Player Matchup

Bacchus
Bacchus
DeadlyCheeze
Bacchus
Level 126
God Stats
26W - 16L
1,695 SR
Queue Stats
224W - 205L
1,620 Elo+
Party 1
Medusa
Medusa
Kart98ch
Medusa
Level 134
God Stats
4W - 3L
1,799 SR
Queue Stats
493W - 446L
1,606 Elo+
Party 1
Guan Yu
Guan Yu
Killertom97
Guan Yu
Level 123
God Stats
24W - 28L
1,526 SR
Queue Stats
472W - 423L
1,599 Elo+
Party 1
Tyr
Tyr
PabloVS
Tyr
Level 124
God Stats
104W - 85L
1,574 SR
Queue Stats
200W - 171L
1,596 Elo+
Solo
Eset
Eset
jannu24
Eset
Level 129
God Stats
1W - 1L
1,538 SR
Queue Stats
266W - 220L
1,526 Elo+
Solo
Team Averages
Level 127
1,626 SR
1,589 Elo+

VS

Team Averages
Level 116
1,594 SR
1,593 Elo+
Ullr
Ullr
Hakanisti
Ullr
Level 119
God Stats
3W - 3L
1,548 SR
Queue Stats
87W - 75L
1,590 Elo+
Party 2
Fafnir
Fafnir
Haukka
Fafnir
Level 100
God Stats
18W - 10L
1,552 SR
Queue Stats
171W - 137L
1,603 Elo+
Party 2
Sol
Sol
KI1DE
Sol
Level 121
God Stats
0W - 2L
1,653 SR
Queue Stats
52W - 38L
1,593 Elo+
Solo
Chaac
Chaac
schaapman
Chaac
Level 117
God Stats
2W - 3L
1,645 SR
Queue Stats
73W - 51L
1,578 Elo+
Solo
Zeus
Zeus
tiobueno47
Zeus
Level 124
God Stats
8W - 7L
1,572 SR
Queue Stats
332W - 322L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeadlyCheeze
Bacchus
15
1 / 2 / 12
9,402
470
7,977
15,364
19,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Kart98ch
Medusa
20
9 / 1 / 2
12,947
647
13,286
8,594
3,272
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Killertom97
Guan Yu
17
1 / 3 / 3
10,452
523
10,402
19,157
19,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tyr
18
8 / 0 / 7
11,370
569
14,285
14,821
10,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
jannu24
Eset
17
5 / 3 / 11
11,134
557
14,617
12,305
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
4 / 4 / 0
11,045
552
6,465
11,882
3,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fafnir
Haukka
Fafnir
13
0 / 6 / 5
8,779
439
6,416
17,719
19,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
KI1DE
Sol
18
1 / 3 / 2
10,716
536
15,027
18,358
20,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
schaapman
Chaac
17
4 / 6 / 2
10,164
508
11,445
19,039
10,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 5 / 1
8,296
415
8,600
10,771
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
24
Kills
9
9
Deaths
24
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DeadlyCheeze
Bacchus
1
2
12
3.5
L
Ullr
4
4
0
1
L
Fafnir
Haukka
Fafnir
0
6
5
0.42
L
Sol
KI1DE
Sol
1
3
2
0.67
W
Medusa
Kart98ch
Medusa
9
1
2
10
W
Guan Yu
Killertom97
Guan Yu
1
3
3
0.83
W
Tyr
8
0
7
11.5
W
Eset
jannu24
Eset
5
3
11
3.5
L
Chaac
schaapman
Chaac
4
6
2
0.83
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,567
Damage
47,953
70,241
Taken
77,769
57,283
Mitigated
58,115
23,840
Healing
19,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DeadlyCheeze
Bacchus
7,977
855
60
444
15,364
19,095
33
4,707
9,980
40,589
0
L
Ullr
6,465
2,011
0
810
11,882
3,350
803
2,801
8,971
0
93,095
L
Fafnir
Haukka
Fafnir
6,416
1,096
0
2,554
17,719
19,760
0
5,699
11,656
15,883
0
L
Sol
KI1DE
Sol
15,027
6,237
0
8,043
18,358
20,914
278
3,255
15,064
80,855
10,078
W
Medusa
Kart98ch
Medusa
13,286
6,777
0
4,699
8,594
3,272
1,268
1,104
7,221
0
117,018
W
Guan Yu
Killertom97
Guan Yu
10,402
958
681
7,362
19,157
19,809
596
10,867
8,290
0
74,516
W
Tyr
14,285
1,267
0
5,191
14,821
10,714
347
5,909
8,768
0
78,279
W
Eset
jannu24
Eset
14,617
966
1,136
4,267
12,305
4,393
0
4,372
7,827
75,452
0
L
Chaac
schaapman
Chaac
11,445
3,073
0
5,929
19,039
10,733
0
6,915
11,852
0
76,609
L
8,600
999
0
2,178
10,771
3,358
0
3,017
7,632
56,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,305
Gold Earned
49,000
657
Minions Killed
612
0
Camps Cleared
0
2,172,450
Distance Traveled
1,902,941
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,402
470
59
3
0
422,330
7
L
Ullr
11,045
552
193
10
0
385,780
8
L
Fafnir
8,779
439
23
1
0
395,201
2
L
Sol
10,716
536
159
8
0
369,602
1
W
Medusa
12,947
647
193
10
0
429,421
4
W
Guan Yu
10,452
523
144
7
0
431,229
5
W
Tyr
11,370
569
131
7
0
487,714
4
W
Eset
11,134
557
130
7
0
401,756
7
L
Chaac
10,164
508
124
6
0
399,166
3
L
Zeus
8,296
415
113
6
0
353,192
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role