Player Matchup

Ymir
Ymir
Chubario
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,449 Elo+
Solo
Amaterasu
Amaterasu
ElysianGold
Amaterasu
Level 28
God Stats
4W - 3L
1,424 SR
Queue Stats
29W - 30L
1,404 Elo+
Solo
Bastet
Bastet
JBullets-
Bastet
Level 25
God Stats
12W - 12L
1,430 SR
Queue Stats
46W - 41L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Meion87
Nu Wa
Level 28
God Stats
6W - 9L
1,411 SR
Queue Stats
21W - 31L
1,412 Elo+
Solo
Jing Wei
Jing Wei
Plenty_Of_Pride7
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 107L
1,446 Elo+
Solo
Team Averages
Level 23
1,453 SR
1,439 Elo+

VS

Team Averages
Level 23
1,475 SR
1,445 Elo+
Ne Zha
Ne Zha
FRANKFOST
Ne Zha
Level 28
God Stats
1W - 2L
1,715 SR
Queue Stats
103W - 77L
1,567 Elo+
Solo
Danzaburou
Danzaburou
Mannyx1233
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,311 Elo+
Solo
Chang'e
Chang'e
X_Asmodeus420_X
Chang'e
Level 29
God Stats
6W - 5L
1,651 SR
Queue Stats
47W - 36L
1,505 Elo+
Solo
Kukulkan
Kukulkan
cloudy467salt
Kukulkan
Level 10
God Stats
0W - 1L
1,106 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
spice_the_wolfe
Bellona
Level 23
God Stats
8W - 10L
1,404 SR
Queue Stats
29W - 28L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 2 / 10
10,824
984
6,384
12,215
15,791
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
ElysianGold
Amaterasu
17
4 / 2 / 10
11,117
1,011
9,358
14,720
12,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
JBullets-
Bastet
19
12 / 4 / 10
12,672
1,152
24,430
14,204
6,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Meion87
Nu Wa
19
6 / 4 / 16
12,331
1,121
19,493
9,335
3,725
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 5 / 12
10,632
967
6,813
11,318
4,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

188

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FRANKFOST
Ne Zha
19
6 / 4 / 9
12,374
1,125
13,140
15,729
12,633
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Mannyx1233
Danzaburou
19
4 / 6 / 10
12,455
1,132
20,609
18,712
6,459
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 3 / 8
11,625
1,057
14,601
11,401
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
cloudy467salt
Kukulkan
16
0 / 8 / 4
8,977
816
1,028
11,547
3,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 5 / 8
11,291
1,026
6,381
17,606
12,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
56
26
Kills
17
17
Deaths
26
58
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
10
3.5
W
Amaterasu
ElysianGold
Amaterasu
4
2
10
4.5
L
Ne Zha
FRANKFOST
Ne Zha
6
4
9
2.63
W
Bastet
JBullets-
Bastet
12
4
10
4.25
L
Danzaburou
Mannyx1233
Danzaburou
4
6
10
1.5
W
Nu Wa
Meion87
Nu Wa
6
4
16
3.5
W
2
5
12
1.6
L
5
3
8
3
L
Kukulkan
cloudy467salt
Kukulkan
0
8
4
0.25
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,478
Damage
55,759
61,792
Taken
74,995
43,250
Mitigated
38,964
3,508
Healing
19,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,384
1,453
0
0
12,215
15,791
0
2,626
9,589
21,898
0
W
Amaterasu
ElysianGold
Amaterasu
9,358
4,437
0
2,275
14,720
12,974
0
4,040
10,680
0
21,362
L
Ne Zha
FRANKFOST
Ne Zha
13,140
5,980
0
3,620
15,729
12,633
0
3,880
11,611
0
36,232
W
Bastet
JBullets-
Bastet
24,430
7,175
0
0
14,204
6,119
0
3,679
10,525
0
42,066
L
Danzaburou
Mannyx1233
Danzaburou
20,609
11,925
0
2,889
18,712
6,459
0
7,176
11,356
0
53,064
W
Nu Wa
Meion87
Nu Wa
19,493
6,556
0
1,233
9,335
3,725
0
1,853
7,482
37,377
0
W
6,813
4,093
0
0
11,318
4,641
0
3,482
7,836
0
23,741
L
14,601
1,557
6,553
3,874
11,401
4,118
0
3,619
7,566
48,251
0
L
Kukulkan
cloudy467salt
Kukulkan
1,028
769
0
52
11,547
3,279
0
3,187
8,203
3,731
0
L
6,381
1,623
1,657
1,025
17,606
12,475
0
6,892
10,382
67
16,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,576
Gold Earned
56,722
176
Minions Killed
225
8
Camps Cleared
6
1,021,409
Distance Traveled
898,507
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,824
984
35
3
0
195,566
0
W
Amaterasu
11,117
1,011
24
2
4
218,339
0
L
Ne Zha
12,374
1,125
37
3
1
203,528
2
W
Bastet
12,672
1,152
46
4
2
247,879
0
L
Danzaburou
12,455
1,132
73
7
3
174,605
0
W
Nu Wa
12,331
1,121
40
4
1
158,383
5
W
Jing Wei
10,632
967
31
3
1
201,242
1
L
Chang'e
11,625
1,057
85
8
2
209,741
1
L
Kukulkan
8,977
816
4
0
0
101,872
0
L
Bellona
11,291
1,026
26
2
0
208,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role