Player Matchup

Thor
Thor
Circus Baby 232
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,167 Elo+
Party 1
Ah Puch
Ah Puch
Drizzybacon
Ah Puch
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,288 Elo+
Party 1
Gilgamesh
Gilgamesh
noobstorm187
Gilgamesh
Level 122
God Stats
18W - 9L
1,479 SR
Queue Stats
90W - 105L
1,327 Elo+
Solo
Team Averages
Level 69
1,493 SR
1,261 Elo+

VS

Team Averages
Level 107
1,363 SR
1,339 Elo+
Sylvanus
Sylvanus
TaylorAC39
Sylvanus
Level 144
God Stats
1W - 3L
1,232 SR
Queue Stats
190W - 231L
1,375 Elo+
Party 2
Skadi
Skadi
Zelizen
Skadi
Level 108
God Stats
6W - 11L
1,364 SR
Queue Stats
185W - 271L
1,262 Elo+
Solo
Cliodhna
Cliodhna
duccy momo
Cliodhna
Level 69
God Stats
2W - 6L
1,493 SR
Queue Stats
177W - 217L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 15 / 11
13,381
608
4,783
21,028
4,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Drizzybacon
Ah Puch
19
9 / 5 / 9
15,843
720
31,171
18,284
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
noobstorm187
Gilgamesh
19
11 / 0 / 10
15,981
726
26,596
25,154
22,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
TaylorAC39
Sylvanus
17
3 / 3 / 11
13,030
592
11,415
28,980
37,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Skadi
Zelizen
Skadi
17
6 / 12 / 9
14,244
647
14,368
23,543
8,836
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
duccy momo
Cliodhna
17
11 / 6 / 8
14,687
668
24,888
20,791
8,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
48
21
Kills
20
20
Deaths
21
30
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
15
11
0.43
W
Ah Puch
Drizzybacon
Ah Puch
9
5
9
2.7
L
Sylvanus
TaylorAC39
Sylvanus
3
3
11
2.83
L
Skadi
Zelizen
Skadi
6
12
9
0.88
L
Cliodhna
duccy momo
Cliodhna
11
6
8
2.5
W
Gilgamesh
noobstorm187
Gilgamesh
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,550
Damage
50,671
64,466
Taken
73,314
32,970
Mitigated
55,508
7,144
Healing
12,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,783
957
0
16
21,028
4,867
0
2,740
18,288
0
13,722
W
Ah Puch
Drizzybacon
Ah Puch
31,171
1,613
0
1,989
18,284
5,482
1,819
4,811
13,473
90,760
0
L
Sylvanus
TaylorAC39
Sylvanus
11,415
2,111
1,867
7,547
28,980
37,684
507
12,896
14,929
33,665
6,231
L
Skadi
Zelizen
Skadi
14,368
8,209
0
1,846
23,543
8,836
55
9,849
13,273
0
54,412
L
Cliodhna
duccy momo
Cliodhna
24,888
1,049
0
1,428
20,791
8,988
1,261
9,161
11,062
0
63,948
W
Gilgamesh
noobstorm187
Gilgamesh
26,596
5,830
0
5,139
25,154
22,621
898
3,589
21,565
0
57,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,205
Gold Earned
41,961
234
Minions Killed
227
7
Camps Cleared
7
1,228,073
Distance Traveled
1,053,777
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,381
608
12
1
0
369,504
0
W
Ah Puch
15,843
720
162
7
3
391,593
2
L
Sylvanus
13,030
592
70
3
3
359,339
0
L
Skadi
14,244
647
90
4
2
290,812
2
L
Cliodhna
14,687
668
67
3
2
403,626
1
W
Gilgamesh
15,981
726
60
3
4
466,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role