Player Matchup

Sol
Sol
KickedFiber
Sol
Level 140
God Stats
1W - 0L
1,877 SR
Queue Stats
92W - 57L
1,682 Elo+
Party 2
Cliodhna
Cliodhna
RhapsodicELK604
Cliodhna
Level 103
God Stats
3W - 4L
1,611 SR
Queue Stats
80W - 43L
1,686 Elo+
Party 2
Ares
Ares
regman1011
Ares
Level 129
God Stats
15W - 6L
1,690 SR
Queue Stats
73W - 51L
1,639 Elo+
Party 2
Team Averages
Level 124
1,726 SR
1,669 Elo+

VS

Team Averages
Level 7
1,427 SR
1,589 Elo+
Ra
Ra
Maltael2112
Ra
Level 4
God Stats
4W - 9L
1,511 SR
Queue Stats
15W - 31L
1,633 Elo+
Party 1
Jing Wei
Jing Wei
Nomasterlok
Jing Wei
Level 3
God Stats
0W - 1L
1,271 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Neith
Neith
Olak456
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 1 / 12
9,997
1,000
15,620
6,746
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
13
12 / 1 / 13
9,721
972
12,137
7,389
2,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
4 / 2 / 23
9,443
944
5,289
8,272
7,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 11 / 0
7,459
746
6,854
13,684
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Nomasterlok
Jing Wei
10
0 / 10 / 2
6,192
619
2,197
12,107
3,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Olak456
Neith
10
1 / 9 / 2
6,718
672
2,995
11,625
3,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
8
30
Kills
4
4
Deaths
30
48
Assists
4
Player
Kills
Deaths
Assists
KDA
W
14
1
12
20
L
3
11
0
0.27
L
Jing Wei
Nomasterlok
Jing Wei
0
10
2
0.1
L
Neith
Olak456
Neith
1
9
2
0.22
W
Cliodhna
12
1
13
18.5
W
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,046
Damage
12,046
22,407
Taken
37,416
12,778
Mitigated
11,559
7,389
Healing
3,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,620
6,422
0
3,513
6,746
2,531
1,817
2,290
4,307
39,385
4,218
L
6,854
924
299
1,542
13,684
4,400
0
7,427
6,257
21,426
0
L
Jing Wei
Nomasterlok
Jing Wei
2,197
1,344
0
463
12,107
3,686
0
7,326
4,781
0
10,332
L
Neith
Olak456
Neith
2,995
1,348
0
900
11,625
3,473
0
5,576
6,049
0
20,000
W
Cliodhna
12,137
665
0
1,370
7,389
2,660
786
1,640
5,539
0
30,376
W
5,289
131
0
2,506
8,272
7,587
423
2,965
5,089
10,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
20,369
114
Minions Killed
92
6
Camps Cleared
3
550,876
Distance Traveled
463,595
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,997
1,000
66
7
5
165,044
1
L
Ra
7,459
746
41
4
1
152,763
4
L
Jing Wei
6,192
619
12
1
0
170,984
2
L
Neith
6,718
672
39
4
2
139,848
2
W
Cliodhna
9,721
972
43
4
1
201,865
1
W
Ares
9,443
944
5
1
0
183,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role