Player Matchup

Heimdallr
Heimdallr
LordBleat
Heimdallr
Level 22
God Stats
24W - 26L
1,453 SR
Queue Stats
118W - 107L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
MexI1x
Danzaburou
Level 15
God Stats
2W - 1L
1,818 SR
Queue Stats
47W - 64L
1,394 Elo+
Solo
Geb
Geb
WishfulEnigma
Geb
Level 57
God Stats
4W - 6L
1,482 SR
Queue Stats
83W - 80L
1,503 Elo+
Party 1
Team Averages
Level 31
1,584 SR
1,479 Elo+

VS

Team Averages
Level 24
1,442 SR
1,408 Elo+
Arachne
Arachne
IReadMindz
Arachne
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Th3Wh1T3
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,326 SR
Queue Stats
3W - 12L
1,192 Elo+
Solo
Agni
Agni
grg28
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LordBleat
Heimdallr
15
5 / 3 / 12
10,789
719
10,026
10,315
4,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Danzaburou
MexI1x
Danzaburou
15
7 / 2 / 8
11,515
768
7,117
9,027
3,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

15
7 / 3 / 11
11,803
787
13,825
19,771
19,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IReadMindz
Arachne
13
3 / 8 / 4
9,690
646
3,736
13,179
10,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Th3Wh1T3
Morgan Le Fay
13
4 / 4 / 3
9,522
635
13,745
13,389
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Agni
grg28
Agni
12
1 / 7 / 2
8,645
576
5,871
11,447
4,063
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
19
Kills
8
8
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
IReadMindz
Arachne
3
8
4
0.63
W
Heimdallr
LordBleat
Heimdallr
5
3
12
3.67
W
Danzaburou
MexI1x
Danzaburou
7
2
8
5.5
L
Morgan Le Fay
Th3Wh1T3
Morgan Le Fay
4
4
3
1.38
W
7
3
11
4.17
L
Agni
grg28
Agni
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,968
Damage
23,352
39,113
Taken
38,015
27,200
Mitigated
19,533
8,953
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
IReadMindz
Arachne
3,736
2,346
0
1,962
13,179
10,047
263
3,844
9,335
0
15,280
W
Heimdallr
LordBleat
Heimdallr
10,026
3,415
0
1,333
10,315
4,168
1,842
6,987
3,328
0
43,913
W
Danzaburou
MexI1x
Danzaburou
7,117
3,054
0
2,328
9,027
3,567
1,203
6,281
2,746
0
41,139
L
Morgan Le Fay
Th3Wh1T3
Morgan Le Fay
13,745
3,108
0
1,078
13,389
5,423
0
4,517
8,872
36,932
0
W
13,825
2,923
0
5,292
19,771
19,465
0
6,951
12,820
32,786
0
L
Agni
grg28
Agni
5,871
840
273
1,277
11,447
4,063
43
6,085
5,362
22,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,107
Gold Earned
27,857
179
Minions Killed
113
9
Camps Cleared
3
758,062
Distance Traveled
775,171
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,690
646
33
2
1
200,102
1
W
Heimdallr
10,789
719
64
4
4
259,934
2
W
Danzaburou
11,515
768
85
6
3
233,898
2
L
Morgan Le Fay
9,522
635
46
3
0
316,218
2
W
Geb
11,803
787
30
2
2
264,230
4
L
Agni
8,645
576
34
2
2
258,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role