Player Matchup

Ravana
Ravana
 
Ravana
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Washingtub4546
Freya
Level 48
God Stats
14W - 12L
1,696 SR
Queue Stats
381W - 352L
1,526 Elo+
Solo
Neith
Neith
XDivine-GodZ
Neith
Level 36
God Stats
16W - 15L
1,476 SR
Queue Stats
163W - 138L
1,481 Elo+
Solo
Team Averages
Level 60
1,534 SR
1,501 Elo+

VS

Team Averages
Level 49
1,541 SR
1,537 Elo+
Hercules
Hercules
EviL Spudy
Hercules
Level 105
God Stats
3W - 6L
1,535 SR
Queue Stats
204W - 176L
1,571 Elo+
Party 2
Anubis
Anubis
EviL-Pinder
Anubis
Level 45
God Stats
7W - 9L
1,509 SR
Queue Stats
334W - 255L
1,591 Elo+
Party 2
Jormungandr
Jormungandr
ItzRainingBen
Jormungandr
Level 48
God Stats
14W - 6L
1,582 SR
Queue Stats
462W - 402L
1,574 Elo+
Party 2
Artemis
Artemis
evilpalmzz
Artemis
Level 17
God Stats
17W - 15L
1,504 SR
Queue Stats
48W - 41L
1,529 Elo+
Party 2
Cliodhna
Cliodhna
necrodragon13212
Cliodhna
Level 31
God Stats
5W - 7L
1,573 SR
Queue Stats
152W - 175L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
13 / 1 / 2
10,037
627
12,405
8,544
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
 
Chronos
13
0 / 2 / 7
8,183
511
2,835
11,249
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
 
Cerberus
12
2 / 2 / 5
7,755
485
5,017
13,053
11,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 3 / 2
8,402
525
2,164
8,244
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 2 / 6
8,980
561
8,066
8,026
2,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EviL Spudy
Hercules
12
3 / 5 / 3
7,699
481
8,207
16,411
5,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
4 / 4 / 3
8,587
537
8,930
9,597
4,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
ItzRainingBen
Jormungandr
13
2 / 3 / 2
7,489
468
6,554
9,056
4,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
evilpalmzz
Artemis
12
1 / 3 / 0
6,917
432
3,742
7,702
1,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

4
0 / 2 / 1
5,053
316
709
2,468
420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
17
Kills
10
10
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
13
1
2
14
W
Chronos
 
Chronos
0
2
7
1.75
W
Cerberus
 
Cerberus
2
2
5
2.25
L
Hercules
EviL Spudy
Hercules
3
5
3
0.9
L
Anubis
4
4
3
1.38
L
Jormungandr
ItzRainingBen
Jormungandr
2
3
2
1
W
0
3
2
0.33
W
2
2
6
2.5
L
Artemis
evilpalmzz
Artemis
1
3
0
0.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,487
Damage
28,142
49,116
Taken
45,234
23,688
Mitigated
17,817
16,986
Healing
13,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
12,405
3,863
0
2,879
8,544
3,519
375
2,313
6,231
0
58,224
W
Chronos
 
Chronos
2,835
1,028
0
3,161
11,249
3,692
1,572
5,638
5,611
42,188
0
W
Cerberus
 
Cerberus
5,017
298
299
2,973
13,053
11,026
0
2,262
10,791
22,517
0
L
Hercules
EviL Spudy
Hercules
8,207
3,858
0
5,370
16,411
5,956
50
4,134
12,180
0
43,634
L
Anubis
8,930
365
0
3,923
9,597
4,591
391
3,049
6,448
54,807
0
L
Jormungandr
ItzRainingBen
Jormungandr
6,554
2,004
0
1,663
9,056
4,863
202
1,293
7,707
42,374
0
W
2,164
572
0
3,631
8,244
2,737
1,940
3,547
4,697
44,587
5,525
W
8,066
3,776
0
4,043
8,026
2,714
230
1,724
6,302
0
62,294
L
Artemis
evilpalmzz
Artemis
3,742
1,801
0
1,663
7,702
1,987
0
907
6,795
0
36,810
L
709
206
0
922
2,468
420
0
48
2,386
0
6,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,357
Gold Earned
35,745
473
Minions Killed
354
0
Camps Cleared
0
1,464,499
Distance Traveled
1,188,086
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,037
627
111
7
0
312,757
8
W
Chronos
8,183
511
94
6
0
292,309
0
W
Cerberus
7,755
485
42
3
0
293,560
4
L
Hercules
7,699
481
75
5
0
307,030
4
L
Anubis
8,587
537
105
7
0
280,884
3
L
Jormungandr
7,489
468
76
5
0
246,417
3
W
Freya
8,402
525
101
6
0
292,969
3
W
Neith
8,980
561
125
8
0
272,904
5
L
Artemis
6,917
432
78
5
0
270,446
5
L
Cliodhna
5,053
316
20
1
0
83,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role