Player Matchup

Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FlameDr4gon
Cthulhu
Level 68
God Stats
1W - 1L
1,236 SR
Queue Stats
5W - 12L
1,252 Elo+
Party 1
Olorun
Olorun
Vantage21
Olorun
Level 128
God Stats
2W - 2L
1,584 SR
Queue Stats
80W - 98L
1,370 Elo+
Solo
Sylvanus
Sylvanus
chrisbakos
Sylvanus
Level 74
God Stats
2W - 3L
1,712 SR
Queue Stats
425W - 511L
1,383 Elo+
Solo
Nemesis
Nemesis
flashash
Nemesis
Level 81
God Stats
3W - 0L
1,761 SR
Queue Stats
66W - 69L
1,421 Elo+
Party 1
Team Averages
Level 99
1,559 SR
1,385 Elo+

VS

Team Averages
Level 82
1,519 SR
1,401 Elo+
Cliodhna
Cliodhna
Bulik5
Cliodhna
Level 122
God Stats
41W - 49L
1,262 SR
Queue Stats
309W - 315L
1,467 Elo+
Solo
Xing Tian
Xing Tian
Coupamuss
Xing Tian
Level 59
God Stats
2W - 1L
1,813 SR
Queue Stats
38W - 44L
1,396 Elo+
Solo
Anubis
Anubis
ErJongan
Anubis
Level 64
God Stats
1W - 2L
1,458 SR
Queue Stats
75W - 98L
1,405 Elo+
Solo
Ullr
Ullr
Laurus2000
Ullr
Level 69
God Stats
1W - 2L
1,610 SR
Queue Stats
15W - 20L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
nasreatt
Sun Wukong
Level 94
God Stats
8W - 8L
1,451 SR
Queue Stats
167W - 180L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
7 / 0 / 0
13,409
583
8,067
6,014
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
FlameDr4gon
Cthulhu
20
1 / 1 / 7
12,572
547
11,859
23,574
17,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Vantage21
Olorun
17
8 / 5 / 4
11,739
510
15,064
16,576
7,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
chrisbakos
Sylvanus
18
3 / 3 / 9
10,862
472
10,999
20,430
24,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
flashash
Nemesis
20
7 / 3 / 2
12,585
547
11,279
18,073
7,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bulik5
Cliodhna
12
2 / 7 / 1
8,545
372
6,255
16,115
5,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Coupamuss
Xing Tian
13
3 / 2 / 5
9,941
432
6,919
20,154
21,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
ErJongan
Anubis
18
2 / 3 / 2
11,152
485
3,731
10,715
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 8 / 2
9,394
408
10,911
13,481
4,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
nasreatt
Sun Wukong
17
2 / 6 / 1
11,007
479
18,843
23,747
31,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
26
Kills
11
12
Deaths
26
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
0
7
L
Cliodhna
Bulik5
Cliodhna
2
7
1
0.36
L
Xing Tian
Coupamuss
Xing Tian
3
2
5
2.75
L
Anubis
ErJongan
Anubis
2
3
2
1
W
Cthulhu
FlameDr4gon
Cthulhu
1
1
7
4.5
L
2
8
2
0.38
W
Olorun
Vantage21
Olorun
8
5
4
2
W
Sylvanus
chrisbakos
Sylvanus
3
3
9
2.5
W
Nemesis
flashash
Nemesis
7
3
2
2.67
L
Sun Wukong
nasreatt
Sun Wukong
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,268
Damage
46,659
84,667
Taken
84,212
60,129
Mitigated
67,158
38,320
Healing
22,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,067
311
0
470
6,014
2,174
749
774
5,092
101,619
0
L
Cliodhna
Bulik5
Cliodhna
6,255
650
0
3,514
16,115
5,729
0
4,527
11,582
0
40,602
L
Xing Tian
Coupamuss
Xing Tian
6,919
1,091
0
4,610
20,154
21,351
29
11,009
8,770
26,059
0
L
Anubis
ErJongan
Anubis
3,731
140
0
5,049
10,715
4,287
0
4,568
5,869
71,339
0
W
Cthulhu
FlameDr4gon
Cthulhu
11,859
2,163
0
13,223
23,574
17,834
0
0
22,001
79,252
0
L
10,911
3,669
0
746
13,481
4,415
687
9,184
4,139
0
60,301
W
Olorun
Vantage21
Olorun
15,064
8,291
317
8,372
16,576
7,728
2,250
4,193
12,235
79,042
12,080
W
Sylvanus
chrisbakos
Sylvanus
10,999
3,575
837
7,245
20,430
24,858
164
5,014
15,380
51,622
15,024
W
Nemesis
flashash
Nemesis
11,279
7,158
0
7,856
18,073
7,535
0
1,493
16,345
0
110,754
L
Sun Wukong
nasreatt
Sun Wukong
18,843
6,393
0
9,062
23,747
31,376
355
12,540
11,079
0
82,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,167
Gold Earned
50,039
714
Minions Killed
547
0
Camps Cleared
0
2,209,097
Distance Traveled
1,916,028
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,409
583
212
9
0
453,369
4
L
Cliodhna
8,545
372
74
3
0
350,483
0
L
Xing Tian
9,941
432
35
2
0
422,071
9
L
Anubis
11,152
485
164
7
0
414,373
9
W
Cthulhu
12,572
547
166
7
0
454,085
4
L
Ullr
9,394
408
109
5
0
331,106
2
W
Olorun
11,739
510
118
5
0
389,594
11
W
Sylvanus
10,862
472
74
3
0
373,404
4
W
Nemesis
12,585
547
144
6
0
538,645
1
L
Sun Wukong
11,007
479
165
7
0
397,995
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role