Player Matchup

Izanami
Izanami
AlliCaht
Izanami
Level 29
God Stats
18W - 31L
1,380 SR
Queue Stats
188W - 214L
1,366 Elo+
Party 2
Yemoja
Yemoja
Black_Angel_7130
Yemoja
Level 20
God Stats
16W - 26L
1,256 SR
Queue Stats
32W - 44L
1,275 Elo+
Party 3
Chaac
Chaac
PlikeRkelly
Chaac
Level 39
God Stats
7W - 4L
1,509 SR
Queue Stats
52W - 37L
1,459 Elo+
Solo
Thanatos
Thanatos
bourrin1234
Thanatos
Level 49
God Stats
4W - 8L
1,301 SR
Queue Stats
38W - 43L
1,406 Elo+
Party 3
Sol
Sol
mateoson
Sol
Level 118
God Stats
19W - 17L
1,600 SR
Queue Stats
323W - 335L
1,457 Elo+
Party 2
Team Averages
Level 51
1,409 SR
1,393 Elo+

VS

Team Averages
Level 39
1,439 SR
1,272 Elo+
Ymir
Ymir
Becki1202
Ymir
Level 62
God Stats
78W - 75L
1,482 SR
Queue Stats
143W - 180L
1,356 Elo+
Party 1
Medusa
Medusa
Percy-Gandalf
Medusa
Level 13
God Stats
0W - 3L
1,320 SR
Queue Stats
7W - 20L
1,232 Elo+
Party 1
Baron Samedi
Baron Samedi
QsA_Musi
Baron Samedi
Level 59
God Stats
3W - 5L
1,448 SR
Queue Stats
168W - 262L
1,279 Elo+
Party 1
Susano
Susano
Sili_H
Susano
Level 45
God Stats
21W - 14L
1,625 SR
Queue Stats
115W - 171L
1,347 Elo+
Party 1
Bellona
Bellona
alezoffreo_999
Bellona
Level 14
God Stats
0W - 2L
1,320 SR
Queue Stats
7W - 29L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlliCaht
Izanami
17
0 / 0 / 9
11,330
472
10,801
10,758
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 1 / 7
11,355
473
3,293
10,334
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
10 / 2 / 3
14,135
589
17,503
17,010
24,855
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
bourrin1234
Thanatos
20
14 / 3 / 4
13,924
580
12,763
15,551
8,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
11 / 0 / 9
14,370
599
25,311
13,874
6,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 6 / 1
9,248
385
6,890
25,123
22,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 7 / 1
8,585
358
7,459
12,170
3,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
QsA_Musi
Baron Samedi
15
1 / 5 / 2
9,743
406
5,722
12,411
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Sili_H
Susano
16
3 / 9 / 1
10,645
444
8,376
21,541
8,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 8 / 2
9,098
379
2,587
18,139
11,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
35
Kills
6
6
Deaths
35
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlliCaht
Izanami
0
0
9
4.5
L
Ymir
0
6
1
0.08
W
0
1
7
3.5
L
2
7
1
0.36
W
10
2
3
5.75
L
Baron Samedi
QsA_Musi
Baron Samedi
1
5
2
0.4
L
Susano
Sili_H
Susano
3
9
1
0.39
L
0
8
2
0.13
W
Thanatos
bourrin1234
Thanatos
14
3
4
5.33
W
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,671
Damage
31,034
67,527
Taken
89,384
55,083
Mitigated
51,651
40,285
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlliCaht
Izanami
10,801
7,441
709
4,712
10,758
4,160
4,670
4,210
6,548
0
75,537
L
Ymir
6,890
846
511
4,660
25,123
22,551
0
5,531
19,592
61,095
0
W
3,293
211
1,794
1,229
10,334
10,920
659
1,940
8,394
44,467
0
L
7,459
2,789
58
98
12,170
3,952
0
3,418
8,752
0
42,871
W
17,503
3,772
0
5,806
17,010
24,855
2,365
1,302
15,708
349
92,915
L
Baron Samedi
QsA_Musi
Baron Samedi
5,722
308
654
1,559
12,411
5,367
0
3,738
8,673
55,993
0
L
Susano
Sili_H
Susano
8,376
2,850
0
1,629
21,541
8,034
0
9,167
12,374
0
56,169
L
2,587
1,096
0
1,989
18,139
11,747
995
5,194
12,945
0
35,323
W
Thanatos
bourrin1234
Thanatos
12,763
2,908
0
16,444
15,551
8,376
1,147
1,326
14,225
0
95,338
W
25,311
7,401
0
9,591
13,874
6,772
10,217
3,834
10,040
109,540
8,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,114
Gold Earned
47,319
693
Minions Killed
414
0
Camps Cleared
0
2,211,233
Distance Traveled
1,900,038
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,330
472
134
6
0
431,705
0
L
Ymir
9,248
385
66
3
0
385,559
1
W
Yemoja
11,355
473
67
3
0
377,395
0
L
Medusa
8,585
358
93
4
0
333,259
0
W
Chaac
14,135
589
187
8
0
441,418
0
L
Baron Samedi
9,743
406
100
4
0
355,392
2
L
Susano
10,645
444
98
4
0
436,159
1
L
Bellona
9,098
379
57
2
0
389,669
0
W
Thanatos
13,924
580
135
6
0
491,066
0
W
Sol
14,370
599
170
7
0
469,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role