Player Matchup

Thoth
Thoth
Platinum V
DrGero1899
Thoth
Platinum V
Level 67
God Stats
1W - 3L
1,280 SR
Queue Stats
37W - 35L
2,068 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
HkN Mufasa
Tsukuyomi
Gold V
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,795 MMR
Party 2
Chaac
Chaac
Platinum IV
JustJoky
Chaac
Platinum IV
Level 109
God Stats
18W - 13L
1,692 SR
Queue Stats
44W - 41L
2,063 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 73
1,491 SR
1,975 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,636 SR
1,826 MMR
Geb
Geb
Platinum III
 
Geb
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Diamond IV
ImYoMum44
Loki
Diamond IV
Level 108
God Stats
4W - 0L
1,731 SR
Queue Stats
208W - 147L
2,085 MMR
Party 1
Hera
Hera
Diamond V
wtffury
Hera
Diamond V
Level 159
God Stats
13W - 8L
1,677 SR
Queue Stats
204W - 139L
1,893 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
6 / 5 / 4
13,478
613
22,013
18,437
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
HkN Mufasa
Tsukuyomi
16
3 / 8 / 7
12,500
568
15,128
22,092
18,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
JustJoky
Chaac
16
4 / 4 / 7
12,949
589
18,651
26,921
33,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
TiamatArtioPersephoneOdinMorgan Le Fay

VS

Bans
GilgameshAresCabrakanCerberusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
3 / 3 / 12
13,217
601
11,546
25,224
28,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
19
11 / 3 / 4
15,396
700
27,498
25,073
12,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
wtffury
Hera
16
3 / 7 / 11
13,063
594
17,393
15,937
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
13
Kills
17
17
Deaths
13
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
3
12
3
L
Thoth
6
5
4
1.6
L
Tsukuyomi
HkN Mufasa
Tsukuyomi
3
8
7
0.81
W
Loki
11
3
4
4.33
L
Chaac
JustJoky
Chaac
4
4
7
1.88
W
Hera
wtffury
Hera
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,792
Damage
56,437
67,450
Taken
66,234
57,141
Mitigated
47,220
16,091
Healing
17,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,546
2,550
375
6,062
25,224
28,733
587
10,157
12,984
30,400
0
L
Thoth
22,013
411
0
3,703
18,437
4,771
421
3,692
14,745
73,418
0
L
Tsukuyomi
HkN Mufasa
Tsukuyomi
15,128
2,644
0
4,526
22,092
18,577
30
10,811
11,281
0
35,610
W
Loki
27,498
6,080
0
8,662
25,073
12,035
210
11,008
12,742
0
93,206
L
Chaac
JustJoky
Chaac
18,651
2,118
0
7,862
26,921
33,793
40
15,024
11,897
11,211
31,241
W
Hera
wtffury
Hera
17,393
5,697
0
2,503
15,937
6,452
1,903
5,611
9,369
56,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,927
Gold Earned
41,676
222
Minions Killed
200
8
Camps Cleared
9
1,178,110
Distance Traveled
1,192,385
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,217
601
32
1
0
394,735
3
L
Thoth
13,478
613
140
6
5
389,045
6
L
Tsukuyomi
12,500
568
34
2
2
372,350
3
W
Loki
15,396
700
93
4
5
443,448
4
L
Chaac
12,949
589
48
2
1
416,715
2
W
Hera
13,063
594
75
3
4
354,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role