Player Matchup

Zeus
Zeus
AxisWolf1
Zeus
Level 26
God Stats
1W - 5L
1,460 SR
Queue Stats
117W - 138L
1,389 Elo+
Party 1
Set
Set
MapleThunder
Set
Level 14
God Stats
9W - 7L
1,456 SR
Queue Stats
56W - 38L
1,384 Elo+
Solo
Horus
Horus
Vesund
Horus
Level 23
God Stats
2W - 4L
1,514 SR
Queue Stats
182W - 164L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
psychopyro223
Kumbhakarna
Level 21
God Stats
4W - 3L
1,748 SR
Queue Stats
44W - 61L
1,368 Elo+
Party 1
Ullr
Ullr
solofett108
Ullr
Level 20
God Stats
5W - 13L
1,295 SR
Queue Stats
40W - 53L
1,372 Elo+
Party 1
Team Averages
Level 21
1,495 SR
1,398 Elo+

VS

Team Averages
Level 25
1,480 SR
1,440 Elo+
Yemoja
Yemoja
BAYUNAS
Yemoja
Level 26
God Stats
6W - 3L
1,553 SR
Queue Stats
12W - 10L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
Dmakasaur
Danzaburou
Level 25
God Stats
106W - 103L
1,527 SR
Queue Stats
178W - 182L
1,484 Elo+
Solo
Scylla
Scylla
ViinsteR
Scylla
Level 29
God Stats
32W - 32L
1,319 SR
Queue Stats
228W - 238L
1,420 Elo+
Solo
Erlang Shen
Erlang Shen
androidegm11
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,383 Elo+
Party 2
Cliodhna
Cliodhna
jewsica
Cliodhna
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 50L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
9 / 5 / 1
10,282
514
18,397
14,075
5,075
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 1 / 1
6,653
333
1,387
4,094
1,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
Vesund
Horus
15
6 / 3 / 0
9,281
464
11,503
16,588
15,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
psychopyro223
Kumbhakarna
14
2 / 10 / 5
9,035
452
7,044
17,987
8,205
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 11 / 2
7,559
378
3,401
14,438
5,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BAYUNAS
Yemoja
14
1 / 6 / 13
9,908
495
8,261
13,713
8,726
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Dmakasaur
Danzaburou
16
12 / 2 / 6
11,280
564
12,608
10,922
4,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
ViinsteR
Scylla
16
4 / 4 / 3
10,509
525
10,438
11,512
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
androidegm11
Erlang Shen
17
4 / 4 / 7
10,638
532
9,827
16,138
8,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
jewsica
Cliodhna
20
9 / 2 / 0
12,793
640
8,824
16,015
7,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
18
Kills
30
30
Deaths
18
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zeus
9
5
1
1.9
W
Yemoja
BAYUNAS
Yemoja
1
6
13
1.25
W
Danzaburou
Dmakasaur
Danzaburou
12
2
6
7.5
L
1
1
1
1.5
L
Horus
Vesund
Horus
6
3
0
2
W
Scylla
ViinsteR
Scylla
4
4
3
1.38
W
Erlang Shen
androidegm11
Erlang Shen
4
4
7
1.88
W
Cliodhna
jewsica
Cliodhna
9
2
0
4.5
L
Kumbhakarna
psychopyro223
Kumbhakarna
2
10
5
0.45
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,732
Damage
49,958
67,182
Taken
68,300
36,642
Mitigated
32,714
12,398
Healing
23,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
18,397
3,094
270
4,040
14,075
5,075
0
6,238
7,837
70,746
0
W
Yemoja
BAYUNAS
Yemoja
8,261
1,341
328
3,008
13,713
8,726
1,412
8,407
5,207
27,258
0
W
Danzaburou
Dmakasaur
Danzaburou
12,608
5,028
0
3,841
10,922
4,025
2,691
6,735
4,088
0
58,969
L
1,387
413
0
1,178
4,094
1,585
0
282
3,812
0
21,120
L
Horus
Vesund
Horus
11,503
3,862
593
4,807
16,588
15,966
466
2,827
13,761
6,121
35,159
W
Scylla
ViinsteR
Scylla
10,438
361
0
2,094
11,512
3,902
576
4,717
6,485
59,976
0
W
Erlang Shen
androidegm11
Erlang Shen
9,827
5,100
0
6,324
16,138
8,967
1,525
5,579
9,937
0
56,951
W
Cliodhna
jewsica
Cliodhna
8,824
1,383
0
7,734
16,015
7,094
0
1,504
14,288
0
128,066
L
Kumbhakarna
psychopyro223
Kumbhakarna
7,044
1,632
0
557
17,987
8,205
0
3,370
14,617
24,539
0
L
3,401
1,022
150
803
14,438
5,811
476
5,982
8,456
0
31,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,810
Gold Earned
55,128
324
Minions Killed
554
0
Camps Cleared
0
1,367,229
Distance Traveled
1,690,255
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,282
514
104
5
0
315,806
3
W
Yemoja
9,908
495
49
2
0
296,350
0
W
Danzaburou
11,280
564
106
5
0
313,107
2
L
Set
6,653
333
43
2
0
144,601
0
L
Horus
9,281
464
77
4
0
350,258
1
W
Scylla
10,509
525
113
6
0
328,251
1
W
Erlang Shen
10,638
532
100
5
0
357,718
0
W
Cliodhna
12,793
640
186
9
0
394,829
0
L
Kumbhakarna
9,035
452
41
2
0
304,547
0
L
Ullr
7,559
378
59
3
0
252,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role