Player Matchup

Sun Wukong
Sun Wukong
Big_Roff
Sun Wukong
Level 158
God Stats
11W - 13L
1,546 SR
Queue Stats
308W - 266L
1,537 Elo+
Party 1
Eset
Eset
Minimalistiga198
Eset
Level 155
God Stats
7W - 3L
1,530 SR
Queue Stats
594W - 450L
1,570 Elo+
Party 1
Artio
Artio
Mouven
Artio
Level 160
God Stats
8W - 5L
1,709 SR
Queue Stats
704W - 543L
1,628 Elo+
Party 1
Team Averages
Level 158
1,595 SR
1,578 Elo+

VS

Team Averages
Level 78
1,560 SR
1,536 Elo+
Sobek
Sobek
I NVYus I
Sobek
Level 58
God Stats
0W - 1L
1,749 SR
Queue Stats
2W - 2L
1,776 Elo+
Party 2
Loki
Loki
Nobodyx22
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,329 Elo+
Solo
Ullr
Ullr
iExOd1ha
Ullr
Level 106
God Stats
6W - 7L
1,431 SR
Queue Stats
215W - 227L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Big_Roff
Sun Wukong
14
6 / 0 / 7
10,079
720
13,786
11,198
8,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
8 / 3 / 7
10,397
743
12,361
9,919
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Mouven
Artio
14
3 / 0 / 11
9,739
696
11,986
15,467
14,199
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
I NVYus I
Sobek
12
0 / 4 / 2
8,114
580
13,424
18,210
18,417
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
11
2 / 7 / 1
8,461
604
5,182
12,483
4,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
12
1 / 6 / 0
8,068
576
8,104
14,149
6,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
17
Kills
3
3
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Big_Roff
Sun Wukong
6
0
7
9.5
L
Sobek
I NVYus I
Sobek
0
4
2
0.25
W
8
3
7
3.83
W
Artio
Mouven
Artio
3
0
11
8.5
L
Loki
2
7
1
0.36
L
Ullr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,133
Damage
26,710
36,584
Taken
44,842
26,188
Mitigated
29,371
17,729
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Big_Roff
Sun Wukong
13,786
2,836
0
3,911
11,198
8,475
418
5,785
4,497
0
36,320
L
Sobek
I NVYus I
Sobek
13,424
1,191
0
7,315
18,210
18,417
0
7,683
9,209
34,011
0
W
12,361
918
850
2,807
9,919
3,514
974
2,680
7,112
29,467
0
W
Artio
Mouven
Artio
11,986
1,272
1,930
8,231
15,467
14,199
1,128
3,896
11,190
37,969
0
L
Loki
5,182
1,270
0
966
12,483
4,182
0
6,750
5,207
0
18,968
L
Ullr
8,104
4,449
0
777
14,149
6,772
0
9,371
4,106
0
26,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,215
Gold Earned
24,643
158
Minions Killed
126
6
Camps Cleared
6
832,639
Distance Traveled
657,174
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,079
720
68
5
2
293,012
9
L
Sobek
8,114
580
49
4
2
226,099
1
W
Eset
10,397
743
32
2
1
270,042
2
W
Artio
9,739
696
58
4
3
269,585
5
L
Loki
8,461
604
24
2
1
203,802
2
L
Ullr
8,068
576
53
4
3
227,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role