Player Matchup

Ra
Ra
OriginalCADC
Ra
Level 101
God Stats
10W - 3L
1,529 SR
Queue Stats
291W - 198L
1,739 Elo+
Party 1
Fenrir
Fenrir
OriginalTJH
Fenrir
Level 98
God Stats
5W - 1L
1,603 SR
Queue Stats
281W - 197L
1,755 Elo+
Party 1
Izanami
Izanami
Plz F6 At 10
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 25L
1,725 Elo+
Party 1
Team Averages
Level 76
1,544 SR
1,740 Elo+

VS

Team Averages
Level 91
1,427 SR
1,386 Elo+
Cliodhna
Cliodhna
Ewee
Cliodhna
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 76L
1,356 Elo+
Party 2
Geb
Geb
Jenoro1
Geb
Level 24
God Stats
0W - 2L
1,244 SR
Queue Stats
38W - 48L
1,393 Elo+
Party 2
Baron Samedi
Baron Samedi
SerRojaS
Baron Samedi
Level 108
God Stats
67W - 71L
1,537 SR
Queue Stats
368W - 427L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 9
10,319
794
7,862
12,271
12,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
15
5 / 1 / 7
9,437
726
9,546
13,006
7,100
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Plz F6 At 10
Izanami
13
4 / 3 / 7
9,313
716
10,193
10,867
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ewee
Cliodhna
12
2 / 5 / 4
8,150
627
11,082
9,879
3,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
11
2 / 3 / 2
8,592
661
5,827
13,244
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
SerRojaS
Baron Samedi
12
2 / 6 / 3
8,111
624
9,920
11,774
8,679
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
6
6
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Ewee
Cliodhna
2
5
4
0.8
L
Geb
2
3
2
1
W
5
2
9
4.75
W
Fenrir
5
1
7
8.5
W
Izanami
Plz F6 At 10
Izanami
4
3
7
2.5
L
Baron Samedi
SerRojaS
Baron Samedi
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,601
Damage
26,829
36,144
Taken
34,897
24,429
Mitigated
24,810
13,973
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Ewee
Cliodhna
11,082
387
0
972
9,879
3,671
0
2,909
6,970
0
22,041
L
Geb
5,827
538
0
983
13,244
12,460
0
3,065
10,179
19,738
0
W
7,862
433
1,573
6,394
12,271
12,692
972
5,003
7,268
20,794
0
W
Fenrir
9,546
3,292
0
3,454
13,006
7,100
406
5,565
7,441
0
24,331
W
Izanami
Plz F6 At 10
Izanami
10,193
6,319
0
2,552
10,867
4,637
1,044
5,628
5,239
0
54,925
L
Baron Samedi
SerRojaS
Baron Samedi
9,920
417
1,724
3,104
11,774
8,679
0
2,448
9,326
28,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,069
Gold Earned
24,853
158
Minions Killed
101
10
Camps Cleared
2
690,399
Distance Traveled
681,022
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,150
627
35
3
0
244,939
3
L
Geb
8,592
661
25
2
0
227,040
3
W
Ra
10,319
794
29
2
1
210,787
0
W
Fenrir
9,437
726
36
3
4
251,221
2
W
Izanami
9,313
716
93
7
5
228,391
1
L
Baron Samedi
8,111
624
41
3
2
209,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role