Player Matchup

Ares
Ares
Higgster3900
Ares
Level 29
God Stats
10W - 4L
1,945 SR
Queue Stats
141W - 142L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
Leifson88
Gilgamesh
Level 9
God Stats
3W - 2L
1,481 SR
Queue Stats
15W - 12L
1,524 Elo+
Solo
Izanami
Izanami
Liam7789
Izanami
Level 28
God Stats
9W - 8L
1,500 SR
Queue Stats
389W - 342L
1,565 Elo+
Solo
Anubis
Anubis
figvam85
Anubis
Level 29
God Stats
7W - 4L
1,643 SR
Queue Stats
74W - 60L
1,515 Elo+
Solo
Thor
Thor
iMakeSlagsSquirt
Thor
Level 28
God Stats
5W - 2L
1,753 SR
Queue Stats
114W - 35L
1,864 Elo+
Solo
Team Averages
Level 25
1,664 SR
1,604 Elo+

VS

Team Averages
Level 25
1,646 SR
1,557 Elo+
Nu Wa
Nu Wa
CHAPPiE022
Nu Wa
Level 26
God Stats
2W - 9L
1,500 SR
Queue Stats
67W - 71L
1,481 Elo+
Solo
Cliodhna
Cliodhna
Jonders1808
Cliodhna
Level 30
God Stats
15W - 9L
1,841 SR
Queue Stats
235W - 196L
1,632 Elo+
Party 1
Nemesis
Nemesis
ReepyNeme
Nemesis
Level 18
God Stats
60W - 42L
1,557 SR
Queue Stats
83W - 66L
1,534 Elo+
Solo
Hercules
Hercules
Wardenspet
Hercules
Level 23
God Stats
5W - 5L
1,709 SR
Queue Stats
144W - 127L
1,514 Elo+
Solo
Izanami
Izanami
kusse421
Izanami
Level 27
God Stats
4W - 4L
1,622 SR
Queue Stats
74W - 65L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 10
5,655
628
3,086
4,601
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Leifson88
Gilgamesh
6
0 / 3 / 2
4,128
459
1,494
7,614
1,711
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Liam7789
Izanami
10
5 / 1 / 3
6,062
674
5,713
3,320
1,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
figvam85
Anubis
10
5 / 0 / 2
5,910
657
3,119
2,800
1,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 1 / 0
5,990
666
4,808
4,987
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
2
0 / 2 / 0
3,326
370
0
1,159
95
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Jonders1808
Cliodhna
8
1 / 1 / 2
4,992
555
4,970
4,844
1,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
ReepyNeme
Nemesis
9
3 / 1 / 1
5,643
627
4,713
5,655
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Wardenspet
Hercules
6
1 / 5 / 0
4,403
489
2,015
8,172
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
kusse421
Izanami
6
0 / 6 / 0
3,914
435
2,225
7,145
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
5
5
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
2
0
0
W
2
0
10
7
L
Cliodhna
Jonders1808
Cliodhna
1
1
2
2
W
Gilgamesh
Leifson88
Gilgamesh
0
3
2
0.33
W
Izanami
Liam7789
Izanami
5
1
3
6.5
L
Nemesis
ReepyNeme
Nemesis
3
1
1
3.5
L
Hercules
Wardenspet
Hercules
1
5
0
0.2
W
Anubis
figvam85
Anubis
5
0
2
6
W
3
1
0
3
L
Izanami
kusse421
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,220
Damage
13,923
23,322
Taken
26,975
8,685
Mitigated
7,659
7,984
Healing
7,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
0
0
0
0
1,159
95
0
556
603
3,484
0
W
3,086
142
0
2,277
4,601
2,867
0
0
4,601
7,322
0
L
Cliodhna
Jonders1808
Cliodhna
4,970
309
0
1,810
4,844
1,042
0
944
3,900
0
21,469
W
Gilgamesh
Leifson88
Gilgamesh
1,494
307
0
833
7,614
1,711
160
0
7,614
0
7,818
W
Izanami
Liam7789
Izanami
5,713
3,906
0
950
3,320
1,179
850
0
3,320
0
41,915
L
Nemesis
ReepyNeme
Nemesis
4,713
2,272
0
2,356
5,655
1,573
0
0
5,655
0
23,111
L
Hercules
Wardenspet
Hercules
2,015
544
0
1,359
8,172
3,550
0
2,627
5,545
0
6,900
W
Anubis
figvam85
Anubis
3,119
65
0
1,276
2,800
1,366
576
0
2,800
28,461
0
W
4,808
1,676
0
2,648
4,987
1,562
0
0
4,987
0
35,022
L
Izanami
kusse421
Izanami
2,225
1,992
0
1,544
7,145
1,399
0
2,078
5,067
0
17,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,745
Gold Earned
22,278
234
Minions Killed
137
0
Camps Cleared
0
823,722
Distance Traveled
733,797
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,326
370
4
0
0
35,962
0
W
Ares
5,655
628
4
0
0
180,759
4
L
Cliodhna
4,992
555
43
5
0
206,220
1
W
Gilgamesh
4,128
459
15
2
0
164,680
0
W
Izanami
6,062
674
81
9
0
154,760
3
L
Nemesis
5,643
627
54
6
0
178,070
0
L
Hercules
4,403
489
7
1
0
170,060
2
W
Anubis
5,910
657
55
6
0
150,124
0
W
Thor
5,990
666
79
9
0
173,399
1
L
Izanami
3,914
435
29
3
0
143,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role