Player Matchup

Sylvanus
Sylvanus
Ryguy85
Sylvanus
Level 63
God Stats
15W - 14L
1,446 SR
Queue Stats
18W - 21L
1,405 Elo+
Party 1
Hel
Hel
UwU TWlNK
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 66L
1,523 Elo+
Party 1
Medusa
Medusa
WhatItDoYugi
Medusa
Level 73
God Stats
39W - 33L
1,498 SR
Queue Stats
240W - 237L
1,441 Elo+
Party 1
Team Averages
Level 54
1,482 SR
1,456 Elo+

VS

Team Averages
Level 40
1,422 SR
1,345 Elo+
Ra
Ra
Ironman097638
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,301 Elo+
Solo
Bacchus
Bacchus
TTV-Tythaballer
Bacchus
Level 26
God Stats
15W - 22L
1,247 SR
Queue Stats
168W - 173L
1,394 Elo+
Party 2
Achilles
Achilles
YuNgMaEstRo-_-
Achilles
Level 87
God Stats
31W - 38L
1,520 SR
Queue Stats
301W - 373L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ryguy85
Sylvanus
11
2 / 0 / 9
7,418
674
4,355
6,740
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
9 / 0 / 3
8,827
802
10,482
9,129
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
1 / 1 / 11
7,648
695
10,118
6,589
2,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
5,703
518
615
3,390
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
6,366
579
5,587
13,119
12,029
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
10
0 / 5 / 1
6,474
589
6,714
12,922
9,047
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
12
Kills
0
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Sylvanus
Ryguy85
Sylvanus
2
0
9
6.5
L
0
3
1
0.17
W
9
0
3
10.5
W
Medusa
1
1
11
6.5
L
Achilles
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,955
Damage
12,916
22,458
Taken
29,431
9,996
Mitigated
21,989
15,841
Healing
3,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
615
85
0
20
3,390
913
0
1,858
1,422
1,570
0
W
Sylvanus
Ryguy85
Sylvanus
4,355
851
3,051
3,028
6,740
3,813
336
2,545
4,075
9,501
1,380
L
5,587
502
424
763
13,119
12,029
0
5,686
7,143
14,472
0
W
10,482
655
3,751
5,796
9,129
3,568
588
3,057
6,032
32,563
0
W
Medusa
10,118
4,407
0
215
6,589
2,615
1,607
1,150
5,399
0
30,857
L
Achilles
6,714
1,463
594
1,487
12,922
9,047
0
6,883
5,665
0
24,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,893
Gold Earned
18,543
128
Minions Killed
74
7
Camps Cleared
2
626,509
Distance Traveled
493,329
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,703
518
1
0
0
105,172
0
W
Sylvanus
7,418
674
20
2
0
212,485
1
L
Bacchus
6,366
579
16
1
0
186,665
0
W
Hel
8,827
802
54
5
5
220,516
3
W
Medusa
7,648
695
54
5
2
193,508
1
L
Achilles
6,474
589
57
5
2
201,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role