Player Matchup

Kali
Kali
Butt2Dirty
Kali
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,484 Elo+
Solo
Ullr
Ullr
Desceptic
Ullr
Level 24
God Stats
1W - 1L
1,305 SR
Queue Stats
30W - 30L
1,527 Elo+
Solo
Sylvanus
Sylvanus
EulaCity
Sylvanus
Level 15
God Stats
2W - 2L
1,250 SR
Queue Stats
102W - 34L
1,736 Elo+
Party 1
Janus
Janus
VentiCity
Janus
Level 18
God Stats
4W - 1L
1,855 SR
Queue Stats
147W - 63L
1,741 Elo+
Party 1
Osiris
Osiris
WhiskeySavant
Osiris
Level 29
God Stats
2W - 0L
1,835 SR
Queue Stats
67W - 59L
1,590 Elo+
Solo
Team Averages
Level 19
1,549 SR
1,616 Elo+

VS

Team Averages
Level 13
1,569 SR
1,425 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Craddlex
Hades
Level 7
God Stats
1W - 2L
1,613 SR
Queue Stats
2W - 6L
1,320 Elo+
Party 2
Sylvanus
Sylvanus
FabGar7
Sylvanus
Level 16
God Stats
13W - 12L
1,558 SR
Queue Stats
28W - 31L
1,451 Elo+
Party 2
Thor
Thor
JoseDark0519
Thor
Level 3
God Stats
0W - 2L
1,327 SR
Queue Stats
2W - 4L
1,419 Elo+
Party 2
Izanami
Izanami
Sicknessless
Izanami
Level 16
God Stats
2W - 2L
1,849 SR
Queue Stats
21W - 25L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
6,639
664
5,349
6,996
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
11
3 / 0 / 3
6,178
618
4,014
5,262
1,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
EulaCity
Sylvanus
10
2 / 0 / 9
6,243
624
1,896
2,742
1,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
VentiCity
Janus
12
9 / 0 / 3
7,314
731
5,952
2,347
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 2
6,262
626
2,339
3,013
2,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
0 / 1 / 0
6,094
609
3,247
6,862
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Craddlex
Hades
6
0 / 4 / 1
4,107
411
1,728
5,268
1,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
FabGar7
Sylvanus
7
1 / 4 / 0
4,678
468
3,010
5,734
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 6 / 0
3,948
395
123
5,695
1,359
Izanami
Sicknessless
Izanami
5
0 / 2 / 1
4,071
407
1,605
3,561
662
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
17
Kills
1
1
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
1
0
0
W
2
1
8
6
L
Hades
Craddlex
Hades
0
4
1
0.13
W
Ullr
3
0
3
4.5
W
Sylvanus
EulaCity
Sylvanus
2
0
9
6.5
L
Sylvanus
FabGar7
Sylvanus
1
4
0
0.25
L
0
6
0
0
L
Izanami
Sicknessless
Izanami
0
2
1
0.25
W
Janus
VentiCity
Janus
9
0
3
10.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,550
Damage
9,713
20,360
Taken
27,120
9,683
Mitigated
10,791
8,683
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,247
1,342
0
2,581
6,862
2,970
0
1,236
5,575
0
46,067
W
5,349
2,191
0
3,061
6,996
3,085
52
1,433
5,563
0
40,550
L
Hades
Craddlex
Hades
1,728
231
63
817
5,268
1,951
0
1,864
3,244
9,857
0
W
Ullr
4,014
2,180
0
850
5,262
1,571
718
1,616
3,646
0
37,041
W
Sylvanus
EulaCity
Sylvanus
1,896
502
1,009
1,919
2,742
1,623
0
592
2,062
13,146
0
L
Sylvanus
FabGar7
Sylvanus
3,010
1,446
160
967
5,734
3,849
0
1,895
3,727
10,878
2,904
L
123
0
0
0
5,695
1,359
0
2,196
3,425
0
2,201
L
Izanami
Sicknessless
Izanami
1,605
900
0
673
3,561
662
0
664
2,897
0
11,791
W
Janus
VentiCity
Janus
5,952
283
0
1,161
2,347
603
0
455
1,892
46,546
0
W
2,339
362
0
683
3,013
2,801
72
0
3,013
4,721
27,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,636
Gold Earned
22,898
374
Minions Killed
177
0
Camps Cleared
0
1,080,829
Distance Traveled
889,096
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,094
609
106
11
0
230,609
4
W
Kali
6,639
664
74
7
0
226,491
2
L
Hades
4,107
411
17
2
0
183,252
0
W
Ullr
6,178
618
85
9
0
188,264
0
W
Sylvanus
6,243
624
17
2
0
202,371
0
L
Sylvanus
4,678
468
29
3
0
176,519
0
L
Thor
3,948
395
6
1
0
171,556
0
L
Izanami
4,071
407
19
2
0
127,160
2
W
Janus
7,314
731
120
12
0
238,545
3
W
Osiris
6,262
626
78
8
0
225,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role