Player Matchup

Charybdis
Charybdis
Masters
DarkPls
Charybdis
Masters
Level 160
God Stats
4W - 12L
1,899 SR
Queue Stats
361W - 313L
3,043 MMR
Solo
Tiamat
Tiamat
Masters
GetOutMeSwamps
Tiamat
Masters
Level 148
God Stats
2W - 3L
1,568 SR
Queue Stats
192W - 208L
2,646 MMR
Solo
Sylvanus
Sylvanus
Masters
Koea
Sylvanus
Masters
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
2,607 MMR
Solo
Hercules
Hercules
Diamond I
Typer750LI
Hercules
Diamond I
Level 84
God Stats
23W - 25L
1,616 SR
Queue Stats
230W - 213L
2,647 MMR
Solo
Mercury
Mercury
Masters
zNiv
Mercury
Masters
Level 159
God Stats
16W - 9L
1,675 SR
Queue Stats
221W - 222L
2,555 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 141
1,651 SR
2,699 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,649 SR
2,465 MMR
Ymir
Ymir
Diamond I
 
Ymir
Diamond I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Masters
Anazar
Persephone
Masters
Level 157
God Stats
11W - 15L
1,506 SR
Queue Stats
866W - 843L
3,032 MMR
Solo
Apollo
Apollo
Masters
Eatzz
Apollo
Masters
Level 150
God Stats
31W - 31L
1,656 SR
Queue Stats
835W - 804L
2,874 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
Levi
Gilgamesh
Diamond II
Level 156
God Stats
2W - 1L
1,721 SR
Queue Stats
125W - 105L
2,444 MMR
Party 1
Cernunnos
Cernunnos
Masters
Slubabubba
Cernunnos
Masters
Level 156
God Stats
26W - 13L
1,861 SR
Queue Stats
420W - 398L
2,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarkPls
Charybdis
18
7 / 6 / 0
11,020
525
11,930
16,737
5,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 9 / 3
8,855
422
9,001
14,955
8,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Koea
Sylvanus
13
1 / 7 / 5
8,816
420
10,378
18,501
23,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Typer750LI
Hercules
13
0 / 4 / 3
7,976
380
4,293
17,682
17,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
zNiv
Mercury
18
5 / 5 / 5
10,962
522
10,539
16,890
6,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
UllrOdinArtioLokiGeb

VS

Bans
SetSobekYemojaHou YiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
6 / 1 / 10
12,979
618
14,561
16,420
17,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Anazar
Persephone
20
5 / 3 / 9
13,991
666
11,670
10,137
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
Eatzz
Apollo
20
16 / 2 / 7
14,556
693
18,977
16,665
5,863
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Levi
Gilgamesh
15
1 / 5 / 18
10,317
491
9,691
17,992
13,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Slubabubba
Cernunnos
19
3 / 4 / 7
12,652
602
12,452
18,735
6,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
14
Kills
31
31
Deaths
15
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
1
10
11
W
Persephone
Anazar
Persephone
5
3
9
3.17
L
Charybdis
DarkPls
Charybdis
7
6
0
1.17
W
Apollo
Eatzz
Apollo
16
2
7
9.75
L
1
9
3
0.28
L
Sylvanus
Koea
Sylvanus
1
7
5
0.5
W
Gilgamesh
Levi
Gilgamesh
1
5
18
2
W
Cernunnos
Slubabubba
Cernunnos
3
4
7
1.63
L
Hercules
Typer750LI
Hercules
0
4
3
0.38
L
Mercury
zNiv
Mercury
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,141
Damage
67,351
84,765
Taken
79,949
62,157
Mitigated
46,097
21,261
Healing
28,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
14,561
4,210
0
7,910
16,420
17,038
99
4,507
11,698
82,616
6,298
W
Persephone
Anazar
Persephone
11,670
947
0
2,566
10,137
3,651
2,193
2,649
7,435
110,555
0
L
Charybdis
DarkPls
Charybdis
11,930
5,816
0
3,680
16,737
5,639
771
1,703
15,034
0
84,556
W
Apollo
Eatzz
Apollo
18,977
13,135
0
8,640
16,665
5,863
923
4,640
11,753
0
120,569
L
9,001
612
0
1,769
14,955
8,757
0
5,802
9,153
48,605
0
L
Sylvanus
Koea
Sylvanus
10,378
427
826
4,304
18,501
23,936
0
4,930
13,571
27,123
0
W
Gilgamesh
Levi
Gilgamesh
9,691
2,471
0
2,956
17,992
13,265
266
5,854
10,572
0
42,290
W
Cernunnos
Slubabubba
Cernunnos
12,452
6,706
0
6,043
18,735
6,280
7,043
1,591
17,144
0
99,017
L
Hercules
Typer750LI
Hercules
4,293
857
0
5,940
17,682
17,205
0
8,607
9,075
0
38,696
L
Mercury
zNiv
Mercury
10,539
5,062
0
4,742
16,890
6,620
0
4,493
12,397
0
85,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,629
Gold Earned
64,495
526
Minions Killed
730
0
Camps Cleared
0
1,932,042
Distance Traveled
2,194,382
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,979
618
136
6
0
444,765
5
W
Persephone
13,991
666
204
10
0
420,856
8
L
Charybdis
11,020
525
148
7
0
348,280
4
W
Apollo
14,556
693
173
8
0
500,926
2
L
Tiamat
8,855
422
124
6
0
349,288
4
L
Sylvanus
8,816
420
32
2
0
371,466
0
W
Gilgamesh
10,317
491
61
3
0
437,624
4
W
Cernunnos
12,652
602
156
7
0
390,211
5
L
Hercules
7,976
380
72
3
0
391,180
10
L
Mercury
10,962
522
150
7
0
471,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role