Player Matchup

Ne Zha
Ne Zha
LifeGaveMeLemons
Ne Zha
Level 17
God Stats
0W - 1L
1,551 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
MeRK-Helganzz
Ares
Level 69
God Stats
0W - 1L
1,820 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
Mesjach
Anhur
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 50L
1,544 Elo+
Solo
Chiron
Chiron
Romn1k
Chiron
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 183L
1,454 Elo+
Solo
Ullr
Ullr
iProZ_xWarLorDx
Ullr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 63
1,574 SR
1,500 Elo+

VS

Team Averages
Level 81
1,613 SR
1,438 Elo+
Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Eon066
Bacchus
Level 122
God Stats
3W - 1L
1,591 SR
Queue Stats
238W - 254L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
Wodansson
Kuzenbo
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,268 Elo+
Solo
Janus
Janus
XxHamaNxX
Janus
Level 127
God Stats
15W - 7L
1,638 SR
Queue Stats
459W - 466L
1,439 Elo+
Solo
Nu Wa
Nu Wa
misterzak4800
Nu Wa
Level 28
God Stats
3W - 1L
1,837 SR
Queue Stats
249W - 272L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 1
7,059
706
6,411
9,683
4,245
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 4
7,407
741
5,951
12,458
15,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Mesjach
Anhur
14
2 / 3 / 4
7,585
759
9,902
7,945
3,611
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
Romn1k
Chiron
15
0 / 2 / 7
7,954
795
9,961
8,248
3,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 4 / 2
7,496
750
5,139
8,044
3,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 2 / 12
8,211
821
6,875
9,385
3,582
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Eon066
Bacchus
14
1 / 1 / 17
7,698
770
6,975
11,790
12,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
Wodansson
Kuzenbo
15
4 / 1 / 15
8,302
830
7,337
10,226
14,416
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
XxHamaNxX
Janus
16
7 / 3 / 8
9,458
946
10,758
6,223
2,410
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 0 / 12
8,621
862
9,701
6,684
2,666
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
85
7
Kills
21
21
Deaths
7
18
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
2
12
4.5
W
Bacchus
Eon066
Bacchus
1
1
17
9.5
L
2
8
1
0.31
L
2
4
4
1
L
Anhur
Mesjach
Anhur
2
3
4
1.33
L
Chiron
Romn1k
Chiron
0
2
7
1.75
W
Kuzenbo
Wodansson
Kuzenbo
4
1
15
11.5
W
Janus
XxHamaNxX
Janus
7
3
8
3.67
L
1
4
2
0.5
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,364
Damage
41,646
46,378
Taken
44,308
31,255
Mitigated
35,479
13,065
Healing
18,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,875
2,284
2,257
2,274
9,385
3,582
84
1,511
7,874
0
15,099
W
Bacchus
Eon066
Bacchus
6,975
693
4,351
4,837
11,790
12,405
564
851
10,939
10,337
0
L
6,411
1,719
659
606
9,683
4,245
0
7,364
2,103
0
13,466
L
5,951
114
542
2,533
12,458
15,828
0
7,538
4,638
7,043
0
L
Anhur
Mesjach
Anhur
9,902
3,179
737
1,084
7,945
3,611
0
5,890
1,837
0
20,049
L
Chiron
Romn1k
Chiron
9,961
1,624
1,753
3,475
8,248
3,897
186
6,374
1,635
0
31,696
W
Kuzenbo
Wodansson
Kuzenbo
7,337
2,124
741
957
10,226
14,416
82
1,139
9,087
11,794
0
W
Janus
XxHamaNxX
Janus
10,758
169
109
511
6,223
2,410
810
1,552
4,671
26,710
0
L
5,139
2,241
235
1,441
8,044
3,674
188
6,337
1,389
0
21,909
W
9,701
2,563
1,082
1,427
6,684
2,666
1,239
898
5,786
21,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,501
Gold Earned
42,290
123
Minions Killed
113
0
Camps Cleared
0
810,676
Distance Traveled
1,067,145
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,211
821
26
3
0
195,042
2
W
Bacchus
7,698
770
6
1
0
227,276
2
L
Ne Zha
7,059
706
9
1
0
158,092
1
L
Ares
7,407
741
5
1
0
165,246
1
L
Anhur
7,585
759
21
2
0
172,361
2
L
Chiron
7,954
795
51
5
0
180,939
0
W
Kuzenbo
8,302
830
10
1
0
222,911
1
W
Janus
9,458
946
38
4
0
209,589
4
L
Ullr
7,496
750
37
4
0
134,038
1
W
Nu Wa
8,621
862
33
3
0
212,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role