Player Matchup

Guan Yu
Guan Yu
Brutaltnaken
Guan Yu
Level 23
God Stats
7W - 6L
1,750 SR
Queue Stats
31W - 30L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Demacci
Tsukuyomi
Level 17
God Stats
8W - 6L
1,657 SR
Queue Stats
14W - 12L
1,483 Elo+
Party 1
Yemoja
Yemoja
jesuisvendeen
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
kungcollta
Bacchus
Level 17
God Stats
1W - 2L
1,348 SR
Queue Stats
10W - 20L
1,354 Elo+
Party 1
Apollo
Apollo
omgwtfitsme
Apollo
Level 17
God Stats
5W - 3L
1,627 SR
Queue Stats
12W - 16L
1,394 Elo+
Party 1
Team Averages
Level 17
1,576 SR
1,442 Elo+

VS

Team Averages
Level 24
1,443 SR
1,432 Elo+
Cliodhna
Cliodhna
Dramiell
Cliodhna
Level 26
God Stats
8W - 12L
1,078 SR
Queue Stats
77W - 94L
1,342 Elo+
Solo
Cthulhu
Cthulhu
MordekainDark
Cthulhu
Level 18
God Stats
1W - 1L
1,308 SR
Queue Stats
22W - 19L
1,537 Elo+
Solo
Agni
Agni
NotDockxi
Agni
Level 29
God Stats
4W - 1L
1,661 SR
Queue Stats
144W - 104L
1,585 Elo+
Solo
Osiris
Osiris
NullCalamity
Osiris
Level 16
God Stats
4W - 2L
1,667 SR
Queue Stats
26W - 38L
1,398 Elo+
Solo
Heimdallr
Heimdallr
SirVicarious
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brutaltnaken
Guan Yu
11
4 / 8 / 2
7,870
414
6,157
16,869
12,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
Demacci
Tsukuyomi
12
5 / 9 / 3
8,323
438
10,791
17,336
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 0
8,672
456
3,866
12,421
11,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
kungcollta
Bacchus
11
2 / 4 / 5
7,710
406
4,657
17,868
12,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
14
1 / 9 / 5
8,385
441
6,260
17,186
5,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dramiell
Cliodhna
15
6 / 3 / 4
9,712
511
7,641
9,703
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
14
1 / 2 / 17
9,953
524
11,991
18,329
16,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Agni
20
19 / 2 / 6
12,879
678
26,558
11,051
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
15
2 / 1 / 3
9,577
504
5,875
7,848
6,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
SirVicarious
Heimdallr
14
5 / 6 / 7
8,935
470
11,018
11,586
3,386
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
14
Kills
33
33
Deaths
14
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Brutaltnaken
Guan Yu
4
8
2
0.63
L
Tsukuyomi
Demacci
Tsukuyomi
5
9
3
0.72
W
Cliodhna
Dramiell
Cliodhna
6
3
4
2.67
W
Cthulhu
1
2
17
4.75
W
Agni
19
2
6
11
W
Osiris
2
1
3
3.5
W
Heimdallr
SirVicarious
Heimdallr
5
6
7
1.42
L
2
3
0
0.67
L
Bacchus
kungcollta
Bacchus
2
4
5
1.13
L
Apollo
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,731
Damage
63,083
81,680
Taken
58,517
47,549
Mitigated
33,349
15,241
Healing
20,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Brutaltnaken
Guan Yu
6,157
695
1,078
2,468
16,869
12,517
0
9,204
7,259
0
24,304
L
Tsukuyomi
Demacci
Tsukuyomi
10,791
2,473
0
3,246
17,336
5,626
27
8,035
8,989
0
47,485
W
Cliodhna
Dramiell
Cliodhna
7,641
144
0
4,750
9,703
3,075
28
827
8,876
0
52,327
W
Cthulhu
11,991
854
300
6,362
18,329
16,176
97
3,040
15,289
41,391
0
W
Agni
26,558
2,571
371
5,014
11,051
4,077
2,392
893
10,158
109,182
0
W
Osiris
5,875
1,108
0
2,303
7,848
6,635
977
1,810
6,038
10,442
41,610
W
Heimdallr
SirVicarious
Heimdallr
11,018
5,414
0
1,830
11,586
3,386
1,468
1,953
9,633
0
35,717
L
3,866
1,014
507
544
12,421
11,060
1,095
5,949
6,394
34,359
0
L
Bacchus
kungcollta
Bacchus
4,657
720
0
3,875
17,868
12,821
0
9,406
8,366
13,158
0
L
Apollo
6,260
2,832
0
3,523
17,186
5,525
0
6,001
11,067
0
59,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,960
Gold Earned
51,056
314
Minions Killed
457
0
Camps Cleared
0
1,714,071
Distance Traveled
1,865,928
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,870
414
47
2
0
338,122
7
L
Tsukuyomi
8,323
438
75
4
0
374,104
2
W
Cliodhna
9,712
511
91
5
0
408,863
0
W
Cthulhu
9,953
524
34
2
0
389,168
3
W
Agni
12,879
678
182
10
0
395,035
2
W
Osiris
9,577
504
98
5
0
328,401
0
W
Heimdallr
8,935
470
52
3
0
344,461
0
L
Yemoja
8,672
456
63
3
0
318,266
1
L
Bacchus
7,710
406
13
1
0
357,767
0
L
Apollo
8,385
441
116
6
0
325,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role