Player Matchup

Fenrir
Fenrir
Chanchan890
Fenrir
Level 101
God Stats
23W - 11L
1,668 SR
Queue Stats
97W - 84L
1,602 Elo+
Party 2
Nu Wa
Nu Wa
Conciliation
Nu Wa
Level 158
God Stats
4W - 4L
1,626 SR
Queue Stats
185W - 125L
1,725 Elo+
Party 1
Hou Yi
Hou Yi
LowLifeNBA
Hou Yi
Level 93
God Stats
7W - 1L
1,822 SR
Queue Stats
70W - 46L
1,713 Elo+
Party 1
Cthulhu
Cthulhu
NateBoddi
Cthulhu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 78L
1,600 Elo+
Party 2
Set
Set
willywaggler
Set
Level 48
God Stats
3W - 0L
1,832 SR
Queue Stats
41W - 9L
1,847 Elo+
Party 1
Team Averages
Level 89
1,690 SR
1,697 Elo+

VS

Team Averages
Level 65
1,497 SR
1,553 Elo+
Cliodhna
Cliodhna
Pundasi
Cliodhna
Level 43
God Stats
2W - 4L
1,621 SR
Queue Stats
50W - 55L
1,543 Elo+
Party 3
Jing Wei
Jing Wei
Romeish
Jing Wei
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
320W - 325L
1,584 Elo+
Party 4
Scylla
Scylla
Shenanigans11
Scylla
Level 152
God Stats
2W - 7L
1,350 SR
Queue Stats
334W - 326L
1,602 Elo+
Party 4
Camazotz
Camazotz
Tchevenski
Camazotz
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,506 Elo+
Solo
Yemoja
Yemoja
Tommydude
Yemoja
Level 44
God Stats
15W - 23L
1,512 SR
Queue Stats
45W - 55L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 3 / 6
10,317
573
11,033
10,773
7,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 2 / 6
10,964
609
13,593
6,902
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
LowLifeNBA
Hou Yi
19
4 / 0 / 3
10,997
611
8,271
12,340
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
NateBoddi
Cthulhu
11
0 / 1 / 5
7,645
425
7,809
13,131
11,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 0 / 1
11,100
617
12,352
9,097
8,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Pundasi
Cliodhna
12
3 / 8 / 1
8,217
457
5,882
15,460
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Romeish
Jing Wei
15
1 / 3 / 1
8,817
490
5,124
12,851
3,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 2 / 2
9,487
527
5,550
7,903
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Tchevenski
Camazotz
13
0 / 4 / 0
7,700
428
6,051
17,032
13,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Tommydude
Yemoja
11
0 / 4 / 1
7,213
401
6,877
16,515
11,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
21
Kills
6
6
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
3
6
3
W
5
2
6
4
W
Hou Yi
LowLifeNBA
Hou Yi
4
0
3
5.5
W
Cthulhu
NateBoddi
Cthulhu
0
1
5
2.5
L
Cliodhna
Pundasi
Cliodhna
3
8
1
0.44
L
Jing Wei
Romeish
Jing Wei
1
3
1
0.5
L
2
2
2
1.5
L
Camazotz
Tchevenski
Camazotz
0
4
0
0
L
Yemoja
Tommydude
Yemoja
0
4
1
0.13
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,058
Damage
29,484
52,243
Taken
69,761
34,060
Mitigated
35,037
15,234
Healing
22,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,033
2,313
0
1,109
10,773
7,261
322
3,163
7,472
0
59,548
W
13,593
1,807
340
2,567
6,902
2,328
1,285
1,909
4,911
89,196
0
W
Hou Yi
LowLifeNBA
Hou Yi
8,271
3,699
0
5,284
12,340
4,485
1,501
2,903
9,333
0
94,411
W
Cthulhu
NateBoddi
Cthulhu
7,809
335
0
1,393
13,131
11,187
0
3,458
9,280
23,102
0
L
Cliodhna
Pundasi
Cliodhna
5,882
849
0
3,676
15,460
5,092
0
3,987
11,008
0
42,918
L
Jing Wei
Romeish
Jing Wei
5,124
3,674
0
2,359
12,851
3,399
0
4,330
7,998
0
62,941
L
5,550
836
0
1,817
7,903
2,305
0
2,703
4,992
68,973
0
L
Camazotz
Tchevenski
Camazotz
6,051
1,303
0
7,669
17,032
13,015
0
4,517
10,767
0
43,343
L
Yemoja
Tommydude
Yemoja
6,877
1,100
1,905
5,495
16,515
11,226
0
4,507
11,299
31,336
0
W
12,352
3,915
0
4,541
9,097
8,799
513
825
7,637
6,456
71,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,023
Gold Earned
41,434
611
Minions Killed
487
0
Camps Cleared
0
1,865,465
Distance Traveled
1,659,039
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,317
573
97
5
0
414,218
5
W
Nu Wa
10,964
609
154
9
0
362,382
4
W
Hou Yi
10,997
611
157
9
0
349,597
3
W
Cthulhu
7,645
425
37
2
0
373,656
2
L
Cliodhna
8,217
457
72
4
0
337,522
0
L
Jing Wei
8,817
490
130
7
0
322,842
3
L
Scylla
9,487
527
162
9
0
353,506
3
L
Camazotz
7,700
428
84
5
0
306,655
0
L
Yemoja
7,213
401
39
2
0
338,514
7
W
Set
11,100
617
166
9
0
365,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role