Player Matchup

Nemesis
Nemesis
RoyalGvng4Real
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,262 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Thbvande9
Tsukuyomi
Level 25
God Stats
3W - 3L
1,244 SR
Queue Stats
48W - 69L
1,232 Elo+
Party 1
Sol
Sol
Tkeeff93
Sol
Level 16
God Stats
23W - 37L
1,390 SR
Queue Stats
39W - 58L
1,296 Elo+
Party 1
Izanami
Izanami
Tripl3_BladezZz
Izanami
Level 25
God Stats
5W - 7L
1,393 SR
Queue Stats
44W - 68L
1,258 Elo+
Party 1
Cerberus
Cerberus
wescosnipes
Cerberus
Level 12
God Stats
10W - 26L
1,249 SR
Queue Stats
14W - 33L
1,149 Elo+
Party 1
Team Averages
Level 17
1,355 SR
1,240 Elo+

VS

Team Averages
Level 24
1,485 SR
1,361 Elo+
Ullr
Ullr
BonkIsSwag
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 222L
1,303 Elo+
Party 2
Gilgamesh
Gilgamesh
ModernHippie3
Gilgamesh
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Zeus
Zeus
OLG_WolfBoy
Zeus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 122L
1,331 Elo+
Solo
Cliodhna
Cliodhna
WeLoveXena
Cliodhna
Level 29
God Stats
3W - 2L
1,673 SR
Queue Stats
157W - 171L
1,381 Elo+
Party 2
Agni
Agni
Why Tsar Why
Agni
Level 24
God Stats
8W - 9L
1,250 SR
Queue Stats
187W - 216L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 7 / 0
3,628
454
561
5,266
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Thbvande9
Tsukuyomi
8
1 / 4 / 2
4,994
624
1,952
4,202
1,100
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
4 / 3 / 0
5,710
714
3,290
6,116
1,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 2 / 1
4,581
573
3,318
3,725
971
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
wescosnipes
Cerberus
6
1 / 0 / 0
4,081
510
1,172
3,585
1,709
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,109
514
1,042
3,459
740
Gilgamesh
ModernHippie3
Gilgamesh
5
2 / 0 / 1
4,166
521
573
926
484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 4 / 1
5,695
712
3,031
4,969
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
WeLoveXena
Cliodhna
10
9 / 1 / 2
6,194
774
4,414
4,747
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
2 / 1 / 0
4,285
536
3,164
4,510
1,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
7
Kills
16
16
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Gilgamesh
ModernHippie3
Gilgamesh
2
0
1
2.5
L
3
4
1
0.88
W
0
7
0
0
W
Tsukuyomi
Thbvande9
Tsukuyomi
1
4
2
0.5
W
4
3
0
1.33
W
1
2
1
0.75
L
Cliodhna
WeLoveXena
Cliodhna
9
1
2
10
L
2
1
0
2
W
Cerberus
wescosnipes
Cerberus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,293
Damage
12,224
22,894
Taken
18,611
7,132
Mitigated
5,898
3,986
Healing
4,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,042
763
0
351
3,459
740
0
692
2,767
0
13,778
L
Gilgamesh
ModernHippie3
Gilgamesh
573
320
0
7
926
484
308
0
926
0
3,727
L
3,031
632
0
649
4,969
1,271
203
2,713
2,256
24,743
0
W
561
132
0
234
5,266
1,605
756
0
5,266
0
4,437
W
Tsukuyomi
Thbvande9
Tsukuyomi
1,952
575
0
186
4,202
1,100
33
393
3,751
0
19,000
W
3,290
1,308
0
1,498
6,116
1,747
243
2,338
3,536
21,939
3,270
W
3,318
1,813
275
382
3,725
971
658
1,841
1,884
0
24,041
L
Cliodhna
WeLoveXena
Cliodhna
4,414
954
0
1,652
4,747
1,457
661
233
4,514
0
25,522
L
3,164
638
0
1,617
4,510
1,946
0
480
4,030
10,820
0
W
Cerberus
wescosnipes
Cerberus
1,172
28
0
1,411
3,585
1,709
0
1,323
2,262
9,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,994
Gold Earned
24,449
189
Minions Killed
170
0
Camps Cleared
0
791,191
Distance Traveled
699,345
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,109
514
34
4
0
137,257
0
L
Gilgamesh
4,166
521
9
1
0
57,611
0
L
Zeus
5,695
712
54
7
0
145,223
1
W
Nemesis
3,628
454
8
1
0
144,374
0
W
Tsukuyomi
4,994
624
42
5
0
176,828
0
W
Sol
5,710
714
53
7
0
153,227
0
W
Izanami
4,581
573
43
5
0
152,540
2
L
Cliodhna
6,194
774
55
7
0
194,774
0
L
Agni
4,285
536
18
2
0
164,480
0
W
Cerberus
4,081
510
43
5
0
164,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role