Player Matchup

Thor
Thor
Platinum II
 
Thor
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold I
 
Rama
Gold I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum V
KotoSad
Artio
Platinum V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 19L
1,965 MMR
Solo
Ares
Ares
Platinum IV
ShikariEnnit
Ares
Platinum IV
Level 158
God Stats
1W - 4L
1,466 SR
Queue Stats
104W - 93L
1,794 MMR
Solo
Ra
Ra
Platinum III
xBroken28
Ra
Platinum III
Level 123
God Stats
0W - 2L
1,222 SR
Queue Stats
266W - 262L
1,792 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,438 SR
1,710 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,502 SR
1,848 MMR
Janus
Janus
Diamond V
AmaadooorRivaas
Janus
Diamond V
Level 55
God Stats
4W - 4L
1,722 SR
Queue Stats
111W - 110L
1,920 MMR
Solo
Bastet
Bastet
Platinum II
CruftLighrGirls
Bastet
Platinum II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 43L
1,894 MMR
Solo
Medusa
Medusa
Gold I
FeelMyKarma
Medusa
Gold I
Level 77
God Stats
5W - 4L
1,344 SR
Queue Stats
81W - 75L
1,763 MMR
Party 1
Ymir
Ymir
Platinum II
MisterMarocain
Ymir
Platinum II
Level 122
God Stats
19W - 15L
1,618 SR
Queue Stats
671W - 658L
1,770 MMR
Solo
Achilles
Achilles
Platinum II
xSupp
Achilles
Platinum II
Level 158
God Stats
2W - 5L
1,326 SR
Queue Stats
200W - 221L
1,893 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
6 / 4 / 4
10,783
568
10,154
14,389
7,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
 
Rama
12
1 / 9 / 1
7,447
392
2,949
11,737
2,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
KotoSad
Artio
19
5 / 2 / 0
11,175
588
10,444
18,098
16,985
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
1 / 5 / 4
8,033
423
5,905
14,728
14,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 8 / 2
8,818
464
3,516
11,586
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
GebUllrThanatosMorgan Le Fay

VS

Bans
AthenaOdinSobekIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 5
11,740
618
8,393
8,348
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 5 / 6
10,198
537
13,393
12,273
4,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
20
11 / 2 / 4
12,849
676
17,057
16,310
6,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 5
9,766
514
5,762
14,631
14,064
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
xSupp
Achilles
15
3 / 2 / 14
10,177
536
6,831
14,413
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
13
Kills
28
28
Deaths
13
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
4
4
2
L
Rama
 
Rama
1
9
1
0.17
W
7
2
5
4.75
W
7
5
6
2
W
Medusa
11
2
4
6.5
L
Artio
KotoSad
Artio
5
2
0
2.5
W
0
2
5
1.25
L
1
5
4
0.6
L
0
8
2
0.13
W
Achilles
xSupp
Achilles
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,968
Damage
51,436
70,538
Taken
65,975
45,251
Mitigated
36,950
18,546
Healing
18,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,154
2,314
0
3,030
14,389
7,807
0
3,624
10,707
0
54,960
L
Rama
 
Rama
2,949
2,336
0
1,757
11,737
2,721
0
964
10,701
0
31,737
W
8,393
789
471
2,622
8,348
3,120
931
1,239
7,109
81,726
0
W
13,393
4,724
0
250
12,273
4,056
206
4,514
7,759
0
63,445
W
Medusa
17,057
9,639
0
9,501
16,310
6,569
4,140
3,715
12,595
0
132,055
L
Artio
KotoSad
Artio
10,444
1,054
252
10,078
18,098
16,985
0
4,844
13,254
84,815
0
W
5,762
1,617
0
2,621
14,631
14,064
215
5,839
8,792
59,225
0
L
5,905
213
0
1,557
14,728
14,091
0
3,801
10,769
22,703
0
L
3,516
74
588
1,284
11,586
3,647
0
526
10,952
65,931
0
W
Achilles
xSupp
Achilles
6,831
2,232
0
2,580
14,413
9,141
296
4,630
9,783
0
22,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,256
Gold Earned
54,730
504
Minions Killed
646
0
Camps Cleared
0
1,703,536
Distance Traveled
1,810,821
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,783
568
102
5
0
367,003
5
L
Rama
7,447
392
42
2
0
235,392
5
W
Janus
11,740
618
190
10
0
407,166
3
W
Bastet
10,198
537
93
5
0
380,117
2
W
Medusa
12,849
676
206
11
0
327,170
2
L
Artio
11,175
588
184
10
0
388,319
3
W
Ymir
9,766
514
130
7
0
317,608
2
L
Ares
8,033
423
34
2
0
346,193
3
L
Ra
8,818
464
142
7
0
366,629
5
W
Achilles
10,177
536
27
1
0
378,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role