Player Matchup

Jing Wei
Jing Wei
Veeza7188348
Jing Wei
Level 27
God Stats
1W - 2L
1,292 SR
Queue Stats
186W - 190L
1,392 Elo+
Solo
Merlin
Merlin
XPV2X
Merlin
Level 61
God Stats
3W - 1L
1,316 SR
Queue Stats
83W - 80L
1,418 Elo+
Solo
Cabrakan
Cabrakan
genio370alegre
Cabrakan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 67L
1,609 Elo+
Solo
Team Averages
Level 38
1,369 SR
1,473 Elo+

VS

Team Averages
Level 36
1,336 SR
1,463 Elo+
Olorun
Olorun
AND29
Olorun
Level 26
God Stats
0W - 3L
1,226 SR
Queue Stats
21W - 40L
1,344 Elo+
Solo
Ullr
Ullr
MonkeFeet
Ullr
Level 18
God Stats
5W - 2L
1,641 SR
Queue Stats
39W - 21L
1,689 Elo+
Solo
Cliodhna
Cliodhna
SlurpGodUwU
Cliodhna
Level 65
God Stats
6W - 4L
1,142 SR
Queue Stats
81W - 70L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Veeza7188348
Jing Wei
16
6 / 3 / 10
12,386
729
10,562
14,330
4,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
XPV2X
Merlin
16
6 / 3 / 9
11,727
690
9,734
9,565
4,537
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
16
7 / 7 / 10
12,037
708
18,668
23,230
27,068
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AND29
Olorun
13
1 / 9 / 4
9,790
576
5,289
17,450
6,182
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
16
8 / 3 / 3
11,730
690
12,898
13,703
4,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
SlurpGodUwU
Cliodhna
15
4 / 7 / 6
10,897
641
16,348
15,809
5,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
19
Kills
13
13
Deaths
19
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
AND29
Olorun
1
9
4
0.33
L
Ullr
8
3
3
3.17
L
Cliodhna
SlurpGodUwU
Cliodhna
4
7
6
1
W
Jing Wei
Veeza7188348
Jing Wei
6
3
10
3.67
W
Merlin
XPV2X
Merlin
6
3
9
3.5
W
Cabrakan
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,964
Damage
34,535
47,125
Taken
46,962
35,801
Mitigated
16,184
12,284
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AND29
Olorun
5,289
2,189
1,143
3,480
17,450
6,182
0
11,596
5,854
31,546
2,030
L
Ullr
12,898
4,564
0
117
13,703
4,910
0
8,081
5,622
0
37,846
L
Cliodhna
SlurpGodUwU
Cliodhna
16,348
908
0
2,449
15,809
5,092
0
10,579
5,230
0
36,684
W
Jing Wei
Veeza7188348
Jing Wei
10,562
5,462
527
2,624
14,330
4,196
1,750
1,649
12,681
0
50,097
W
Merlin
XPV2X
Merlin
9,734
1,202
229
2,290
9,565
4,537
0
1,183
8,382
34,753
0
W
Cabrakan
18,668
2,203
0
6,614
23,230
27,068
394
2,504
20,617
40,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,150
Gold Earned
32,417
184
Minions Killed
160
9
Camps Cleared
6
813,658
Distance Traveled
833,107
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,790
576
37
2
2
229,671
0
L
Ullr
11,730
690
80
5
0
297,021
5
L
Cliodhna
10,897
641
43
3
4
306,415
0
W
Jing Wei
12,386
729
96
6
6
289,867
2
W
Merlin
11,727
690
46
3
3
255,162
2
W
Cabrakan
12,037
708
42
2
0
268,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role