Player Matchup

Ymir
Ymir
Fozy_Star
Ymir
Level 3
God Stats
8W - 7L
1,500 SR
Queue Stats
156W - 172L
1,390 Elo+
Party 2
Bakasura
Bakasura
NeMoVenom
Bakasura
Level 8
God Stats
3W - 10L
1,225 SR
Queue Stats
88W - 98L
1,199 Elo+
Party 2
Tiamat
Tiamat
Quilahe
Tiamat
Level 13
God Stats
5W - 7L
1,500 SR
Queue Stats
98W - 108L
1,280 Elo+
Party 2
Anhur
Anhur
YA-DankaPe
Anhur
Level 11
God Stats
5W - 6L
1,568 SR
Queue Stats
84W - 118L
1,242 Elo+
Party 2
Artemis
Artemis
one1ove1
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,459 SR
1,322 Elo+

VS

Team Averages
Level 8
1,448 SR
1,360 Elo+
Bellona
Bellona
Milessa1610
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thoth
Thoth
OvniShaman
Thoth
Level 15
God Stats
1W - 2L
1,703 SR
Queue Stats
57W - 76L
1,241 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SebbyBebbins
Tsukuyomi
Level 5
God Stats
0W - 5L
1,073 SR
Queue Stats
3W - 6L
1,304 Elo+
Solo
Hera
Hera
SolitaryWitch
Hera
Level 15
God Stats
9W - 7L
1,463 SR
Queue Stats
56W - 74L
1,256 Elo+
Party 1
Ymir
Ymir
Wertylane1993
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 3 / 8
9,437
524
3,317
11,646
13,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
NeMoVenom
Bakasura
16
8 / 4 / 3
9,887
549
7,623
12,916
5,586
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Quilahe
Tiamat
15
4 / 4 / 10
9,469
526
4,661
11,454
5,988
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
16
5 / 0 / 3
9,856
548
6,261
10,585
3,510
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Artemis
one1ove1
Artemis
16
13 / 5 / 3
10,358
575
13,443
10,413
3,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Milessa1610
Bellona
9
0 / 9 / 2
6,639
369
2,229
12,485
9,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
14
8 / 8 / 6
9,712
540
10,230
11,397
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
SebbyBebbins
Tsukuyomi
14
7 / 5 / 0
9,752
542
7,813
10,568
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 4 / 0
7,542
419
8,283
5,892
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 8 / 6
7,442
413
3,218
12,559
9,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
32
Kills
16
16
Deaths
34
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
3
8
2
L
Bellona
Milessa1610
Bellona
0
9
2
0.11
W
Bakasura
NeMoVenom
Bakasura
8
4
3
2.38
L
Thoth
8
8
6
1.38
W
Tiamat
Quilahe
Tiamat
4
4
10
2.25
L
Tsukuyomi
SebbyBebbins
Tsukuyomi
7
5
0
1.4
L
1
4
0
0.25
L
0
8
6
0.38
W
Anhur
5
0
3
6.5
W
Artemis
one1ove1
Artemis
13
5
3
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,305
Damage
31,773
57,014
Taken
52,901
31,891
Mitigated
28,674
14,684
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,317
910
0
1,338
11,646
13,275
1,429
4,252
7,188
37,318
0
L
Bellona
Milessa1610
Bellona
2,229
426
0
612
12,485
9,730
394
748
11,560
7,653
20,146
W
Bakasura
NeMoVenom
Bakasura
7,623
5,129
0
3,481
12,916
5,586
3,046
3,767
8,765
0
29,774
L
Thoth
10,230
675
0
1,312
11,397
3,122
109
1,647
9,599
35,992
0
W
Tiamat
Quilahe
Tiamat
4,661
437
0
3,404
11,454
5,988
18
3,054
8,092
49,285
0
L
Tsukuyomi
SebbyBebbins
Tsukuyomi
7,813
2,901
0
1,248
10,568
4,560
0
1,589
8,704
0
45,201
L
8,283
1,669
0
94
5,892
1,389
384
170
5,328
44,084
0
L
3,218
1,056
0
657
12,559
9,873
112
3,824
8,560
18,118
0
W
Anhur
6,261
2,817
0
4,777
10,585
3,510
1,934
5,889
4,164
0
59,444
W
Artemis
one1ove1
Artemis
13,443
7,812
0
1,684
10,413
3,532
3,632
3,915
6,388
0
56,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,007
Gold Earned
41,087
441
Minions Killed
305
0
Camps Cleared
0
1,671,992
Distance Traveled
1,336,063
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,437
524
66
4
0
319,171
0
L
Bellona
6,639
369
58
3
0
198,658
2
W
Bakasura
9,887
549
86
5
0
361,516
0
L
Thoth
9,712
540
60
3
0
279,731
0
W
Tiamat
9,469
526
83
5
0
384,993
1
L
Tsukuyomi
9,752
542
77
4
0
351,115
1
L
Hera
7,542
419
79
4
0
263,361
4
L
Ymir
7,442
413
31
2
0
243,198
3
W
Anhur
9,856
548
104
6
0
309,820
0
W
Artemis
10,358
575
102
6
0
296,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role