Player Matchup

Jormungandr
Jormungandr
AlfredoV
Jormungandr
Level 35
God Stats
15W - 15L
1,556 SR
Queue Stats
89W - 98L
1,413 Elo+
Party 2
Bellona
Bellona
BluntGusher
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Darklikos
Ra
Level 26
God Stats
1W - 1L
1,464 SR
Queue Stats
60W - 80L
1,315 Elo+
Solo
Thor
Thor
GiveUpRBT
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,151 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ProbablyAstro
Ah Muzen Cab
Level 9
God Stats
14W - 22L
1,317 SR
Queue Stats
16W - 26L
1,235 Elo+
Party 2
Team Averages
Level 16
1,467 SR
1,323 Elo+

VS

Team Averages
Level 31
1,448 SR
1,294 Elo+
Guan Yu
Guan Yu
BigCjae
Guan Yu
Level 4
God Stats
2W - 0L
1,676 SR
Queue Stats
5W - 7L
1,195 Elo+
Solo
Set
Set
FireTheTire
Set
Level 26
God Stats
2W - 8L
1,036 SR
Queue Stats
74W - 97L
1,362 Elo+
Party 3
Kukulkan
Kukulkan
Guapibaby
Kukulkan
Level 6
God Stats
4W - 4L
1,279 SR
Queue Stats
45W - 55L
1,103 Elo+
Party 1
Cliodhna
Cliodhna
MeIones
Cliodhna
Level 31
God Stats
7W - 4L
1,750 SR
Queue Stats
123W - 146L
1,431 Elo+
Party 3
Hel
Hel
estebgv
Hel
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 118L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlfredoV
Jormungandr
15
2 / 3 / 0
9,488
474
6,370
17,714
16,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
BluntGusher
Bellona
4
0 / 4 / 0
5,658
283
610
3,637
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 7 / 2
10,369
518
11,763
18,556
7,099
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
10
2 / 10 / 0
7,494
375
6,319
11,461
2,822
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
ProbablyAstro
Ah Muzen Cab
13
0 / 8 / 2
8,160
408
4,521
16,781
11,765
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigCjae
Guan Yu
1
0 / 0 / 0
3,924
196
0
0
0
18
12 / 2 / 7
11,398
570
17,638
14,827
7,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Guapibaby
Kukulkan
12
2 / 5 / 3
8,222
411
4,213
9,319
3,173
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
MeIones
Cliodhna
17
11 / 1 / 11
10,572
529
16,379
12,424
3,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hel
17
7 / 1 / 13
11,098
555
12,007
11,745
7,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
8
Kills
32
32
Deaths
9
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AlfredoV
Jormungandr
2
3
0
0.67
W
Guan Yu
BigCjae
Guan Yu
0
0
0
0
L
Bellona
BluntGusher
Bellona
0
4
0
0
L
4
7
2
0.71
W
12
2
7
7.75
L
Thor
2
10
0
0.2
W
Kukulkan
Guapibaby
Kukulkan
2
5
3
0.7
W
Cliodhna
MeIones
Cliodhna
11
1
11
16.5
L
Ah Muzen Cab
ProbablyAstro
Ah Muzen Cab
0
8
2
0.13
W
Hel
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,583
Damage
50,237
68,149
Taken
48,315
40,301
Mitigated
22,541
11,537
Healing
18,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AlfredoV
Jormungandr
6,370
2,038
0
1,970
17,714
16,787
0
3,171
14,543
57,025
0
W
Guan Yu
BigCjae
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
BluntGusher
Bellona
610
173
0
59
3,637
1,828
0
1,550
2,087
849
2,389
L
11,763
640
300
5,113
18,556
7,099
606
6,509
12,047
73,090
0
W
17,638
8,860
0
1,670
14,827
7,802
490
5,374
9,453
0
85,077
L
Thor
6,319
2,132
0
0
11,461
2,822
92
1,723
9,738
0
28,843
W
Kukulkan
Guapibaby
Kukulkan
4,213
1,142
0
720
9,319
3,173
644
5,699
3,620
41,004
0
W
Cliodhna
MeIones
Cliodhna
16,379
2,125
0
4,863
12,424
3,956
1,046
2,790
9,634
0
62,963
L
Ah Muzen Cab
ProbablyAstro
Ah Muzen Cab
4,521
1,484
0
4,095
16,781
11,765
856
3,267
13,514
0
52,132
W
Hel
12,007
997
4,410
7,167
11,745
7,610
378
4,557
7,188
67,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,169
Gold Earned
45,214
373
Minions Killed
439
0
Camps Cleared
0
1,462,114
Distance Traveled
1,524,519
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,488
474
107
5
0
364,443
3
W
Guan Yu
3,924
196
0
0
0
0
0
L
Bellona
5,658
283
9
0
0
119,756
0
L
Ra
10,369
518
131
7
0
349,904
1
W
Set
11,398
570
123
6
0
417,346
4
L
Thor
7,494
375
46
2
0
292,739
0
W
Kukulkan
8,222
411
90
5
0
313,953
1
W
Cliodhna
10,572
529
101
5
0
396,161
1
L
Ah Muzen Cab
8,160
408
80
4
0
335,272
0
W
Hel
11,098
555
125
6
0
397,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role