Player Matchup

Medusa
Medusa
DzBabybel
Medusa
Level 153
God Stats
2W - 3L
1,452 SR
Queue Stats
89W - 98L
1,503 Elo+
Solo
Bacchus
Bacchus
Swaldo_69
Bacchus
Level 146
God Stats
0W - 1L
1,425 SR
Queue Stats
4W - 5L
1,556 Elo+
Solo
Kukulkan
Kukulkan
killercroc36005
Kukulkan
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
26W - 28L
1,500 Elo+
Solo
Team Averages
Level 102
1,459 SR
1,520 Elo+

VS

Team Averages
Level 49
1,493 SR
1,520 Elo+
Ne Zha
Ne Zha
LifeGaveMeLemons
Ne Zha
Level 17
God Stats
2W - 1L
1,516 SR
Queue Stats
13W - 8L
1,501 Elo+
Party 1
Horus
Horus
MeRK-Helganzz
Horus
Level 69
God Stats
3W - 1L
1,717 SR
Queue Stats
14W - 12L
1,528 Elo+
Party 1
Chronos
Chronos
iProZ_xWarLorDx
Chronos
Level 62
God Stats
1W - 2L
1,246 SR
Queue Stats
12W - 6L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DzBabybel
Medusa
12
3 / 9 / 3
8,549
712
10,817
11,847
4,310
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Swaldo_69
Bacchus
11
2 / 5 / 1
7,937
661
5,843
15,218
17,395
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
11
2 / 11 / 1
7,497
625
4,818
11,730
3,347
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
19 / 4 / 2
11,592
966
18,438
12,861
5,062
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 2 / 20
9,953
829
8,417
13,624
13,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
1 / 2 / 13
8,417
701
6,230
8,252
3,124
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
7
Kills
25
25
Deaths
8
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
DzBabybel
Medusa
3
9
3
0.5
W
19
4
2
5
W
5
2
20
7.5
L
Bacchus
Swaldo_69
Bacchus
2
5
1
0.5
W
1
2
13
3.75
L
Kukulkan
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,478
Damage
33,085
38,795
Taken
34,737
25,052
Mitigated
22,004
2,948
Healing
14,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DzBabybel
Medusa
10,817
4,451
0
706
11,847
4,310
0
1,389
10,222
0
25,248
W
18,438
12,048
0
2,883
12,861
5,062
1,369
3,340
9,521
0
41,903
W
8,417
2,941
2,722
6,832
13,624
13,818
99
4,416
9,208
120
14,749
L
Bacchus
Swaldo_69
Bacchus
5,843
663
130
2,112
15,218
17,395
0
3,606
10,879
16,721
0
W
6,230
3,673
0
2,542
8,252
3,124
870
3,481
4,771
32,301
0
L
Kukulkan
4,818
738
0
0
11,730
3,347
0
1,501
9,964
12,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,983
Gold Earned
29,962
78
Minions Killed
102
4
Camps Cleared
5
507,056
Distance Traveled
634,213
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,549
712
32
3
1
164,662
0
W
Ne Zha
11,592
966
38
3
3
208,356
3
W
Horus
9,953
829
13
1
0
224,015
2
L
Bacchus
7,937
661
31
3
3
191,169
3
W
Chronos
8,417
701
51
4
2
201,842
0
L
Kukulkan
7,497
625
15
1
0
151,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role