Player Matchup

Ares
Ares
BAYUNAS
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,467 Elo+
Party 1
Set
Set
KALIFAKUSHHH
Set
Level 25
God Stats
8W - 9L
1,563 SR
Queue Stats
130W - 107L
1,556 Elo+
Solo
Neith
Neith
Krausth
Neith
Level 13
God Stats
1W - 1L
1,522 SR
Queue Stats
63W - 48L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
androidegm11
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,427 Elo+
Party 1
Poseidon
Poseidon
camiloYT1713
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 55L
1,438 Elo+
Solo
Team Averages
Level 24
1,517 SR
1,482 Elo+

VS

Team Averages
Level 14
1,485 SR
1,385 Elo+
Hel
Hel
Craddlex
Hel
Level 7
God Stats
1W - 1L
1,740 SR
Queue Stats
2W - 6L
1,297 Elo+
Party 2
Sylvanus
Sylvanus
FabGar7
Sylvanus
Level 16
God Stats
13W - 12L
1,532 SR
Queue Stats
28W - 31L
1,443 Elo+
Party 2
Thor
Thor
JoseDark0519
Thor
Level 4
God Stats
0W - 2L
1,249 SR
Queue Stats
2W - 4L
1,355 Elo+
Party 2
Hercules
Hercules
Khanelir
Hercules
Level 27
God Stats
0W - 2L
1,249 SR
Queue Stats
30W - 36L
1,400 Elo+
Solo
Izanami
Izanami
Sicknessless
Izanami
Level 16
God Stats
2W - 2L
1,655 SR
Queue Stats
21W - 25L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BAYUNAS
Ares
13
5 / 2 / 15
8,911
524
7,015
17,975
20,155
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
12 / 3 / 4
10,674
628
14,281
14,519
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Krausth
Neith
13
6 / 2 / 17
8,671
510
15,140
10,767
4,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
androidegm11
Gilgamesh
14
9 / 0 / 7
9,048
532
9,492
13,488
10,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Poseidon
camiloYT1713
Poseidon
17
18 / 1 / 12
11,095
653
25,025
11,235
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 12 / 2
8,242
485
7,705
15,446
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
FabGar7
Sylvanus
10
3 / 12 / 3
7,393
435
10,324
20,469
21,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 10 / 1
6,658
392
1,486
13,208
2,797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Khanelir
Hercules
11
0 / 6 / 0
6,812
401
7,137
19,674
16,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Sicknessless
Izanami
11
1 / 11 / 5
7,653
450
8,953
15,925
5,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
19
50
Kills
8
8
Deaths
51
55
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
BAYUNAS
Ares
5
2
15
6.25
L
3
12
2
0.33
L
Sylvanus
FabGar7
Sylvanus
3
12
3
0.38
L
1
10
1
0.15
W
12
3
4
4.67
L
Hercules
Khanelir
Hercules
0
6
0
0
W
Neith
Krausth
Neith
6
2
17
7.25
L
Izanami
Sicknessless
Izanami
1
11
5
0.32
W
Gilgamesh
androidegm11
Gilgamesh
9
0
7
12.5
W
Poseidon
camiloYT1713
Poseidon
18
1
12
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,953
Damage
35,605
67,984
Taken
84,722
44,964
Mitigated
52,406
20,545
Healing
15,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
BAYUNAS
Ares
7,015
1,027
0
3,404
17,975
20,155
946
3,717
13,497
18,224
0
L
7,705
1,272
2,777
3,002
15,446
6,167
0
7,490
7,821
18,906
0
L
Sylvanus
FabGar7
Sylvanus
10,324
3,653
1,172
1,956
20,469
21,762
0
11,165
9,212
19,236
4,524
L
1,486
613
0
130
13,208
2,797
0
701
12,367
0
11,347
W
14,281
6,778
0
5,508
14,519
5,499
0
3,537
10,696
0
80,314
L
Hercules
Khanelir
Hercules
7,137
909
0
4,814
19,674
16,340
522
4,860
14,489
8,790
18,542
W
Neith
Krausth
Neith
15,140
7,348
0
3,480
10,767
4,388
2,763
3,688
6,911
0
49,840
L
Izanami
Sicknessless
Izanami
8,953
4,727
0
1,613
15,925
5,340
0
7,824
7,965
0
33,734
W
Gilgamesh
androidegm11
Gilgamesh
9,492
1,598
0
3,120
13,488
10,617
62
3,796
9,143
0
36,129
W
Poseidon
camiloYT1713
Poseidon
25,025
3,987
0
5,033
11,235
4,305
3,001
3,629
7,337
77,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,399
Gold Earned
36,758
415
Minions Killed
191
0
Camps Cleared
0
1,653,264
Distance Traveled
1,345,113
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,911
524
20
1
0
353,788
0
L
Hel
8,242
485
32
2
0
279,459
0
L
Sylvanus
7,393
435
31
2
0
239,937
0
L
Thor
6,658
392
17
1
0
269,965
0
W
Set
10,674
628
144
8
0
333,777
0
L
Hercules
6,812
401
60
4
0
280,004
5
W
Neith
8,671
510
79
5
0
296,986
1
L
Izanami
7,653
450
51
3
0
275,748
2
W
Gilgamesh
9,048
532
49
3
0
347,074
0
W
Poseidon
11,095
653
123
7
0
321,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role