Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
PuttyNS
Chronos
Level 126
God Stats
2W - 4L
1,453 SR
Queue Stats
35W - 37L
1,536 Elo+
Solo
Cerberus
Cerberus
SF11512
Cerberus
Level 158
God Stats
0W - 1L
1,383 SR
Queue Stats
0W - 6L
1,242 Elo+
Party 2
Hel
Hel
ViolentBulldog
Hel
Level 157
God Stats
0W - 2L
1,889 SR
Queue Stats
2W - 3L
1,708 Elo+
Party 2
Team Averages
Level 135
1,545 SR
1,497 Elo+

VS

Team Averages
Level 113
1,688 SR
1,627 Elo+
Olorun
Olorun
Kreyzi
Olorun
Level 157
God Stats
6W - 0L
1,317 SR
Queue Stats
34W - 17L
1,627 Elo+
Party 1
Cabrakan
Cabrakan
Orfonsao
Cabrakan
Level 40
God Stats
1W - 0L
1,852 SR
Queue Stats
38W - 21L
1,628 Elo+
Party 3
Mulan
Mulan
Rounded
Mulan
Level 150
God Stats
2W - 1L
1,601 SR
Queue Stats
34W - 16L
1,614 Elo+
Party 1
Cthulhu
Cthulhu
SheriffRipoll
Cthulhu
Level 66
God Stats
16W - 8L
1,844 SR
Queue Stats
25W - 13L
1,636 Elo+
Party 3
Susano
Susano
TyborN
Susano
Level 154
God Stats
1W - 0L
1,828 SR
Queue Stats
21W - 13L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
3 / 3 / 1
7,675
768
9,057
9,295
3,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
 
Cliodhna
12
2 / 4 / 2
7,112
711
8,405
8,394
2,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
PuttyNS
Chronos
13
0 / 4 / 1
6,473
647
4,556
8,243
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
SF11512
Cerberus
12
0 / 3 / 2
6,727
673
5,254
13,373
10,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 5 / 3
6,819
682
3,051
9,554
3,307
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kreyzi
Olorun
15
2 / 0 / 9
8,046
805
9,974
7,118
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Orfonsao
Cabrakan
15
5 / 1 / 3
8,671
867
8,333
8,355
4,867
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
Rounded
Mulan
14
5 / 3 / 7
8,384
838
7,886
10,040
8,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
14
2 / 2 / 12
8,283
828
6,580
10,425
7,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
TyborN
Susano
15
5 / 0 / 7
8,869
887
9,708
8,434
4,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
6
Kills
19
19
Deaths
6
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
3
1
1.17
L
Cliodhna
 
Cliodhna
2
4
2
0.75
W
Olorun
Kreyzi
Olorun
2
0
9
6.5
W
Cabrakan
Orfonsao
Cabrakan
5
1
3
6.5
L
Chronos
PuttyNS
Chronos
0
4
1
0.13
W
Mulan
Rounded
Mulan
5
3
7
2.83
L
Cerberus
SF11512
Cerberus
0
3
2
0.33
W
Cthulhu
2
2
12
4
W
Susano
TyborN
Susano
5
0
7
8.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,323
Damage
42,481
48,859
Taken
44,372
23,687
Mitigated
27,999
11,106
Healing
12,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,057
4,001
0
847
9,295
3,232
0
5,211
3,567
0
25,773
L
Cliodhna
 
Cliodhna
8,405
321
189
754
8,394
2,786
0
3,846
4,161
0
12,535
W
Olorun
Kreyzi
Olorun
9,974
3,371
926
2,974
7,118
2,734
1,381
2,321
4,797
37,429
0
W
Cabrakan
Orfonsao
Cabrakan
8,333
1,982
0
1,449
8,355
4,867
280
2,300
6,055
28,155
0
L
Chronos
PuttyNS
Chronos
4,556
712
0
362
8,243
3,540
0
3,636
4,176
27,045
1,552
W
Mulan
Rounded
Mulan
7,886
806
0
2,003
10,040
8,007
76
3,333
6,707
0
18,247
L
Cerberus
SF11512
Cerberus
5,254
101
0
2,869
13,373
10,822
0
6,694
6,064
15,679
0
W
Cthulhu
6,580
650
241
3,016
10,425
7,891
1
2,756
7,669
15,467
0
W
Susano
TyborN
Susano
9,708
687
0
1,951
8,434
4,500
0
2,215
6,219
0
29,448
L
3,051
107
3,086
2,999
9,554
3,307
0
4,599
4,343
17,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,806
Gold Earned
42,253
214
Minions Killed
245
5
Camps Cleared
11
940,149
Distance Traveled
1,052,222
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,675
768
57
6
1
184,632
0
L
Cliodhna
7,112
711
11
1
1
198,149
0
W
Olorun
8,046
805
81
8
3
198,309
1
W
Cabrakan
8,671
867
51
5
3
207,276
3
L
Chronos
6,473
647
55
6
3
196,261
2
W
Mulan
8,384
838
19
2
2
203,885
2
L
Cerberus
6,727
673
40
4
0
179,800
2
W
Cthulhu
8,283
828
34
3
0
208,562
0
W
Susano
8,869
887
60
6
3
234,190
1
L
Hel
6,819
682
51
5
0
181,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role