Player Matchup

Agni
Agni
Akyra_wolf
Agni
Level 48
God Stats
2W - 1L
1,223 SR
Queue Stats
34W - 46L
1,376 Elo+
Party 1
Sobek
Sobek
Chaacnorrys
Sobek
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 91L
1,601 Elo+
Party 1
Cliodhna
Cliodhna
Izagarazu1
Cliodhna
Level 84
God Stats
0W - 1L
1,278 SR
Queue Stats
27W - 34L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
dakenite
Cthulhu
Level 47
God Stats
0W - 1L
1,682 SR
Queue Stats
201W - 143L
1,676 Elo+
Party 1
Hou Yi
Hou Yi
rafa1095
Hou Yi
Level 66
God Stats
5W - 9L
1,310 SR
Queue Stats
23W - 25L
1,412 Elo+
Party 1
Team Averages
Level 70
1,399 SR
1,514 Elo+

VS

Team Averages
Level 85
1,523 SR
1,472 Elo+
Cliodhna
Cliodhna
Doggydogboy
Cliodhna
Level 38
God Stats
5W - 1L
1,557 SR
Queue Stats
141W - 144L
1,467 Elo+
Solo
Achilles
Achilles
Eddiehazel
Achilles
Level 107
God Stats
10W - 6L
1,678 SR
Queue Stats
194W - 198L
1,459 Elo+
Solo
Medusa
Medusa
Game0ver02
Medusa
Level 102
God Stats
2W - 0L
1,421 SR
Queue Stats
157W - 168L
1,520 Elo+
Party 2
Tiamat
Tiamat
SSJ3SergioGR557
Tiamat
Level 72
God Stats
9W - 12L
1,460 SR
Queue Stats
82W - 91L
1,416 Elo+
Party 2
Hel
Hel
Zeronpavel
Hel
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,762
451
470
5,823
1,628
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 4
6,879
459
5,346
14,629
12,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Izagarazu1
Cliodhna
13
2 / 2 / 3
7,782
519
6,701
10,239
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
dakenite
Cthulhu
13
2 / 5 / 2
7,988
533
6,547
12,450
11,728
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
rafa1095
Hou Yi
12
2 / 8 / 0
7,025
468
5,081
11,115
3,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Doggydogboy
Cliodhna
14
3 / 2 / 2
8,689
579
6,626
9,717
7,103
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
Eddiehazel
Achilles
16
6 / 0 / 3
9,239
616
6,743
10,766
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Medusa
Game0ver02
Medusa
13
8 / 3 / 4
8,457
564
12,621
10,208
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 0 / 3
9,177
612
6,957
7,015
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 2 / 7
7,976
532
5,414
9,456
6,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
23
23
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
4
4
0.75
W
Cliodhna
Doggydogboy
Cliodhna
3
2
2
2
W
Achilles
Eddiehazel
Achilles
6
0
3
7.5
W
Medusa
Game0ver02
Medusa
8
3
4
3.33
L
Cliodhna
Izagarazu1
Cliodhna
2
2
3
1.75
W
4
0
3
5.5
W
2
2
7
2.75
L
Cthulhu
dakenite
Cthulhu
2
5
2
0.6
L
Hou Yi
rafa1095
Hou Yi
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,145
Damage
38,361
54,256
Taken
47,162
33,076
Mitigated
27,287
11,224
Healing
20,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
470
48
0
930
5,823
1,628
0
2,048
3,649
33,457
0
L
5,346
162
0
4,443
14,629
12,777
0
4,172
10,353
18,741
0
W
Cliodhna
Doggydogboy
Cliodhna
6,626
408
0
2,500
9,717
7,103
0
3,767
5,950
119
53,578
W
Achilles
Eddiehazel
Achilles
6,743
2,751
0
5,401
10,766
4,486
420
2,145
8,621
0
63,701
W
Medusa
Game0ver02
Medusa
12,621
4,814
0
826
10,208
4,542
360
3,400
6,808
0
57,224
L
Cliodhna
Izagarazu1
Cliodhna
6,701
471
0
3,243
10,239
3,589
320
2,462
7,695
0
45,152
W
6,957
979
0
3,512
7,015
4,323
387
1,196
5,779
58,748
0
W
5,414
1,069
3,941
4,810
9,456
6,833
312
1,914
7,542
23,825
0
L
Cthulhu
dakenite
Cthulhu
6,547
478
239
1,342
12,450
11,728
0
1,084
11,344
44,876
0
L
Hou Yi
rafa1095
Hou Yi
5,081
2,444
0
1,027
11,115
3,354
0
2,344
8,725
0
34,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,436
Gold Earned
43,538
355
Minions Killed
488
0
Camps Cleared
0
1,425,676
Distance Traveled
1,478,944
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,762
451
82
5
0
237,933
0
L
Sobek
6,879
459
22
1
0
297,145
6
W
Cliodhna
8,689
579
121
8
0
285,638
2
W
Achilles
9,239
616
116
8
0
315,978
4
W
Medusa
8,457
564
100
7
0
296,469
6
L
Cliodhna
7,782
519
90
6
0
337,789
1
W
Tiamat
9,177
612
116
8
0
294,555
2
W
Hel
7,976
532
35
2
0
286,304
4
L
Cthulhu
7,988
533
91
6
0
301,866
1
L
Hou Yi
7,025
468
70
5
0
250,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role