Player Matchup

Zhong Kui
Zhong Kui
ChizuruSenpai
Zhong Kui
Level 7
God Stats
1W - 1L
1,475 SR
Queue Stats
25W - 19L
1,630 Elo+
Solo
Set
Set
Geno__Flux
Set
Level 29
God Stats
0W - 3L
1,240 SR
Queue Stats
20W - 16L
1,545 Elo+
Solo
Artemis
Artemis
Iser393
Artemis
Level 22
God Stats
3W - 8L
1,712 SR
Queue Stats
47W - 49L
1,333 Elo+
Solo
Zeus
Zeus
TheMayorCB
Zeus
Level 27
God Stats
32W - 28L
1,490 SR
Queue Stats
172W - 170L
1,470 Elo+
Solo
Hun Batz
Hun Batz
yeralRD
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,452 Elo+
Solo
Team Averages
Level 18
1,483 SR
1,486 Elo+

VS

Team Averages
Level 19
1,567 SR
1,547 Elo+
Ah Muzen Cab
Ah Muzen Cab
BIVI DRANDON
Ah Muzen Cab
Level 16
God Stats
6W - 5L
1,500 SR
Queue Stats
165W - 155L
1,583 Elo+
Solo
Poseidon
Poseidon
Caezardagreat
Poseidon
Level 14
God Stats
2W - 0L
1,711 SR
Queue Stats
11W - 8L
1,635 Elo+
Solo
Jing Wei
Jing Wei
LOREZSMITESUCKS
Jing Wei
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 19L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
SheamusOBtheOG
Ao Kuang
Level 22
God Stats
7W - 6L
1,626 SR
Queue Stats
51W - 36L
1,584 Elo+
Solo
Ymir
Ymir
WearyFoal525152
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChizuruSenpai
Zhong Kui
12
1 / 2 / 2
7,114
508
3,548
7,928
5,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 2 / 4
7,533
538
3,594
11,035
3,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Iser393
Artemis
11
0 / 4 / 2
6,435
460
4,476
8,535
2,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
9 / 4 / 1
8,702
622
11,840
10,113
3,974
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
yeralRD
Hun Batz
6
0 / 3 / 0
5,084
363
1,894
4,708
1,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BIVI DRANDON
Ah Muzen Cab
15
3 / 1 / 2
9,451
675
6,804
7,471
2,219
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Caezardagreat
Poseidon
12
0 / 5 / 2
7,351
525
2,086
5,655
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
14
5 / 3 / 1
8,318
594
7,320
11,264
3,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
14
6 / 3 / 2
9,036
645
8,547
12,132
4,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 1 / 5
7,527
538
1,240
7,882
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
13
Kills
15
15
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BIVI DRANDON
Ah Muzen Cab
3
1
2
4
W
Poseidon
Caezardagreat
Poseidon
0
5
2
0.2
L
Zhong Kui
ChizuruSenpai
Zhong Kui
1
2
2
1
L
3
2
4
2.5
L
Artemis
Iser393
Artemis
0
4
2
0.25
W
Jing Wei
5
3
1
1.83
W
Ao Kuang
6
3
2
2.33
L
9
4
1
2.38
W
1
1
5
3.5
L
Hun Batz
yeralRD
Hun Batz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,352
Damage
25,997
42,319
Taken
44,404
17,439
Mitigated
14,873
12,547
Healing
15,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BIVI DRANDON
Ah Muzen Cab
6,804
1,668
0
4,336
7,471
2,219
1,212
3,341
3,848
0
59,884
W
Poseidon
Caezardagreat
Poseidon
2,086
240
18
696
5,655
1,537
189
4,004
1,561
35,166
0
L
Zhong Kui
ChizuruSenpai
Zhong Kui
3,548
217
0
2,657
7,928
5,799
0
591
7,337
41,121
0
L
3,594
2,062
0
4,831
11,035
3,766
0
2,852
8,183
0
48,460
L
Artemis
Iser393
Artemis
4,476
1,533
0
2,148
8,535
2,511
1,056
1,344
7,191
0
33,310
W
Jing Wei
7,320
5,546
0
2,561
11,264
3,279
224
1,689
9,575
0
63,805
W
Ao Kuang
8,547
2,553
0
6,204
12,132
4,175
352
4,259
7,873
43,358
11,051
L
11,840
1,296
0
2,510
10,113
3,974
175
5,544
4,569
50,705
0
W
1,240
366
0
2,011
7,882
3,663
328
2,055
5,827
16,441
0
L
Hun Batz
yeralRD
Hun Batz
1,894
605
0
401
4,708
1,389
0
496
4,212
0
10,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,868
Gold Earned
41,683
366
Minions Killed
402
0
Camps Cleared
0
1,213,070
Distance Traveled
1,402,206
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,451
675
124
9
0
271,766
0
W
Poseidon
7,351
525
72
5
0
262,936
2
L
Zhong Kui
7,114
508
98
7
0
257,775
6
L
Set
7,533
538
91
7
0
288,970
5
L
Artemis
6,435
460
65
5
0
248,098
8
W
Jing Wei
8,318
594
100
7
0
279,838
2
W
Ao Kuang
9,036
645
73
5
0
311,287
1
L
Zeus
8,702
622
90
6
0
236,976
2
W
Ymir
7,527
538
33
2
0
276,379
0
L
Hun Batz
5,084
363
22
2
0
181,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role