Player Matchup

Serqet
Serqet
Courtroom
Serqet
Level 160
God Stats
3W - 3L
1,509 SR
Queue Stats
110W - 108L
1,582 Elo+
Party 2
Khepri
Khepri
David_5963
Khepri
Level 109
God Stats
0W - 1L
1,589 SR
Queue Stats
4W - 2L
1,734 Elo+
Party 1
Izanami
Izanami
bibi-lhippie
Izanami
Level 119
God Stats
0W - 1L
1,559 SR
Queue Stats
3W - 3L
1,595 Elo+
Party 1
Ra
Ra
luckyPents
Ra
Level 59
God Stats
0W - 1L
1,555 SR
Queue Stats
24W - 27L
1,526 Elo+
Party 2
Team Averages
Level 112
1,553 SR
1,609 Elo+

VS

Team Averages
Level 102
1,619 SR
1,600 Elo+
Bastet
Bastet
IvenoVic
Bastet
Level 151
God Stats
3W - 3L
1,535 SR
Queue Stats
13W - 17L
1,516 Elo+
Solo
Anubis
Anubis
Orfonsao
Anubis
Level 40
God Stats
9W - 5L
1,822 SR
Queue Stats
44W - 15L
1,712 Elo+
Party 3
Bellona
Bellona
SheriffRipoll
Bellona
Level 66
God Stats
1W - 0L
1,643 SR
Queue Stats
38W - 17L
1,690 Elo+
Party 3
Merlin
Merlin
Асмо
Merlin
Level 149
God Stats
1W - 0L
1,476 SR
Queue Stats
41W - 54L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Courtroom
Serqet
17
3 / 2 / 5
10,533
752
8,877
16,605
8,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
David_5963
Khepri
14
0 / 5 / 1
9,443
675
4,014
16,526
15,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
bibi-lhippie
Izanami
15
1 / 4 / 1
9,365
669
7,768
10,888
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
6 / 4 / 1
10,890
778
8,672
12,312
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IvenoVic
Bastet
17
3 / 6 / 3
11,134
795
12,726
11,254
4,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Orfonsao
Anubis
19
10 / 0 / 4
12,579
899
15,904
6,638
3,333
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
17
1 / 0 / 10
10,768
769
7,993
11,776
11,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Асмо
Merlin
17
1 / 4 / 5
10,948
782
9,787
11,260
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
15
15
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Serqet
Courtroom
Serqet
3
2
5
2.75
L
Khepri
David_5963
Khepri
0
5
1
0.1
W
Bastet
IvenoVic
Bastet
3
6
3
0.75
W
Anubis
Orfonsao
Anubis
10
0
4
12
W
Bellona
1
0
10
6
L
Izanami
bibi-lhippie
Izanami
1
4
1
0.38
L
6
4
1
1.63
W
Merlin
Асмо
Merlin
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,331
Damage
46,410
56,331
Taken
40,928
31,812
Mitigated
22,519
11,162
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Courtroom
Serqet
8,877
892
0
2,956
16,605
8,405
785
8,156
7,936
72
27,917
L
Khepri
David_5963
Khepri
4,014
185
185
2,279
16,526
15,560
0
8,289
7,702
21,079
0
W
Bastet
IvenoVic
Bastet
12,726
2,068
0
970
11,254
4,298
493
4,991
5,483
0
30,633
W
Anubis
Orfonsao
Anubis
15,904
822
0
3,803
6,638
3,333
1,308
3,276
3,258
68,881
0
W
Bellona
7,993
1,419
0
3,028
11,776
11,114
1,084
1,868
9,493
1,431
27,086
L
Izanami
bibi-lhippie
Izanami
7,768
5,281
0
2,195
10,888
3,766
1,069
5,423
5,206
0
45,989
L
8,672
680
606
2,941
12,312
4,081
373
3,861
8,201
45,771
0
W
Merlin
Асмо
Merlin
9,787
376
0
2,379
11,260
3,774
1,512
2,505
7,835
42,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,231
Gold Earned
45,429
266
Minions Killed
286
12
Camps Cleared
11
1,031,534
Distance Traveled
1,095,583
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,533
752
67
5
4
305,739
1
L
Khepri
9,443
675
19
1
1
239,681
2
W
Bastet
11,134
795
46
3
2
257,381
1
W
Anubis
12,579
899
124
9
4
274,641
3
W
Bellona
10,768
769
33
2
2
320,944
3
L
Izanami
9,365
669
92
7
5
229,301
3
L
Ra
10,890
778
88
6
2
256,813
1
W
Merlin
10,948
782
83
6
3
242,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role