Player Matchup

Raijin
Raijin
Kuraudio402
Raijin
Level 61
God Stats
29W - 40L
1,412 SR
Queue Stats
244W - 387L
1,325 Elo+
Party 1
Aphrodite
Aphrodite
briatoreflavio83
Aphrodite
Level 25
God Stats
121W - 134L
1,476 SR
Queue Stats
177W - 230L
1,289 Elo+
Party 1
Hercules
Hercules
katsutomatanto
Hercules
Level 106
God Stats
25W - 35L
1,434 SR
Queue Stats
301W - 417L
1,340 Elo+
Party 1
Team Averages
Level 64
1,441 SR
1,318 Elo+

VS

Team Averages
Level 74
1,463 SR
1,414 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Lu731cas
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,364 Elo+
Solo
Danzaburou
Danzaburou
kiraa_991897
Danzaburou
Level 85
God Stats
117W - 178L
1,388 SR
Queue Stats
338W - 476L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
6 / 3 / 3
10,481
699
15,251
11,133
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
13
2 / 0 / 7
10,065
671
5,289
8,760
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
14
1 / 0 / 7
10,116
674
9,854
22,430
23,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 3 / 0
9,584
639
19,747
15,443
5,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Lu731cas
Yemoja
11
0 / 2 / 2
8,968
598
2,292
8,910
7,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
kiraa_991897
Danzaburou
12
0 / 4 / 2
8,571
571
8,517
9,803
3,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
3
3
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
3
0
1
W
Raijin
6
3
3
2.5
L
Yemoja
Lu731cas
Yemoja
0
2
2
0.5
W
Aphrodite
2
0
7
5.5
W
Hercules
1
0
7
4.5
L
Danzaburou
kiraa_991897
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,394
Damage
30,556
42,323
Taken
34,156
35,120
Mitigated
16,031
22,940
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,747
5,891
0
7,741
15,443
5,631
225
7,575
7,338
62,407
0
W
Raijin
15,251
371
0
3,720
11,133
4,587
170
6,718
4,415
37,548
0
L
Yemoja
Lu731cas
Yemoja
2,292
580
835
1,332
8,910
7,004
0
6,010
2,450
7,931
0
W
Aphrodite
5,289
518
3,896
5,832
8,760
6,583
344
6,317
2,443
29,844
0
W
Hercules
9,854
1,839
0
9,492
22,430
23,950
112
9,228
13,202
0
15,664
L
Danzaburou
kiraa_991897
Danzaburou
8,517
1,896
559
1,966
9,803
3,396
180
6,039
3,410
0
26,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,662
Gold Earned
27,123
142
Minions Killed
149
3
Camps Cleared
8
840,007
Distance Traveled
725,193
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,584
639
96
6
7
260,703
3
W
Raijin
10,481
699
62
4
2
262,410
1
L
Yemoja
8,968
598
9
1
0
207,960
0
W
Aphrodite
10,065
671
61
4
0
281,976
4
W
Hercules
10,116
674
19
1
1
295,621
3
L
Danzaburou
8,571
571
44
3
1
256,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role