Player Matchup

Sol
Sol
Im_Slappy2
Sol
Level 82
God Stats
0W - 2L
1,331 SR
Queue Stats
12W - 14L
1,514 Elo+
Solo
Kali
Kali
TheCoitionist
Kali
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 319L
1,475 Elo+
Party 1
Da Ji
Da Ji
TheSeductionist
Da Ji
Level 109
God Stats
0W - 5L
1,199 SR
Queue Stats
370W - 361L
1,425 Elo+
Party 1
Chiron
Chiron
aGhostsNightmare
Chiron
Level 134
God Stats
0W - 1L
1,682 SR
Queue Stats
187W - 166L
1,521 Elo+
Solo
Hun Batz
Hun Batz
chitadamafaken
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 241L
1,491 Elo+
Solo
Team Averages
Level 103
1,442 SR
1,485 Elo+

VS

Team Averages
Level 103
1,745 SR
1,493 Elo+
Geb
Geb
Kyo_Kusana
Geb
Level 97
God Stats
11W - 2L
1,930 SR
Queue Stats
441W - 444L
1,466 Elo+
Party 2
Jormungandr
Jormungandr
Magariño13
Jormungandr
Level 100
God Stats
3W - 1L
1,683 SR
Queue Stats
140W - 142L
1,500 Elo+
Solo
Anubis
Anubis
MancellSociety
Anubis
Level 130
God Stats
23W - 10L
1,628 SR
Queue Stats
613W - 605L
1,479 Elo+
Party 2
Janus
Janus
Ragnarok5006
Janus
Level 89
God Stats
5W - 1L
1,764 SR
Queue Stats
127W - 111L
1,534 Elo+
Solo
Artemis
Artemis
SayaDino
Artemis
Level 101
God Stats
5W - 1L
1,720 SR
Queue Stats
146W - 169L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 11
9,374
852
10,043
11,062
4,077
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 5 / 5
8,292
754
6,534
15,602
10,528
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 6 / 7
8,696
791
5,837
9,897
5,110
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 6 / 6
8,671
788
9,631
12,613
4,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
15
3 / 7 / 11
8,600
782
8,747
13,224
8,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 16
9,006
819
5,888
9,776
11,254
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Magariño13
Jormungandr
17
6 / 2 / 14
9,988
908
6,407
9,623
11,009
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 2 / 13
9,636
876
7,371
8,161
3,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
8 / 4 / 11
10,430
948
12,760
9,482
3,256
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SayaDino
Artemis
17
8 / 4 / 15
10,375
943
19,184
11,608
4,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
96
15
Kills
27
27
Deaths
15
40
Assists
69
Player
Kills
Deaths
Assists
KDA
L
2
3
11
2.5
W
2
3
16
3.33
W
Jormungandr
Magariño13
Jormungandr
6
2
14
6.5
W
3
2
13
4.75
W
8
4
11
3.38
W
Artemis
SayaDino
Artemis
8
4
15
3.88
L
3
5
5
1.1
L
3
6
7
1.08
L
4
6
6
1.17
L
Hun Batz
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,792
Damage
51,610
62,398
Taken
48,650
32,840
Mitigated
34,356
19,497
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,043
1,571
1,022
5,364
11,062
4,077
338
6,007
5,055
28,593
0
W
5,888
242
1,339
1,829
9,776
11,254
528
1,638
8,138
9,099
0
W
Jormungandr
Magariño13
Jormungandr
6,407
619
1,925
2,468
9,623
11,009
714
2,587
7,036
16,813
0
W
7,371
32
629
3,093
8,161
3,860
571
1,451
6,710
23,140
0
W
12,760
702
2,036
1,858
9,482
3,256
803
2,263
7,219
30,234
0
W
Artemis
SayaDino
Artemis
19,184
7,627
0
3,600
11,608
4,977
2,496
2,104
9,504
0
28,123
L
6,534
1,737
1,367
5,710
15,602
10,528
0
6,607
8,995
0
10,640
L
5,837
1,061
895
795
9,897
5,110
0
6,561
3,336
0
6,523
L
9,631
2,315
398
2,167
12,613
4,596
0
8,264
4,298
0
23,225
L
Hun Batz
8,747
778
1,115
664
13,224
8,529
0
4,987
8,237
0
22,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,633
Gold Earned
49,435
108
Minions Killed
134
0
Camps Cleared
0
979,465
Distance Traveled
1,100,719
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,374
852
46
4
0
212,748
0
W
Geb
9,006
819
2
0
0
239,889
0
W
Jormungandr
9,988
908
18
2
0
235,888
1
W
Anubis
9,636
876
36
3
0
217,529
0
W
Janus
10,430
948
52
5
0
211,117
0
W
Artemis
10,375
943
26
2
0
196,296
1
L
Kali
8,292
754
6
1
0
217,610
0
L
Da Ji
8,696
791
2
0
0
167,009
0
L
Chiron
8,671
788
28
3
0
180,855
2
L
Hun Batz
8,600
782
26
2
0
201,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role