Player Matchup

Baron Samedi
Baron Samedi
AstralFever
Baron Samedi
Level 69
God Stats
3W - 0L
1,444 SR
Queue Stats
74W - 84L
1,366 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dragonsmidst
Kumbhakarna
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,596 Elo+
Solo
Cerberus
Cerberus
Kurosake1010
Cerberus
Level 102
God Stats
2W - 2L
1,484 SR
Queue Stats
124W - 99L
1,403 Elo+
Party 1
Scylla
Scylla
Mr pockets 95
Scylla
Level 122
God Stats
1W - 1L
1,013 SR
Queue Stats
104W - 92L
1,436 Elo+
Solo
Ymir
Ymir
chilloutsparkz
Ymir
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 57L
1,428 Elo+
Party 1
Team Averages
Level 95
1,388 SR
1,445 Elo+

VS

Team Averages
Level 97
1,500 SR
1,461 Elo+
Baron Samedi
Baron Samedi
BUTTEREDMONSTER
Baron Samedi
Level 121
God Stats
5W - 3L
1,548 SR
Queue Stats
529W - 581L
1,453 Elo+
Solo
Tyr
Tyr
DocSimins
Tyr
Level 75
God Stats
5W - 6L
1,422 SR
Queue Stats
467W - 425L
1,469 Elo+
Solo
Pele
Pele
Im_Slappy2
Pele
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 14L
1,493 Elo+
Solo
Chernobog
Chernobog
Indigo_Bless
Chernobog
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 127L
1,384 Elo+
Solo
Mulan
Mulan
rubic rocket
Mulan
Level 83
God Stats
6W - 3L
1,531 SR
Queue Stats
155W - 125L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AstralFever
Baron Samedi
20
10 / 5 / 12
13,452
708
30,533
20,358
13,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Dragonsmidst
Kumbhakarna
20
5 / 2 / 22
12,488
657
11,540
30,534
37,053
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Kurosake1010
Cerberus
20
10 / 2 / 19
15,013
790
23,585
47,388
58,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 4 / 19
13,228
696
19,419
17,502
12,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 6 / 17
12,449
655
18,738
25,010
25,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BUTTEREDMONSTER
Baron Samedi
18
2 / 7 / 8
11,743
618
20,040
19,096
10,707
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
1 / 5 / 11
11,141
586
18,555
31,533
39,550
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
10 / 8 / 5
13,630
717
23,933
21,142
20,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Indigo_Bless
Chernobog
18
0 / 8 / 11
11,026
580
17,650
21,451
15,331
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 7 / 11
12,437
655
28,368
27,035
31,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
65
35
Kills
19
19
Deaths
35
89
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AstralFever
Baron Samedi
10
5
12
3.2
L
Baron Samedi
BUTTEREDMONSTER
Baron Samedi
2
7
8
0.86
L
1
5
11
1.3
W
Kumbhakarna
Dragonsmidst
Kumbhakarna
5
2
22
8
L
10
8
5
1.56
L
Chernobog
Indigo_Bless
Chernobog
0
8
11
0.69
W
Cerberus
Kurosake1010
Cerberus
10
2
19
9.75
W
6
4
19
3.88
W
4
6
17
2.08
L
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,815
Damage
108,546
140,792
Taken
120,257
146,384
Mitigated
117,924
68,501
Healing
46,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AstralFever
Baron Samedi
30,533
4,099
13,519
5,327
20,358
13,391
1,723
4,216
15,995
55,925
0
L
Baron Samedi
BUTTEREDMONSTER
Baron Samedi
20,040
1,281
9,324
6,912
19,096
10,707
72
17,810
1,286
33,626
0
L
18,555
2,985
768
10,635
31,533
39,550
572
24,947
6,586
0
27,349
W
Kumbhakarna
Dragonsmidst
Kumbhakarna
11,540
1,608
2,487
5,084
30,534
37,053
320
6,695
23,425
21,567
0
L
23,933
5,046
1,661
3,481
21,142
20,499
1,434
17,903
3,239
0
46,351
L
Chernobog
Indigo_Bless
Chernobog
17,650
8,429
494
5,872
21,451
15,331
198
19,283
2,168
1,132
33,317
W
Cerberus
Kurosake1010
Cerberus
23,585
2,464
4,613
25,064
47,388
58,627
934
8,890
37,452
36,108
0
W
19,419
1,664
3,616
3,791
17,502
12,049
3,111
2,672
14,528
47,713
0
W
18,738
1,052
2,396
2,604
25,010
25,264
447
5,780
18,502
36,686
0
L
28,368
1,387
691
7,160
27,035
31,837
637
23,872
3,163
13,589
25,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,630
Gold Earned
59,977
195
Minions Killed
145
0
Camps Cleared
0
1,596,811
Distance Traveled
1,429,745
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,452
708
58
3
0
277,226
0
L
Baron Samedi
11,743
618
33
2
0
203,820
0
L
Tyr
11,141
586
20
1
0
320,396
0
W
Kumbhakarna
12,488
657
14
1
0
373,049
0
L
Pele
13,630
717
42
2
0
317,308
0
L
Chernobog
11,026
580
26
1
0
277,902
1
W
Cerberus
15,013
790
35
2
0
351,360
1
W
Scylla
13,228
696
55
3
0
313,934
2
W
Ymir
12,449
655
33
2
0
281,242
1
L
Mulan
12,437
655
24
1
0
310,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role