Player Matchup

Vulcan
Vulcan
CORVIKNIGHT
Vulcan
Level 158
God Stats
0W - 5L
1,058 SR
Queue Stats
289W - 282L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ClaudiuT
Ah Muzen Cab
Level 108
God Stats
7W - 6L
1,419 SR
Queue Stats
690W - 694L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
Exiqute
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,524 Elo+
Solo
Khepri
Khepri
Shtaf
Khepri
Level 160
God Stats
12W - 8L
1,533 SR
Queue Stats
164W - 169L
1,479 Elo+
Party 1
Ao Kuang
Ao Kuang
zohark54
Ao Kuang
Level 147
God Stats
8W - 9L
1,648 SR
Queue Stats
168W - 182L
1,492 Elo+
Party 1
Team Averages
Level 132
1,431 SR
1,519 Elo+

VS

Team Averages
Level 132
1,481 SR
1,505 Elo+
Bacchus
Bacchus
 
Bacchus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Danieltrollson
Nox
Level 143
God Stats
2W - 2L
1,555 SR
Queue Stats
86W - 81L
1,449 Elo+
Party 2
Tiamat
Tiamat
Salil
Tiamat
Level 127
God Stats
1W - 0L
1,596 SR
Queue Stats
144W - 132L
1,545 Elo+
Solo
Rama
Rama
Splitterschiss7
Rama
Level 142
God Stats
4W - 1L
1,406 SR
Queue Stats
102W - 105L
1,486 Elo+
Solo
Anhur
Anhur
panzerfaust45
Anhur
Level 109
God Stats
1W - 0L
1,349 SR
Queue Stats
99W - 90L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
2 / 7 / 6
9,887
618
22,503
14,336
6,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ClaudiuT
Ah Muzen Cab
19
3 / 8 / 5
10,267
642
18,682
18,604
7,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Exiqute
Gilgamesh
17
1 / 6 / 6
9,569
598
12,286
31,967
24,993
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
Shtaf
Khepri
18
0 / 7 / 7
9,755
610
9,944
18,784
10,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
zohark54
Ao Kuang
19
9 / 7 / 2
11,785
737
13,651
16,793
7,076
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
7 / 2 / 20
12,439
777
13,468
20,017
28,729
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 2 / 18
12,315
770
17,095
12,757
6,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Salil
Tiamat
20
8 / 3 / 22
12,156
760
22,075
21,726
16,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 4 / 21
11,965
748
20,109
18,694
8,891
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
7 / 4 / 21
12,008
751
19,725
19,224
8,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
137
15
Kills
35
35
Deaths
15
26
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
2
20
8.5
L
Vulcan
2
7
6
0.71
L
Ah Muzen Cab
ClaudiuT
Ah Muzen Cab
3
8
5
0.69
W
7
2
18
8
L
Gilgamesh
Exiqute
Gilgamesh
1
6
6
0.67
W
Tiamat
Salil
Tiamat
8
3
22
6.33
L
Khepri
Shtaf
Khepri
0
7
7
0.5
W
6
4
21
4.13
W
7
4
21
4.38
L
Ao Kuang
zohark54
Ao Kuang
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,066
Damage
92,472
100,484
Taken
92,418
56,823
Mitigated
69,251
30,993
Healing
36,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,468
1,528
3,946
3,302
20,017
28,729
180
9,459
10,558
21,880
0
L
Vulcan
22,503
4,667
60
1,702
14,336
6,148
0
8,831
5,505
36,742
0
L
Ah Muzen Cab
ClaudiuT
Ah Muzen Cab
18,682
7,711
1,459
5,270
18,604
7,852
0
9,029
9,575
0
45,348
W
17,095
2,551
3,541
2,038
12,757
6,681
821
5,318
7,439
38,786
0
L
Gilgamesh
Exiqute
Gilgamesh
12,286
2,098
2,029
9,429
31,967
24,993
0
17,639
14,328
0
19,454
W
Tiamat
Salil
Tiamat
22,075
2,466
2,400
7,548
21,726
16,225
311
10,231
11,495
39,653
0
L
Khepri
Shtaf
Khepri
9,944
538
3,380
3,556
18,784
10,754
0
9,741
9,043
21,439
0
W
20,109
17,851
473
6,822
18,694
8,891
1,704
9,945
8,749
0
41,134
W
19,725
9,226
2,423
4,214
19,224
8,725
2,336
11,145
8,079
0
40,229
L
Ao Kuang
zohark54
Ao Kuang
13,651
3,944
1,199
2,909
16,793
7,076
0
7,398
9,395
20,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,263
Gold Earned
60,883
148
Minions Killed
209
0
Camps Cleared
0
1,411,070
Distance Traveled
1,503,985
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,439
777
12
1
0
323,203
4
L
Vulcan
9,887
618
36
2
0
287,558
0
L
Ah Muzen Cab
10,267
642
53
3
0
258,130
0
W
Nox
12,315
770
72
5
0
313,789
4
L
Gilgamesh
9,569
598
18
1
0
293,585
0
W
Tiamat
12,156
760
33
2
0
313,995
3
L
Khepri
9,755
610
21
1
0
301,676
0
W
Rama
11,965
748
46
3
0
257,892
0
W
Anhur
12,008
751
46
3
0
295,106
0
L
Ao Kuang
11,785
737
20
1
0
270,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role