Player Matchup

Jormungandr
Jormungandr
C4ifador222
Jormungandr
Level 65
God Stats
9W - 7L
1,623 SR
Queue Stats
478W - 532L
1,383 Elo+
Solo
Artio
Artio
Kalzito
Artio
Level 26
God Stats
10W - 9L
1,100 SR
Queue Stats
208W - 102L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
Liust
Baron Samedi
Level 54
God Stats
10W - 6L
1,687 SR
Queue Stats
317W - 301L
1,582 Elo+
Party 2
Charybdis
Charybdis
PartyHorse8178
Charybdis
Level 78
God Stats
9W - 13L
1,379 SR
Queue Stats
513W - 599L
1,382 Elo+
Solo
Cliodhna
Cliodhna
Thalisson5197
Cliodhna
Level 106
God Stats
7W - 5L
1,245 SR
Queue Stats
436W - 509L
1,442 Elo+
Solo
Team Averages
Level 66
1,407 SR
1,460 Elo+

VS

Team Averages
Level 69
1,571 SR
1,428 Elo+
Raijin
Raijin
AndreNorris
Raijin
Level 129
God Stats
1W - 1L
1,790 SR
Queue Stats
133W - 165L
1,409 Elo+
Party 1
Set
Set
Zhescu
Set
Level 31
God Stats
11W - 6L
1,672 SR
Queue Stats
129W - 114L
1,547 Elo+
Solo
Osiris
Osiris
choco142001
Osiris
Level 35
God Stats
3W - 5L
1,392 SR
Queue Stats
302W - 291L
1,441 Elo+
Solo
Danzaburou
Danzaburou
lucaslucas_46
Danzaburou
Level 43
God Stats
20W - 30L
1,432 SR
Queue Stats
114W - 149L
1,359 Elo+
Solo
Bacchus
Bacchus
rodolfofolima
Bacchus
Level 109
God Stats
12W - 14L
1,569 SR
Queue Stats
237W - 287L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
C4ifador222
Jormungandr
15
12 / 1 / 7
9,779
575
13,066
11,605
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
Kalzito
Artio
16
4 / 0 / 4
9,737
573
9,396
11,350
12,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Liust
Baron Samedi
16
3 / 1 / 6
9,326
549
8,792
8,652
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
PartyHorse8178
Charybdis
14
3 / 7 / 9
8,602
506
9,086
12,121
3,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Thalisson5197
Cliodhna
16
4 / 4 / 9
9,373
551
9,138
11,977
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
1 / 4 / 4
8,010
471
9,352
11,885
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Zhescu
Set
14
6 / 4 / 0
8,678
510
7,951
13,269
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
14
1 / 3 / 1
8,036
473
5,475
13,060
9,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
lucaslucas_46
Danzaburou
14
3 / 9 / 1
8,430
496
4,565
12,728
4,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
12
2 / 6 / 6
7,701
453
4,898
17,134
16,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
26
Kills
13
13
Deaths
26
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
4
4
0.75
W
Jormungandr
C4ifador222
Jormungandr
12
1
7
15.5
W
Artio
Kalzito
Artio
4
0
4
6
W
Baron Samedi
Liust
Baron Samedi
3
1
6
6
W
Charybdis
PartyHorse8178
Charybdis
3
7
9
1.07
W
Cliodhna
Thalisson5197
Cliodhna
4
4
9
2.13
L
Set
Zhescu
Set
6
4
0
1.5
L
Osiris
1
3
1
0.5
L
Danzaburou
lucaslucas_46
Danzaburou
3
9
1
0.39
L
Bacchus
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,478
Damage
32,241
55,705
Taken
68,076
33,341
Mitigated
39,476
24,236
Healing
16,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
9,352
726
0
2,046
11,885
4,013
110
5,358
6,389
53,317
0
W
Jormungandr
C4ifador222
Jormungandr
13,066
4,408
0
4,003
11,605
8,703
327
4,111
7,494
43,864
0
W
Artio
Kalzito
Artio
9,396
586
172
8,003
11,350
12,793
0
466
10,884
57,803
0
W
Baron Samedi
Liust
Baron Samedi
8,792
1,152
1,096
3,028
8,652
3,458
432
4,095
4,557
56,242
0
W
Charybdis
PartyHorse8178
Charybdis
9,086
3,790
0
2,599
12,121
3,665
2,026
4,236
7,885
0
48,345
W
Cliodhna
Thalisson5197
Cliodhna
9,138
757
0
5,335
11,977
4,722
893
1,694
10,283
0
62,540
L
Set
Zhescu
Set
7,951
2,997
0
4,389
13,269
5,047
0
5,325
7,762
0
49,019
L
Osiris
5,475
1,829
0
3,633
13,060
9,687
216
8,154
4,814
0
45,715
L
Danzaburou
lucaslucas_46
Danzaburou
4,565
1,675
0
2,102
12,728
4,143
0
5,440
6,793
0
53,218
L
Bacchus
4,898
696
463
4,095
17,134
16,586
140
5,707
11,013
22,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,817
Gold Earned
40,855
483
Minions Killed
418
0
Camps Cleared
0
1,629,204
Distance Traveled
1,487,181
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,010
471
105
6
0
280,116
3
W
Jormungandr
9,779
575
66
4
0
311,993
0
W
Artio
9,737
573
122
7
0
347,816
1
W
Baron Samedi
9,326
549
109
6
0
324,504
8
W
Charybdis
8,602
506
78
5
0
294,827
3
W
Cliodhna
9,373
551
108
6
0
350,064
4
L
Set
8,678
510
93
5
0
339,379
2
L
Osiris
8,036
473
90
5
0
308,099
3
L
Danzaburou
8,430
496
95
6
0
280,451
1
L
Bacchus
7,701
453
35
2
0
279,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role