Player Matchup

Ares
Ares
CapMerlin
Ares
Level 7
God Stats
16W - 31L
933 SR
Queue Stats
33W - 72L
893 Elo+
Party 2
Cliodhna
Cliodhna
Lordofmadness96
Cliodhna
Level 46
God Stats
3W - 2L
1,512 SR
Queue Stats
54W - 46L
1,521 Elo+
Party 3
Sol
Sol
SeluluH
Sol
Level 120
God Stats
15W - 20L
1,324 SR
Queue Stats
340W - 427L
1,289 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SirNeimand
Ah Muzen Cab
Level 58
God Stats
5W - 6L
1,294 SR
Queue Stats
179W - 288L
1,259 Elo+
Party 2
Kuzenbo
Kuzenbo
SuperKamyGuru
Kuzenbo
Level 64
God Stats
8W - 2L
1,628 SR
Queue Stats
91W - 63L
1,587 Elo+
Party 3
Team Averages
Level 59
1,338 SR
1,310 Elo+

VS

Team Averages
Level 35
1,447 SR
1,364 Elo+
Izanami
Izanami
Draymonk
Izanami
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 37L
1,437 Elo+
Party 4
Thanatos
Thanatos
JiiTenzii
Thanatos
Level 46
God Stats
0W - 5L
1,081 SR
Queue Stats
25W - 60L
1,154 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mamurluk
Morgan Le Fay
Level 32
God Stats
6W - 6L
1,610 SR
Queue Stats
156W - 161L
1,552 Elo+
Solo
Amaterasu
Amaterasu
Rastynka
Amaterasu
Level 29
God Stats
10W - 15L
1,465 SR
Queue Stats
150W - 237L
1,331 Elo+
Party 1
Ymir
Ymir
crisabyss
Ymir
Level 22
God Stats
10W - 9L
1,582 SR
Queue Stats
21W - 29L
1,346 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
1 / 4 / 12
11,059
442
3,928
14,511
13,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
20
9 / 2 / 10
13,796
552
19,833
23,449
21,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
20
8 / 2 / 7
13,605
544
13,771
16,811
6,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
SirNeimand
Ah Muzen Cab
18
5 / 7 / 10
12,147
486
15,183
15,634
4,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
20
10 / 0 / 17
14,131
565
18,361
25,543
36,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Draymonk
Izanami
17
6 / 5 / 5
11,463
459
17,925
14,920
6,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
JiiTenzii
Thanatos
18
5 / 9 / 0
11,295
452
16,102
23,879
10,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Mamurluk
Morgan Le Fay
17
3 / 9 / 2
10,253
410
11,605
15,446
6,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Rastynka
Amaterasu
16
0 / 7 / 2
9,414
377
3,893
18,797
10,936
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
13
1 / 3 / 7
9,461
378
5,214
18,734
19,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
31
33
Kills
15
15
Deaths
33
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
1
4
12
1.75
L
Izanami
Draymonk
Izanami
6
5
5
1.7
L
Thanatos
JiiTenzii
Thanatos
5
9
0
0.56
W
Cliodhna
9
2
10
7
L
Morgan Le Fay
Mamurluk
Morgan Le Fay
3
9
2
0.44
L
Amaterasu
Rastynka
Amaterasu
0
7
2
0.14
W
Sol
8
2
7
5.75
W
Ah Muzen Cab
SirNeimand
Ah Muzen Cab
5
7
10
1.43
W
Kuzenbo
10
0
17
18.5
L
Ymir
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,076
Damage
54,739
95,948
Taken
91,776
81,695
Mitigated
53,322
33,332
Healing
25,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,928
470
180
1,964
14,511
13,296
394
1,395
13,064
26,922
0
L
Izanami
Draymonk
Izanami
17,925
12,432
0
4,178
14,920
6,379
1,417
5,554
9,268
0
105,009
L
Thanatos
JiiTenzii
Thanatos
16,102
7,881
0
15,020
23,879
10,510
0
8,379
14,823
0
70,660
W
Cliodhna
19,833
2,203
0
12,888
23,449
21,195
854
1,868
21,531
0
87,569
L
Morgan Le Fay
Mamurluk
Morgan Le Fay
11,605
751
0
723
15,446
6,067
387
9,108
6,338
63,751
0
L
Amaterasu
Rastynka
Amaterasu
3,893
1,713
0
2,942
18,797
10,936
307
3,720
14,320
0
41,919
W
Sol
13,771
2,204
147
9,983
16,811
6,146
6,766
5,022
11,375
101,892
5,919
W
Ah Muzen Cab
SirNeimand
Ah Muzen Cab
15,183
4,597
0
3,771
15,634
4,695
821
2,857
12,607
0
75,359
W
Kuzenbo
18,361
4,727
0
4,399
25,543
36,363
1,049
4,758
20,552
86,888
0
L
Ymir
5,214
962
0
2,426
18,734
19,430
0
8,971
9,659
19,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,738
Gold Earned
51,886
571
Minions Killed
557
0
Camps Cleared
0
2,344,483
Distance Traveled
1,974,111
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,059
442
49
2
0
465,009
5
L
Izanami
11,463
459
193
8
0
327,688
1
L
Thanatos
11,295
452
119
5
0
431,061
6
W
Cliodhna
13,796
552
134
5
0
447,409
3
L
Morgan Le Fay
10,253
410
113
5
0
410,247
4
L
Amaterasu
9,414
377
96
4
0
444,610
2
W
Sol
13,605
544
152
6
0
494,044
6
W
Ah Muzen Cab
12,147
486
127
5
0
480,416
3
W
Kuzenbo
14,131
565
109
4
0
457,605
0
L
Ymir
9,461
378
36
1
0
360,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role