Player Matchup

Ra
Ra
About10Silver
Ra
Level 27
God Stats
7W - 12L
1,555 SR
Queue Stats
229W - 229L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
AlenSol
Gilgamesh
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,239 Elo+
Solo
Janus
Janus
FACKMACKA
Janus
Level 23
God Stats
7W - 8L
1,588 SR
Queue Stats
52W - 44L
1,493 Elo+
Party 2
Terra
Terra
Quaner
Terra
Level 15
God Stats
0W - 2L
1,309 SR
Queue Stats
15W - 17L
1,482 Elo+
Solo
Jing Wei
Jing Wei
gegstaman
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,430 Elo+
Party 2
Team Averages
Level 20
1,491 SR
1,434 Elo+

VS

Team Averages
Level 20
1,646 SR
1,509 Elo+
Tsukuyomi
Tsukuyomi
Cophmi
Tsukuyomi
Level 15
God Stats
4W - 3L
1,382 SR
Queue Stats
65W - 40L
1,521 Elo+
Solo
Cerberus
Cerberus
DarkAngel24
Cerberus
Level 21
God Stats
44W - 30L
1,602 SR
Queue Stats
80W - 83L
1,461 Elo+
Party 1
Xbalanque
Xbalanque
Darzez
Xbalanque
Level 26
God Stats
17W - 6L
1,655 SR
Queue Stats
105W - 87L
1,515 Elo+
Party 1
Mulan
Mulan
kampicka
Mulan
Level 18
God Stats
5W - 0L
1,878 SR
Queue Stats
47W - 32L
1,495 Elo+
Solo
Anubis
Anubis
kusat
Anubis
Level 18
God Stats
21W - 13L
1,715 SR
Queue Stats
71W - 47L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
10,423
948
12,636
15,788
8,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
AlenSol
Gilgamesh
16
1 / 4 / 4
10,174
925
7,909
19,077
19,876
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
FACKMACKA
Janus
16
3 / 7 / 3
10,955
996
15,491
17,956
5,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Quaner
Terra
16
0 / 5 / 4
10,280
935
2,940
21,360
20,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
gegstaman
Jing Wei
17
4 / 10 / 5
11,285
1,026
14,536
19,643
6,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

103

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cophmi
Tsukuyomi
19
10 / 3 / 18
13,338
1,213
27,086
11,594
5,303
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
DarkAngel24
Cerberus
19
3 / 0 / 19
11,103
1,009
6,185
11,552
12,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Darzez
Xbalanque
19
9 / 1 / 14
12,786
1,162
22,187
9,990
4,343
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
kampicka
Mulan
19
1 / 3 / 20
10,940
995
10,224
15,552
13,750
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
kusat
Anubis
20
7 / 3 / 14
13,452
1,223
25,367
9,948
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
115
10
Kills
30
30
Deaths
10
19
Assists
85
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Gilgamesh
AlenSol
Gilgamesh
1
4
4
0.75
W
Tsukuyomi
Cophmi
Tsukuyomi
10
3
18
6.33
W
Cerberus
DarkAngel24
Cerberus
3
0
19
12.5
W
Xbalanque
Darzez
Xbalanque
9
1
14
16
L
Janus
FACKMACKA
Janus
3
7
3
0.64
L
Terra
Quaner
Terra
0
5
4
0.4
L
Jing Wei
gegstaman
Jing Wei
4
10
5
0.65
W
Mulan
kampicka
Mulan
1
3
20
3.67
W
Anubis
kusat
Anubis
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,512
Damage
91,049
93,824
Taken
58,636
60,866
Mitigated
41,183
15,411
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,636
1,054
2,603
2,642
15,788
8,583
0
5,063
10,631
36,789
0
L
Gilgamesh
AlenSol
Gilgamesh
7,909
1,232
57
431
19,077
19,876
0
6,018
12,731
177
13,888
W
Tsukuyomi
Cophmi
Tsukuyomi
27,086
7,537
0
95
11,594
5,303
0
4,070
7,524
0
46,391
W
Cerberus
DarkAngel24
Cerberus
6,185
170
0
1,667
11,552
12,655
0
7,358
4,194
14,764
0
W
Xbalanque
Darzez
Xbalanque
22,187
13,291
0
0
9,990
4,343
0
5,003
4,987
0
31,847
L
Janus
FACKMACKA
Janus
15,491
541
213
775
17,956
5,310
0
6,770
11,105
42,490
0
L
Terra
Quaner
Terra
2,940
519
4,219
3,352
21,360
20,687
0
3,592
17,562
9,158
0
L
Jing Wei
gegstaman
Jing Wei
14,536
7,684
0
1,119
19,643
6,410
0
9,196
10,243
0
32,832
W
Mulan
kampicka
Mulan
10,224
893
0
924
15,552
13,750
0
9,232
6,320
0
19,301
W
Anubis
kusat
Anubis
25,367
213
0
3,577
9,948
5,132
0
5,581
4,367
75,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,117
Gold Earned
61,619
192
Minions Killed
228
4
Camps Cleared
14
1,094,556
Distance Traveled
1,209,561
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,423
948
69
6
2
227,987
2
L
Gilgamesh
10,174
925
22
2
0
191,770
0
W
Tsukuyomi
13,338
1,213
38
3
3
268,123
0
W
Cerberus
11,103
1,009
27
2
0
260,034
1
W
Xbalanque
12,786
1,162
18
2
0
237,219
1
L
Janus
10,955
996
61
6
0
214,718
0
L
Terra
10,280
935
12
1
1
242,297
3
L
Jing Wei
11,285
1,026
28
3
1
217,784
0
W
Mulan
10,940
995
36
3
1
253,105
0
W
Anubis
13,452
1,223
109
10
10
191,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role