Player Matchup

Charybdis
Charybdis
COL_WOODS95
Charybdis
Level 26
God Stats
52W - 30L
1,627 SR
Queue Stats
102W - 85L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
RYez_
Ao Kuang
Level 9
God Stats
7W - 12L
1,421 SR
Queue Stats
15W - 20L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
SquirtMoneyy
Kukulkan
Level 26
God Stats
22W - 26L
1,533 SR
Queue Stats
70W - 64L
1,443 Elo+
Party 1
Cupid
Cupid
SupremeFattty
Cupid
Level 25
God Stats
6W - 4L
1,503 SR
Queue Stats
68W - 67L
1,445 Elo+
Party 1
Izanami
Izanami
d_sevv5
Izanami
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 21L
1,322 Elo+
Party 1
Team Averages
Level 20
1,517 SR
1,427 Elo+

VS

Team Averages
Level 20
1,550 SR
1,504 Elo+
Izanami
Izanami
AGxCrash
Izanami
Level 29
God Stats
49W - 30L
1,671 SR
Queue Stats
169W - 141L
1,625 Elo+
Solo
Cliodhna
Cliodhna
Infinite_Wolf308
Cliodhna
Level 30
God Stats
2W - 2L
1,254 SR
Queue Stats
136W - 123L
1,382 Elo+
Solo
Ra
Ra
PapaPerc716
Ra
Level 4
God Stats
7W - 7L
1,737 SR
Queue Stats
42W - 26L
1,577 Elo+
Party 2
Fenrir
Fenrir
PapaSquat716
Fenrir
Level 17
God Stats
73W - 45L
1,588 SR
Queue Stats
82W - 59L
1,516 Elo+
Party 2
Achilles
Achilles
The Baba Ra
Achilles
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 126L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
COL_WOODS95
Charybdis
17
1 / 8 / 6
10,793
981
15,472
18,394
5,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
RYez_
Ao Kuang
17
4 / 6 / 2
10,641
967
8,327
23,988
9,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
SquirtMoneyy
Kukulkan
17
4 / 10 / 3
11,387
1,035
19,849
16,470
5,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 11 / 8
10,248
932
7,049
18,088
6,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
d_sevv5
Izanami
16
1 / 12 / 4
10,037
912
10,041
22,685
7,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AGxCrash
Izanami
20
18 / 4 / 19
13,975
1,270
32,704
18,868
8,457
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 1 / 12
11,210
1,019
9,651
8,956
3,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 4 / 23
13,474
1,225
23,450
10,685
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
19
9 / 0 / 23
12,443
1,131
16,357
12,513
11,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
The Baba Ra
Achilles
19
4 / 1 / 25
11,800
1,073
12,825
15,339
20,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
149
10
Kills
47
47
Deaths
10
23
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Izanami
AGxCrash
Izanami
18
4
19
6.88
L
Charybdis
COL_WOODS95
Charybdis
1
8
6
0.5
W
7
1
12
13
W
9
4
23
5.13
W
Fenrir
9
0
23
20.5
L
Ao Kuang
RYez_
Ao Kuang
4
6
2
0.83
L
Kukulkan
SquirtMoneyy
Kukulkan
4
10
3
0.55
L
0
11
8
0.36
W
Achilles
The Baba Ra
Achilles
4
1
25
16.5
L
Izanami
d_sevv5
Izanami
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,738
Damage
94,987
99,625
Taken
66,361
34,477
Mitigated
48,087
6,135
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AGxCrash
Izanami
32,704
25,742
0
6,632
18,868
8,457
0
7,479
11,261
0
48,978
L
Charybdis
COL_WOODS95
Charybdis
15,472
10,425
0
655
18,394
5,500
0
3,608
14,683
0
57,150
W
9,651
766
0
291
8,956
3,415
0
4,508
4,354
0
35,162
W
23,450
2,181
1,528
1,548
10,685
4,558
0
4,114
6,435
48,218
0
W
Fenrir
16,357
1,545
0
341
12,513
11,339
0
4,936
7,339
0
19,763
L
Ao Kuang
RYez_
Ao Kuang
8,327
3,111
0
1,542
23,988
9,373
0
5,649
17,865
13,398
1,166
L
Kukulkan
SquirtMoneyy
Kukulkan
19,849
1,166
0
584
16,470
5,897
0
4,626
11,558
46,240
0
L
7,049
3,780
732
313
18,088
6,195
0
5,521
12,380
0
23,320
W
Achilles
The Baba Ra
Achilles
12,825
2,703
0
2,257
15,339
20,318
0
5,439
9,630
0
18,536
L
Izanami
d_sevv5
Izanami
10,041
7,063
0
2,309
22,685
7,512
0
4,046
18,198
0
16,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,106
Gold Earned
62,902
200
Minions Killed
200
6
Camps Cleared
5
963,926
Distance Traveled
1,178,444
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,975
1,270
49
4
2
193,465
1
L
Charybdis
10,793
981
89
8
4
184,207
0
W
Cliodhna
11,210
1,019
74
7
1
252,985
3
W
Ra
13,474
1,225
63
6
2
218,744
0
W
Fenrir
12,443
1,131
8
1
0
276,707
0
L
Ao Kuang
10,641
967
10
1
0
210,894
0
L
Kukulkan
11,387
1,035
65
6
0
206,170
0
L
Cupid
10,248
932
22
2
1
174,435
0
W
Achilles
11,800
1,073
6
1
0
236,543
0
L
Izanami
10,037
912
14
1
1
188,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role