Player Matchup

Cliodhna
Cliodhna
ABuko11
Cliodhna
Level 8
God Stats
16W - 10L
1,295 SR
Queue Stats
66W - 55L
1,379 Elo+
Party 4
Poseidon
Poseidon
Boatingeel
Poseidon
Level 13
God Stats
11W - 5L
1,732 SR
Queue Stats
67W - 53L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
KaFrizz
Cthulhu
Level 6
God Stats
3W - 1L
1,624 SR
Queue Stats
46W - 31L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
LukeW35
Guan Yu
Level 9
God Stats
1W - 0L
1,872 SR
Queue Stats
47W - 47L
1,433 Elo+
Party 4
Skadi
Skadi
YourighytDxildo
Skadi
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 65L
1,461 Elo+
Party 1
Team Averages
Level 10
1,605 SR
1,458 Elo+

VS

Team Averages
Level 20
1,563 SR
1,454 Elo+
Chaac
Chaac
Dartrius
Chaac
Level 24
God Stats
4W - 5L
1,486 SR
Queue Stats
101W - 128L
1,437 Elo+
Party 2
Jing Wei
Jing Wei
FjordSmack
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 88L
1,495 Elo+
Party 2
Scylla
Scylla
ZidaneDaPurity
Scylla
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 111L
1,498 Elo+
Party 3
Ares
Ares
ePRIVATE
Ares
Level 25
God Stats
1W - 1L
1,733 SR
Queue Stats
51W - 45L
1,438 Elo+
Party 3
Fenrir
Fenrir
watts1182
Fenrir
Level 13
God Stats
2W - 2L
1,595 SR
Queue Stats
100W - 108L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ABuko11
Cliodhna
16
12 / 1 / 3
10,196
600
9,103
8,906
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Boatingeel
Poseidon
18
15 / 1 / 2
11,775
693
16,704
7,485
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
KaFrizz
Cthulhu
11
0 / 2 / 8
7,451
438
3,298
7,500
4,852
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
LukeW35
Guan Yu
14
7 / 2 / 7
9,650
568
11,561
11,672
11,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 4 / 5
7,324
431
3,649
6,251
1,962
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dartrius
Chaac
11
1 / 9 / 0
7,454
438
7,202
14,393
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
FjordSmack
Jing Wei
14
3 / 2 / 1
8,036
473
4,484
7,107
2,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 9 / 0
7,609
448
2,405
13,698
3,515
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
11
2 / 8 / 2
7,256
427
6,047
14,695
9,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
watts1182
Fenrir
12
3 / 7 / 0
7,824
460
3,615
13,628
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
35
Kills
10
10
Deaths
35
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ABuko11
Cliodhna
12
1
3
13.5
W
Poseidon
Boatingeel
Poseidon
15
1
2
16
L
Chaac
Dartrius
Chaac
1
9
0
0.11
L
Jing Wei
FjordSmack
Jing Wei
3
2
1
1.75
W
Cthulhu
KaFrizz
Cthulhu
0
2
8
2
W
Guan Yu
LukeW35
Guan Yu
7
2
7
5.25
W
1
4
5
0.88
L
1
9
0
0.11
L
Ares
2
8
2
0.38
L
Fenrir
watts1182
Fenrir
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,315
Damage
23,753
41,814
Taken
63,521
24,216
Mitigated
24,447
9,945
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ABuko11
Cliodhna
9,103
1,625
0
3,440
8,906
2,903
0
917
7,989
0
62,157
W
Poseidon
Boatingeel
Poseidon
16,704
2,703
0
3,689
7,485
2,647
1,928
1,562
5,923
85,451
0
L
Chaac
Dartrius
Chaac
7,202
2,367
0
2,164
14,393
4,857
785
0
14,393
0
36,365
L
Jing Wei
FjordSmack
Jing Wei
4,484
3,512
0
2,125
7,107
2,176
806
3,076
3,947
0
43,392
W
Cthulhu
KaFrizz
Cthulhu
3,298
991
0
702
7,500
4,852
776
3,581
3,919
17,808
0
W
Guan Yu
LukeW35
Guan Yu
11,561
1,651
377
1,427
11,672
11,852
764
349
11,323
0
41,662
W
3,649
1,766
0
310
6,251
1,962
804
2,043
4,208
0
25,354
L
2,405
620
0
1,655
13,698
3,515
144
8,348
4,991
34,499
0
L
Ares
6,047
348
94
2,781
14,695
9,659
278
3,911
10,670
23,383
0
L
Fenrir
watts1182
Fenrir
3,615
1,253
0
2,102
13,628
4,240
123
3,977
9,461
0
41,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,396
Gold Earned
38,179
407
Minions Killed
337
0
Camps Cleared
0
1,684,030
Distance Traveled
1,417,524
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,196
600
97
6
0
366,716
4
W
Poseidon
11,775
693
152
9
0
356,254
1
L
Chaac
7,454
438
75
4
0
291,879
3
L
Jing Wei
8,036
473
97
6
0
307,537
3
W
Cthulhu
7,451
438
35
2
0
346,054
0
W
Guan Yu
9,650
568
70
4
0
302,843
8
W
Skadi
7,324
431
53
3
0
312,163
3
L
Scylla
7,609
448
67
4
0
255,136
0
L
Ares
7,256
427
23
1
0
244,392
0
L
Fenrir
7,824
460
75
4
0
318,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role