Player Matchup

Rama
Rama
D3AD_KNGZ
Rama
Level 15
God Stats
9W - 5L
1,500 SR
Queue Stats
24W - 29L
1,312 Elo+
Party 1
Bellona
Bellona
ROKRCoN
Bellona
Level 18
God Stats
5W - 4L
1,668 SR
Queue Stats
43W - 45L
1,433 Elo+
Solo
Olorun
Olorun
SSLionKing
Olorun
Level 7
God Stats
0W - 3L
1,157 SR
Queue Stats
5W - 17L
1,244 Elo+
Solo
Freya
Freya
acekid133
Freya
Level 27
God Stats
4W - 3L
1,750 SR
Queue Stats
139W - 137L
1,366 Elo+
Solo
Ra
Ra
xWolfbloodx14
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,256 Elo+
Party 1
Team Averages
Level 15
1,515 SR
1,322 Elo+

VS

Team Averages
Level 35
1,529 SR
1,322 Elo+
Odin
Odin
Giiriboy
Odin
Level 103
God Stats
4W - 3L
1,639 SR
Queue Stats
23W - 36L
1,346 Elo+
Party 2
Mercury
Mercury
JakuraMTL
Mercury
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,440 Elo+
Party 2
Zeus
Zeus
Yapatsu
Zeus
Level 31
God Stats
340W - 325L
1,420 SR
Queue Stats
347W - 340L
1,384 Elo+
Party 2
Ymir
Ymir
acustico383caixa
Ymir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 58L
1,315 Elo+
Solo
Izanami
Izanami
fidjimen
Izanami
Level 23
God Stats
5W - 3L
1,586 SR
Queue Stats
34W - 46L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
2 / 7 / 4
10,022
1,002
10,723
20,745
7,544
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
ROKRCoN
Bellona
16
1 / 10 / 4
9,941
994
4,120
24,182
23,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
SSLionKing
Olorun
14
0 / 2 / 0
8,067
807
925
2,081
685
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Freya
acekid133
Freya
16
6 / 10 / 3
11,187
1,119
12,848
17,892
6,563
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 9 / 5
9,653
965
5,933
17,735
6,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

15

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
8 / 0 / 20
11,616
1,162
10,219
6,761
7,215
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
JakuraMTL
Mercury
17
7 / 1 / 15
11,089
1,109
11,909
8,697
3,517
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Yapatsu
Zeus
19
14 / 1 / 22
13,337
1,334
31,483
6,365
2,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 3 / 16
10,410
1,041
3,878
10,930
11,047
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
fidjimen
Izanami
18
7 / 5 / 17
11,852
1,185
18,343
10,159
4,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
128
10
Kills
38
38
Deaths
10
16
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Rama
2
7
4
0.57
W
Odin
8
0
20
18
W
Mercury
JakuraMTL
Mercury
7
1
15
14.5
L
Bellona
ROKRCoN
Bellona
1
10
4
0.3
L
Olorun
SSLionKing
Olorun
0
2
0
0
W
Zeus
Yapatsu
Zeus
14
1
22
25
L
Freya
acekid133
Freya
6
10
3
0.75
W
2
3
16
3.33
W
Izanami
fidjimen
Izanami
7
5
17
3.1
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,549
Damage
75,832
82,635
Taken
42,912
45,108
Mitigated
28,525
5,310
Healing
3,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
10,723
5,100
0
0
20,745
7,544
0
8,885
11,860
0
29,023
W
Odin
10,219
2,209
0
0
6,761
7,215
0
3,765
2,996
0
22,171
W
Mercury
JakuraMTL
Mercury
11,909
5,739
0
1,001
8,697
3,517
0
4,133
3,939
0
22,678
L
Bellona
ROKRCoN
Bellona
4,120
1,658
334
1,067
24,182
23,680
0
11,085
13,097
0
21,381
L
Olorun
SSLionKing
Olorun
925
566
0
153
2,081
685
0
900
1,181
2,689
0
W
Zeus
Yapatsu
Zeus
31,483
2,695
105
1,285
6,365
2,479
0
2,892
3,473
52,210
0
L
Freya
acekid133
Freya
12,848
5,277
0
2,835
17,892
6,563
0
6,013
11,879
28,100
0
W
3,878
910
0
0
10,930
11,047
0
3,876
7,054
20,418
0
W
Izanami
fidjimen
Izanami
18,343
13,999
0
1,310
10,159
4,267
0
5,040
5,119
0
43,042
L
5,933
884
157
764
17,735
6,636
0
8,478
9,257
16,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,870
Gold Earned
58,304
124
Minions Killed
190
3
Camps Cleared
9
589,605
Distance Traveled
1,025,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,022
1,002
33
3
1
158,073
0
W
Odin
11,616
1,162
34
3
1
235,902
0
W
Mercury
11,089
1,109
22
2
1
275,281
0
L
Bellona
9,941
994
33
3
0
143,352
0
L
Olorun
8,067
807
3
0
1
46,897
0
W
Zeus
13,337
1,334
53
5
0
206,498
0
L
Freya
11,187
1,119
30
3
1
123,975
0
W
Ymir
10,410
1,041
38
4
1
158,824
0
W
Izanami
11,852
1,185
43
4
6
148,713
0
L
Ra
9,653
965
25
3
0
117,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role