Player Matchup

Cliodhna
Cliodhna
ChickFiIASauce
Cliodhna
Level 26
God Stats
1W - 7L
1,783 SR
Queue Stats
21W - 23L
1,460 Elo+
Solo
Sylvanus
Sylvanus
WASTELANDER429
Sylvanus
Level 22
God Stats
7W - 5L
1,707 SR
Queue Stats
61W - 71L
1,476 Elo+
Solo
Chiron
Chiron
chitownloud
Chiron
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Jormungandr
Jormungandr
xSaturnx
Jormungandr
Level 29
God Stats
52W - 53L
1,481 SR
Queue Stats
127W - 170L
1,416 Elo+
Solo
Poseidon
Poseidon
zwbbb2
Poseidon
Level 20
God Stats
0W - 1L
1,702 SR
Queue Stats
2W - 8L
1,659 Elo+
Solo
Team Averages
Level 20
1,634 SR
1,456 Elo+

VS

Team Averages
Level 13
1,484 SR
1,463 Elo+
Ravana
Ravana
Boatingeel
Ravana
Level 12
God Stats
10W - 7L
1,500 SR
Queue Stats
67W - 53L
1,391 Elo+
Party 1
Persephone
Persephone
KaFrizz
Persephone
Level 6
God Stats
1W - 1L
1,313 SR
Queue Stats
46W - 31L
1,399 Elo+
Party 1
Sun Wukong
Sun Wukong
MakeMeUnalivePlz
Sun Wukong
Level 29
God Stats
11W - 4L
1,769 SR
Queue Stats
118W - 42L
1,748 Elo+
Solo
Apollo
Apollo
TionWisky
Apollo
Level 7
God Stats
1W - 2L
1,114 SR
Queue Stats
20W - 15L
1,371 Elo+
Solo
Jormungandr
Jormungandr
YourighytDxildo
Jormungandr
Level 13
God Stats
5W - 1L
1,721 SR
Queue Stats
67W - 65L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
19
6 / 4 / 3
11,771
535
11,144
17,156
7,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
17
5 / 3 / 6
10,988
499
11,538
14,182
17,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chiron
12
2 / 4 / 1
8,389
381
4,681
9,646
2,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
xSaturnx
Jormungandr
15
0 / 6 / 6
10,029
456
9,836
17,771
27,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
zwbbb2
Poseidon
14
1 / 7 / 4
9,554
434
5,922
10,776
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Boatingeel
Ravana
18
8 / 2 / 7
11,905
541
11,842
12,062
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
KaFrizz
Persephone
17
1 / 3 / 7
11,484
522
7,553
8,119
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
MakeMeUnalivePlz
Sun Wukong
20
6 / 2 / 4
12,589
572
13,183
18,145
17,920
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
TionWisky
Apollo
17
5 / 5 / 5
10,903
496
6,784
13,941
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
YourighytDxildo
Jormungandr
16
4 / 3 / 11
10,074
458
8,331
15,457
6,217
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
14
Kills
24
24
Deaths
15
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ravana
Boatingeel
Ravana
8
2
7
5.75
L
Cliodhna
6
4
3
1.88
W
Persephone
KaFrizz
Persephone
1
3
7
1.5
W
Sun Wukong
MakeMeUnalivePlz
Sun Wukong
6
2
4
4
W
Apollo
TionWisky
Apollo
5
5
5
1.5
L
Sylvanus
5
3
6
2.67
W
Jormungandr
YourighytDxildo
Jormungandr
4
3
11
3.17
L
Chiron
2
4
1
0.63
L
Jormungandr
xSaturnx
Jormungandr
0
6
6
0.5
L
Poseidon
zwbbb2
Poseidon
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,121
Damage
47,693
69,531
Taken
67,724
58,473
Mitigated
36,427
21,337
Healing
18,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Boatingeel
Ravana
11,842
3,715
769
6,501
12,062
5,056
384
4,176
7,826
45
74,020
L
Cliodhna
11,144
872
0
6,738
17,156
7,884
0
2,254
14,818
0
95,235
W
Persephone
KaFrizz
Persephone
7,553
483
0
2,117
8,119
2,582
2,360
2,399
5,669
60,742
0
W
Sun Wukong
MakeMeUnalivePlz
Sun Wukong
13,183
1,045
0
5,514
18,145
17,920
213
5,516
11,545
16,211
71,549
W
Apollo
TionWisky
Apollo
6,784
3,098
0
1,209
13,941
4,652
1,866
5,265
8,626
0
73,057
L
Sylvanus
11,538
2,437
1,960
4,603
14,182
17,745
140
4,950
9,232
41,664
11,806
W
Jormungandr
YourighytDxildo
Jormungandr
8,331
2,320
0
1,900
15,457
6,217
678
7,792
7,567
35,097
0
L
Chiron
4,681
1,300
750
2,574
9,646
2,842
111
3,200
6,438
0
32,710
L
Jormungandr
xSaturnx
Jormungandr
9,836
1,030
0
3,329
17,771
27,053
987
3,716
13,958
67,464
0
L
Poseidon
zwbbb2
Poseidon
5,922
533
26
1,357
10,776
2,949
184
4,942
5,722
49,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,731
Gold Earned
56,955
523
Minions Killed
591
0
Camps Cleared
0
1,793,879
Distance Traveled
2,188,852
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,905
541
111
5
0
471,118
0
L
Cliodhna
11,771
535
142
6
0
462,195
0
W
Persephone
11,484
522
152
7
0
425,879
0
W
Sun Wukong
12,589
572
171
8
0
428,278
1
W
Apollo
10,903
496
111
5
0
410,996
6
L
Sylvanus
10,988
499
91
4
0
351,719
1
W
Jormungandr
10,074
458
46
2
0
452,581
4
L
Chiron
8,389
381
55
3
0
266,250
0
L
Jormungandr
10,029
456
139
6
0
383,170
2
L
Poseidon
9,554
434
96
4
0
330,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role