Player Matchup

Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver II
Limuneta
Thanatos
Silver II
Level 126
God Stats
4W - 3L
1,706 SR
Queue Stats
232W - 237L
1,221 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
TonyMizon
Zhong Kui
Gold V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,266 MMR
Solo
Discordia
Discordia
Gold IV
cyjlorenzo
Discordia
Gold IV
Level 105
God Stats
2W - 3L
1,539 SR
Queue Stats
188W - 200L
1,387 MMR
Solo
Khepri
Khepri
Gold V
suityousir
Khepri
Gold V
Level 119
God Stats
30W - 25L
1,399 SR
Queue Stats
189W - 179L
1,317 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,529 SR
1,338 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,487 SR
1,378 MMR
Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Gold III
DixonOrmus
Susano
Gold III
Level 109
God Stats
180W - 135L
1,658 SR
Queue Stats
529W - 540L
1,398 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
EdLeftOnRead
Sun Wukong
Gold V
Level 69
God Stats
2W - 2L
1,089 SR
Queue Stats
80W - 87L
1,275 MMR
Solo
Janus
Janus
Gold II
EzGameEzLifeD
Janus
Gold II
Level 88
God Stats
6W - 2L
1,724 SR
Queue Stats
59W - 54L
1,458 MMR
Party 1
Geb
Geb
Silver I
MESP3R
Geb
Silver I
Level 69
God Stats
4W - 3L
1,466 SR
Queue Stats
251W - 238L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
1 / 4 / 0
11,368
474
7,024
16,787
6,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Limuneta
Thanatos
18
9 / 8 / 2
12,345
514
15,291
22,842
9,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
TonyMizon
Zhong Kui
20
1 / 5 / 2
12,484
520
19,561
22,534
29,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
cyjlorenzo
Discordia
17
2 / 8 / 4
11,152
465
14,443
14,423
6,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
suityousir
Khepri
14
0 / 4 / 4
9,549
398
4,520
21,202
28,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
TiamatGilgameshUllrMorgan Le FayOdin

VS

Bans
AthenaIzanamiGuan YuCu ChulainnPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
12 / 1 / 5
15,334
639
22,297
14,365
5,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
DixonOrmus
Susano
20
10 / 6 / 10
14,593
608
22,620
19,710
7,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
EdLeftOnRead
Sun Wukong
20
1 / 2 / 9
14,059
586
10,653
22,930
20,646
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 2 / 11
14,394
600
15,182
15,440
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Geb
MESP3R
Geb
15
1 / 3 / 9
11,287
470
6,417
25,539
23,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
13
Kills
29
29
Deaths
14
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
0
0.25
W
Skadi
 
Skadi
12
1
5
14.5
W
Susano
DixonOrmus
Susano
10
6
10
2.5
W
Sun Wukong
EdLeftOnRead
Sun Wukong
1
2
9
2.75
W
5
2
11
5.25
L
Thanatos
Limuneta
Thanatos
9
8
2
1.25
W
Geb
MESP3R
Geb
1
3
9
1.83
L
Zhong Kui
TonyMizon
Zhong Kui
1
5
2
0.4
L
Discordia
cyjlorenzo
Discordia
2
8
4
0.5
L
Khepri
suityousir
Khepri
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,839
Damage
77,169
97,788
Taken
97,984
80,058
Mitigated
64,267
33,088
Healing
35,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,024
5,906
0
4,752
16,787
6,215
0
2,775
14,012
0
99,396
W
Skadi
 
Skadi
22,297
8,758
0
3,542
14,365
5,716
3,926
6,464
7,753
0
150,289
W
Susano
DixonOrmus
Susano
22,620
7,896
0
8,186
19,710
7,518
792
5,910
13,558
0
114,693
W
Sun Wukong
EdLeftOnRead
Sun Wukong
10,653
2,439
0
9,953
22,930
20,646
1,521
10,932
11,918
0
93,918
W
15,182
479
899
3,988
15,440
6,432
549
5,930
9,288
118,001
0
L
Thanatos
Limuneta
Thanatos
15,291
3,569
0
15,333
22,842
9,214
204
3,719
19,123
0
64,094
W
Geb
MESP3R
Geb
6,417
821
3,815
5,271
25,539
23,955
56
7,963
17,220
23,518
0
L
Zhong Kui
TonyMizon
Zhong Kui
19,561
2,375
0
9,981
22,534
29,824
0
3,119
19,415
96,196
12,043
L
Discordia
cyjlorenzo
Discordia
14,443
379
0
963
14,423
6,073
200
3,886
10,537
90,958
0
L
Khepri
suityousir
Khepri
4,520
359
0
2,059
21,202
28,732
0
8,100
13,102
18,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,898
Gold Earned
69,667
643
Minions Killed
740
0
Camps Cleared
0
2,180,207
Distance Traveled
2,565,901
32
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,368
474
178
7
0
434,489
6
W
Skadi
15,334
639
196
8
0
510,703
9
W
Susano
14,593
608
130
5
0
531,490
9
W
Sun Wukong
14,059
586
196
8
0
527,193
4
W
Janus
14,394
600
200
8
0
538,141
1
L
Thanatos
12,345
514
86
4
0
422,281
2
W
Geb
11,287
470
18
1
0
458,374
15
L
Zhong Kui
12,484
520
191
8
0
400,742
3
L
Discordia
11,152
465
172
7
0
435,838
9
L
Khepri
9,549
398
16
1
0
486,857
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role