Player Matchup

Terra
Terra
HateMeSenpai
Terra
Level 17
God Stats
2W - 1L
1,799 SR
Queue Stats
58W - 56L
1,342 Elo+
Party 1
Artio
Artio
LordMeatBag
Artio
Level 41
God Stats
5W - 2L
1,517 SR
Queue Stats
48W - 47L
1,465 Elo+
Party 1
Fenrir
Fenrir
NothinButWaffles
Fenrir
Level 15
God Stats
4W - 8L
1,173 SR
Queue Stats
17W - 19L
1,303 Elo+
Solo
Ratatoskr
Ratatoskr
WuBzCTF
Ratatoskr
Level 15
God Stats
34W - 36L
1,449 SR
Queue Stats
36W - 39L
1,398 Elo+
Solo
Loki
Loki
dvs_jon
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
954 Elo+
Solo
Team Averages
Level 19
1,488 SR
1,293 Elo+

VS

Team Averages
Level 18
1,429 SR
1,315 Elo+
Geb
Geb
GmoUno
Geb
Level 24
God Stats
40W - 39L
1,427 SR
Queue Stats
270W - 331L
1,331 Elo+
Solo
Scylla
Scylla
Jeet1886
Scylla
Level 19
God Stats
53W - 51L
1,444 SR
Queue Stats
64W - 68L
1,356 Elo+
Solo
Cthulhu
Cthulhu
MetroJuicy
Cthulhu
Level 15
God Stats
4W - 3L
1,520 SR
Queue Stats
92W - 80L
1,311 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XXXGodSauce
Tsukuyomi
Level 8
God Stats
31W - 18L
1,350 SR
Queue Stats
49W - 37L
1,304 Elo+
Party 2
Danzaburou
Danzaburou
ZENOTYY6730
Danzaburou
Level 22
God Stats
5W - 5L
1,403 SR
Queue Stats
10W - 15L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 8
12,987
866
3,657
29,665
24,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 5 / 25
16,900
1,127
23,808
35,713
50,604
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
22 / 4 / 5
19,040
1,269
39,282
25,583
19,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
WuBzCTF
Ratatoskr
20
6 / 10 / 22
16,025
1,068
30,188
30,702
15,141
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
dvs_jon
Loki
20
0 / 14 / 20
14,087
939
13,781
30,035
11,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
GmoUno
Geb
20
6 / 6 / 22
15,406
1,027
19,790
20,490
9,411
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Jeet1886
Scylla
20
5 / 9 / 15
14,327
955
27,505
20,859
6,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
MetroJuicy
Cthulhu
20
4 / 3 / 25
16,327
1,088
33,071
27,418
36,106
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
XXXGodSauce
Tsukuyomi
20
10 / 10 / 7
14,346
956
15,350
13,824
4,443
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ZENOTYY6730
Danzaburou
20
13 / 7 / 13
17,394
1,160
39,886
33,969
14,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
120
35
Kills
38
38
Deaths
35
80
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Geb
GmoUno
Geb
6
6
22
2.83
L
0
5
8
0.8
W
Scylla
Jeet1886
Scylla
5
9
15
1.39
L
7
5
25
3.9
W
Cthulhu
MetroJuicy
Cthulhu
4
3
25
5.5
L
22
4
5
6.13
L
Ratatoskr
WuBzCTF
Ratatoskr
6
10
22
1.7
W
Tsukuyomi
XXXGodSauce
Tsukuyomi
10
10
7
1.35
W
Danzaburou
ZENOTYY6730
Danzaburou
13
7
13
2.79
L
Loki
dvs_jon
Loki
0
14
20
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,716
Damage
135,602
151,698
Taken
116,560
121,812
Mitigated
71,282
30,043
Healing
7,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
GmoUno
Geb
19,790
2,528
0
932
20,490
9,411
0
7,165
13,325
41,401
0
L
3,657
1,147
4,643
6,877
29,665
24,524
0
15,275
14,390
13,753
0
W
Scylla
Jeet1886
Scylla
27,505
3,967
0
0
20,859
6,551
0
4,117
16,742
57,480
0
L
23,808
3,059
5,468
10,442
35,713
50,604
0
19,214
16,499
47,973
0
W
Cthulhu
MetroJuicy
Cthulhu
33,071
3,403
0
0
27,418
36,106
0
6,051
21,367
66,639
0
L
39,282
6,562
0
1,224
25,583
19,712
0
13,232
12,351
0
63,824
L
Ratatoskr
WuBzCTF
Ratatoskr
30,188
15,328
0
1,389
30,702
15,141
0
16,503
14,199
0
66,438
W
Tsukuyomi
XXXGodSauce
Tsukuyomi
15,350
4,103
0
126
13,824
4,443
0
3,043
10,781
0
26,503
W
Danzaburou
ZENOTYY6730
Danzaburou
39,886
29,266
0
6,381
33,969
14,771
0
7,089
26,880
0
69,677
L
Loki
dvs_jon
Loki
13,781
4,972
0
0
30,035
11,831
0
16,142
13,893
0
36,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,039
Gold Earned
77,800
256
Minions Killed
285
7
Camps Cleared
9
1,524,806
Distance Traveled
1,266,573
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
15,406
1,027
57
4
3
310,172
0
L
Terra
12,987
866
16
1
2
244,169
0
W
Scylla
14,327
955
87
6
2
231,461
0
L
Artio
16,900
1,127
57
4
2
317,179
0
W
Cthulhu
16,327
1,088
65
4
0
316,868
0
L
Fenrir
19,040
1,269
51
3
1
341,601
0
L
Ratatoskr
16,025
1,068
88
6
2
328,679
1
W
Tsukuyomi
14,346
956
20
1
0
169,059
0
W
Danzaburou
17,394
1,160
56
4
4
239,013
0
L
Loki
14,087
939
44
3
0
293,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role