Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AeoLynx
Ah Muzen Cab
Level 48
God Stats
2W - 0L
1,757 SR
Queue Stats
106W - 110L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
Bobert661
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,378 Elo+
Party 2
Hun Batz
Hun Batz
LingeringShadow1
Hun Batz
Level 106
God Stats
2W - 1L
1,446 SR
Queue Stats
129W - 115L
1,467 Elo+
Solo
Bastet
Bastet
SevenAngeryWasps
Bastet
Level 118
God Stats
4W - 0L
1,564 SR
Queue Stats
112W - 118L
1,438 Elo+
Party 2
Anubis
Anubis
cursedfae
Anubis
Level 105
God Stats
2W - 1L
1,302 SR
Queue Stats
115W - 105L
1,491 Elo+
Solo
Team Averages
Level 89
1,514 SR
1,447 Elo+

VS

Team Averages
Level 107
1,485 SR
1,435 Elo+
Discordia
Discordia
BMONBORGIA
Discordia
Level 149
God Stats
7W - 6L
1,567 SR
Queue Stats
450W - 472L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
Dr Vader X2
Gilgamesh
Level 157
God Stats
9W - 14L
1,515 SR
Queue Stats
426W - 415L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
Swellest1
Cthulhu
Level 69
God Stats
7W - 6L
1,595 SR
Queue Stats
230W - 253L
1,417 Elo+
Solo
Cabrakan
Cabrakan
icefire1343
Cabrakan
Level 106
God Stats
4W - 5L
1,557 SR
Queue Stats
241W - 259L
1,464 Elo+
Party 1
Anhur
Anhur
ironvincent56
Anhur
Level 52
God Stats
0W - 2L
1,192 SR
Queue Stats
89W - 99L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AeoLynx
Ah Muzen Cab
20
13 / 2 / 17
14,998
833
38,389
17,223
8,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Bobert661
Cthulhu
18
5 / 8 / 16
11,915
662
17,869
28,106
31,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
4 / 8 / 15
11,853
659
17,507
18,577
15,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 4 / 19
12,489
694
20,109
17,668
7,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
cursedfae
Anubis
20
11 / 4 / 19
13,856
770
37,177
27,616
16,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BMONBORGIA
Discordia
18
3 / 10 / 13
11,089
616
30,404
22,632
6,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Dr Vader X2
Gilgamesh
20
10 / 4 / 10
14,839
824
20,174
38,883
23,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Swellest1
Cthulhu
18
2 / 10 / 10
11,334
630
14,747
26,243
15,996
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
icefire1343
Cabrakan
19
4 / 6 / 18
11,338
630
12,749
35,259
35,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 8 / 12
11,291
627
8,966
18,250
6,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
87
38
Kills
24
26
Deaths
38
86
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AeoLynx
Ah Muzen Cab
13
2
17
10.75
L
Discordia
BMONBORGIA
Discordia
3
10
13
0.95
W
Cthulhu
Bobert661
Cthulhu
5
8
16
1.63
L
Gilgamesh
Dr Vader X2
Gilgamesh
10
4
10
3.75
W
4
8
15
1.44
W
5
4
19
3.63
L
Cthulhu
Swellest1
Cthulhu
2
10
10
0.7
W
Anubis
cursedfae
Anubis
11
4
19
5.13
L
Cabrakan
icefire1343
Cabrakan
4
6
18
2.17
L
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,051
Damage
87,040
109,190
Taken
141,267
79,719
Mitigated
87,300
47,677
Healing
55,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AeoLynx
Ah Muzen Cab
38,389
15,726
1,845
5,647
17,223
8,007
3,015
11,207
5,743
0
79,168
L
Discordia
BMONBORGIA
Discordia
30,404
967
1,172
5,269
22,632
6,895
0
7,164
15,188
48,098
0
W
Cthulhu
Bobert661
Cthulhu
17,869
2,768
794
4,597
28,106
31,711
96
7,942
19,397
27,734
0
L
Gilgamesh
Dr Vader X2
Gilgamesh
20,174
5,073
4,689
16,763
38,883
23,138
850
14,632
23,778
0
36,419
W
17,507
3,440
4,453
3,864
18,577
15,772
482
9,820
8,194
910
23,630
W
20,109
5,112
1,748
3,439
17,668
7,402
743
10,792
6,158
0
29,479
L
Cthulhu
Swellest1
Cthulhu
14,747
293
4,221
5,533
26,243
15,996
240
8,954
16,900
36,069
0
W
Anubis
cursedfae
Anubis
37,177
981
4,052
17,238
27,616
16,827
851
14,983
11,798
61,890
0
L
Cabrakan
icefire1343
Cabrakan
12,749
1,648
2,320
12,431
35,259
35,121
0
16,212
18,292
14,121
0
L
8,966
4,610
1,553
1,985
18,250
6,150
0
6,437
11,665
0
17,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,111
Gold Earned
59,891
169
Minions Killed
178
0
Camps Cleared
0
1,696,334
Distance Traveled
1,536,569
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,998
833
75
4
0
358,694
0
L
Discordia
11,089
616
35
2
0
286,957
2
W
Cthulhu
11,915
662
15
1
0
308,322
0
L
Gilgamesh
14,839
824
58
3
0
356,358
1
W
Hun Batz
11,853
659
8
0
0
321,610
0
W
Bastet
12,489
694
18
1
0
395,956
5
L
Cthulhu
11,334
630
54
3
0
292,130
2
W
Anubis
13,856
770
53
3
0
311,752
1
L
Cabrakan
11,338
630
9
1
0
299,218
2
L
Anhur
11,291
627
22
1
0
301,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role