Player Matchup

Osiris
Osiris
Backwashedtroll
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 158L
1,439 Elo+
Solo
Nemesis
Nemesis
Employedcone286
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo
Baron Samedi
Baron Samedi
OutkastDreams
Baron Samedi
Level 28
God Stats
1W - 2L
1,549 SR
Queue Stats
74W - 78L
1,459 Elo+
Solo
Neith
Neith
SpaceSwine
Neith
Level 23
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 6L
1,496 Elo+
Solo
Kumbhakarna
Kumbhakarna
Teso0509
Kumbhakarna
Level 21
God Stats
0W - 1L
1,550 SR
Queue Stats
74W - 63L
1,407 Elo+
Solo
Team Averages
Level 21
1,479 SR
1,417 Elo+

VS

Team Averages
Level 18
1,583 SR
1,471 Elo+
Anubis
Anubis
ElMarsik
Anubis
Level 17
God Stats
42W - 26L
1,613 SR
Queue Stats
119W - 134L
1,469 Elo+
Solo
Bellona
Bellona
MottledSum13174
Bellona
Level 18
God Stats
1W - 0L
1,586 SR
Queue Stats
19W - 9L
1,632 Elo+
Solo
Hades
Hades
MynameisJ1990
Hades
Level 14
God Stats
6W - 6L
1,672 SR
Queue Stats
109W - 118L
1,369 Elo+
Solo
Artio
Artio
XJumpManX
Artio
Level 12
God Stats
3W - 1L
1,408 SR
Queue Stats
4W - 2L
1,465 Elo+
Solo
Neith
Neith
XxClownProXx
Neith
Level 29
God Stats
4W - 0L
1,636 SR
Queue Stats
169W - 164L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 12 / 0
4,284
389
247
12,404
3,511
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
1 / 4 / 0
5,415
492
1,314
6,373
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
OutkastDreams
Baron Samedi
10
0 / 5 / 1
5,429
494
2,271
6,781
2,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
8
1 / 7 / 1
5,094
463
5,302
7,374
2,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
Teso0509
Kumbhakarna
8
2 / 3 / 1
5,415
492
3,019
10,375
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ElMarsik
Anubis
12
6 / 1 / 5
6,938
631
3,881
3,231
1,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 1 / 5
7,395
672
4,898
5,817
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
15 / 0 / 2
7,606
691
9,631
3,332
1,547
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
XJumpManX
Artio
9
1 / 2 / 6
5,307
482
2,968
7,332
4,591
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 1 / 8
6,357
578
7,668
6,143
1,938
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
5
Kills
30
31
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
12
0
0.08
W
Anubis
ElMarsik
Anubis
6
1
5
8.5
L
1
4
0
0.25
W
6
1
5
8.5
W
15
0
2
16
L
Baron Samedi
OutkastDreams
Baron Samedi
0
5
1
0.1
L
Neith
1
7
1
0.21
L
Kumbhakarna
Teso0509
Kumbhakarna
2
3
1
0.83
W
Artio
XJumpManX
Artio
1
2
6
2
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,153
Damage
29,046
43,307
Taken
25,855
18,241
Mitigated
13,228
6,978
Healing
10,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
247
172
0
121
12,404
3,511
0
6,130
6,274
0
1,921
W
Anubis
ElMarsik
Anubis
3,881
686
0
1,602
3,231
1,576
1,158
764
2,345
32,177
0
L
1,314
408
0
1,140
6,373
2,670
0
2,029
4,344
0
28,120
W
4,898
1,872
0
2,310
5,817
3,576
338
483
5,277
0
47,613
W
9,631
802
111
1,246
3,332
1,547
428
1,102
2,094
26,753
0
L
Baron Samedi
OutkastDreams
Baron Samedi
2,271
79
168
1,484
6,781
2,496
0
2,541
4,240
28,845
0
L
Neith
5,302
2,979
0
752
7,374
2,172
92
2,759
4,615
0
23,721
L
Kumbhakarna
Teso0509
Kumbhakarna
3,019
530
383
2,930
10,375
7,392
0
3,021
7,354
12,010
0
W
Artio
XJumpManX
Artio
2,968
306
678
2,462
7,332
4,591
280
1,806
5,526
8,332
0
W
7,668
3,870
0
1,991
6,143
1,938
810
895
5,248
0
39,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,637
Gold Earned
33,603
175
Minions Killed
297
0
Camps Cleared
0
892,071
Distance Traveled
1,032,211
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,284
389
8
1
0
152,737
4
W
Anubis
6,938
631
67
6
0
182,889
0
L
Nemesis
5,415
492
54
5
0
194,088
0
W
Bellona
7,395
672
100
9
0
234,567
1
W
Hades
7,606
691
46
4
0
229,014
0
L
Baron Samedi
5,429
494
62
6
0
169,818
1
L
Neith
5,094
463
35
3
0
179,585
0
L
Kumbhakarna
5,415
492
16
1
0
195,843
3
W
Artio
5,307
482
13
1
0
216,326
0
W
Neith
6,357
578
71
6
0
169,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role