Player Matchup

Charybdis
Charybdis
Ariblats
Charybdis
Level 102
God Stats
2W - 1L
1,764 SR
Queue Stats
219W - 102L
1,736 Elo+
Party 2
Ra
Ra
CommanderKyron
Ra
Level 37
God Stats
28W - 21L
1,563 SR
Queue Stats
241W - 113L
1,681 Elo+
Party 2
Fafnir
Fafnir
MstrssAkaidance
Fafnir
Level 115
God Stats
2W - 0L
1,749 SR
Queue Stats
178W - 82L
1,674 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sirpinneapple123
Morgan Le Fay
Level 39
God Stats
1W - 0L
1,673 SR
Queue Stats
24W - 33L
1,462 Elo+
Solo
Serqet
Serqet
vinilla
Serqet
Level 126
God Stats
8W - 3L
1,650 SR
Queue Stats
211W - 113L
1,699 Elo+
Party 2
Team Averages
Level 84
1,680 SR
1,650 Elo+

VS

Team Averages
Level 55
1,501 SR
1,478 Elo+
Charybdis
Charybdis
Emfeva
Charybdis
Level 13
God Stats
12W - 13L
1,537 SR
Queue Stats
20W - 19L
1,519 Elo+
Party 3
Vulcan
Vulcan
FeatherwtHeather
Vulcan
Level 36
God Stats
79W - 56L
1,578 SR
Queue Stats
101W - 86L
1,508 Elo+
Solo
Yemoja
Yemoja
JDurand
Yemoja
Level 120
God Stats
2W - 4L
1,669 SR
Queue Stats
200W - 224L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
Sandluis
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
435W - 479L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
WetTadpole
Guan Yu
Level 65
God Stats
1W - 5L
1,219 SR
Queue Stats
40W - 44L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ariblats
Charybdis
20
17 / 2 / 12
14,339
1,195
35,360
9,754
4,115
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 0 / 14
13,101
1,092
17,060
7,905
3,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 2 / 27
12,074
1,006
15,750
17,814
28,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
sirpinneapple123
Morgan Le Fay
20
6 / 0 / 24
12,821
1,068
27,433
9,971
4,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
vinilla
Serqet
19
8 / 2 / 17
12,402
1,034
19,436
13,704
6,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Emfeva
Charybdis
17
1 / 11 / 2
10,468
872
8,897
21,630
7,549
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 6 / 4
11,686
974
19,207
18,080
7,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
JDurand
Yemoja
17
0 / 4 / 5
10,704
892
11,138
29,235
15,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Sandluis
Cthulhu
17
2 / 10 / 2
11,003
917
7,302
27,385
17,900
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
WetTadpole
Guan Yu
17
1 / 8 / 3
10,193
849
5,806
24,379
23,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
22
39
Kills
6
6
Deaths
39
94
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Ariblats
Charybdis
17
2
12
11.5
W
7
0
14
14
L
Charybdis
Emfeva
Charybdis
1
11
2
0.18
L
2
6
4
0.67
L
Yemoja
JDurand
Yemoja
0
4
5
0.63
W
1
2
27
7.25
L
Cthulhu
Sandluis
Cthulhu
2
10
2
0.3
L
Guan Yu
WetTadpole
Guan Yu
1
8
3
0.31
W
Morgan Le Fay
sirpinneapple123
Morgan Le Fay
6
0
24
18
W
Serqet
vinilla
Serqet
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,039
Damage
52,350
59,148
Taken
120,709
46,877
Mitigated
71,141
18,688
Healing
12,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Ariblats
Charybdis
35,360
19,061
0
0
9,754
4,115
0
6,628
3,126
0
58,914
W
17,060
1,513
7,074
4,203
7,905
3,502
0
6,860
1,045
52,147
0
L
Charybdis
Emfeva
Charybdis
8,897
6,885
0
1,675
21,630
7,549
0
9,753
11,448
0
20,381
L
19,207
7,234
0
0
18,080
7,086
0
7,350
10,668
68,654
0
L
Yemoja
JDurand
Yemoja
11,138
827
2,269
2,927
29,235
15,032
0
18,989
9,448
30,489
0
W
15,750
5,765
692
2,554
17,814
28,301
0
9,573
8,241
26,070
0
L
Cthulhu
Sandluis
Cthulhu
7,302
488
0
0
27,385
17,900
0
13,024
13,746
18,991
0
L
Guan Yu
WetTadpole
Guan Yu
5,806
248
3,090
2,538
24,379
23,574
0
11,127
13,006
2,921
12,322
W
Morgan Le Fay
sirpinneapple123
Morgan Le Fay
27,433
2,039
769
3,396
9,971
4,237
0
7,756
2,215
50,268
0
W
Serqet
vinilla
Serqet
19,436
3,994
0
0
13,704
6,722
0
8,187
5,517
0
30,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,737
Gold Earned
54,054
233
Minions Killed
223
9
Camps Cleared
9
1,230,214
Distance Traveled
1,092,476
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,339
1,195
57
5
2
219,971
0
W
Ra
13,101
1,092
85
7
2
255,027
0
L
Charybdis
10,468
872
19
2
6
182,002
0
L
Vulcan
11,686
974
121
10
2
240,404
1
L
Yemoja
10,704
892
48
4
1
242,091
0
W
Fafnir
12,074
1,006
15
1
0
219,708
1
L
Cthulhu
11,003
917
21
2
0
222,185
0
L
Guan Yu
10,193
849
14
1
0
205,794
0
W
Morgan Le Fay
12,821
1,068
41
3
2
256,077
0
W
Serqet
12,402
1,034
35
3
3
279,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role