Player Matchup

Chronos
Chronos
ColDD9
Chronos
Level 13
God Stats
1W - 1L
1,303 SR
Queue Stats
24W - 19L
1,584 Elo+
Party 1
Bacchus
Bacchus
abacatecatecate
Bacchus
Level 48
God Stats
25W - 18L
1,617 SR
Queue Stats
66W - 49L
1,552 Elo+
Party 1
Chaac
Chaac
byDRAGON
Chaac
Level 44
God Stats
6W - 5L
1,569 SR
Queue Stats
61W - 46L
1,565 Elo+
Party 1
Jing Wei
Jing Wei
latazo_robusto
Jing Wei
Level 29
God Stats
5W - 2L
1,401 SR
Queue Stats
158W - 186L
1,390 Elo+
Solo
Kali
Kali
playerk
Kali
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Team Averages
Level 28
1,478 SR
1,518 Elo+

VS

Team Averages
Level 24
1,451 SR
1,447 Elo+
Charybdis
Charybdis
HypeZinh
Charybdis
Level 25
God Stats
2W - 5L
1,407 SR
Queue Stats
56W - 39L
1,473 Elo+
Party 2
He Bo
He Bo
Rolewest
He Bo
Level 27
God Stats
2W - 2L
1,515 SR
Queue Stats
66W - 58L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
YShep04
Gilgamesh
Level 29
God Stats
5W - 6L
1,429 SR
Queue Stats
76W - 69L
1,461 Elo+
Party 2
Cliodhna
Cliodhna
inkking25110
Cliodhna
Level 8
God Stats
9W - 12L
1,301 SR
Queue Stats
20W - 24L
1,399 Elo+
Solo
Odin
Odin
xerebeb3u
Odin
Level 29
God Stats
4W - 4L
1,605 SR
Queue Stats
88W - 78L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ColDD9
Chronos
11
4 / 2 / 3
7,538
503
7,191
7,301
2,583
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 2 / 5
8,215
548
7,455
8,010
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chaac
byDRAGON
Chaac
14
3 / 0 / 3
8,096
540
9,819
8,864
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
11
1 / 3 / 3
6,847
456
3,716
7,898
2,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
playerk
Kali
8
0 / 7 / 2
5,630
375
1,509
7,750
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HypeZinh
Charybdis
10
2 / 2 / 1
6,600
440
4,329
5,875
1,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Rolewest
He Bo
11
6 / 3 / 2
7,027
468
6,097
5,633
1,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
YShep04
Gilgamesh
9
3 / 4 / 2
6,881
459
5,200
12,999
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
inkking25110
Cliodhna
12
2 / 2 / 5
7,161
477
4,588
8,686
3,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
11
1 / 3 / 2
6,538
436
3,112
9,721
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
14
Kills
14
14
Deaths
14
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
ColDD9
Chronos
4
2
3
2.75
L
Charybdis
HypeZinh
Charybdis
2
2
1
1.25
L
He Bo
Rolewest
He Bo
6
3
2
2.33
L
Gilgamesh
YShep04
Gilgamesh
3
4
2
1
W
6
2
5
4.25
W
Chaac
byDRAGON
Chaac
3
0
3
4.5
L
Cliodhna
inkking25110
Cliodhna
2
2
5
2.25
W
Jing Wei
1
3
3
0.83
W
Kali
playerk
Kali
0
7
2
0.14
L
Odin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,690
Damage
23,326
39,823
Taken
42,914
22,572
Mitigated
18,834
11,691
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ColDD9
Chronos
7,191
3,290
302
2,815
7,301
2,583
300
2,404
4,844
33,207
0
L
Charybdis
HypeZinh
Charybdis
4,329
1,978
0
1,096
5,875
1,778
214
2,728
3,147
0
32,825
L
He Bo
Rolewest
He Bo
6,097
464
0
1,071
5,633
1,846
0
2,528
3,056
22,996
0
L
Gilgamesh
YShep04
Gilgamesh
5,200
1,114
0
1,152
12,999
6,779
10
7,008
5,894
0
12,157
W
7,455
998
0
2,451
8,010
7,319
0
494
7,516
24,997
0
W
Chaac
byDRAGON
Chaac
9,819
627
0
3,336
8,864
7,447
0
1,452
6,994
9,029
43,337
L
Cliodhna
inkking25110
Cliodhna
4,588
638
0
1,119
8,686
3,585
0
1,750
6,799
0
39,279
W
Jing Wei
3,716
2,273
0
1,856
7,898
2,158
166
369
7,529
0
40,093
W
Kali
playerk
Kali
1,509
798
0
931
7,750
3,065
128
1,378
6,249
0
16,793
L
Odin
3,112
298
0
2,376
9,721
4,846
0
2,041
6,867
0
27,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,326
Gold Earned
34,207
276
Minions Killed
255
0
Camps Cleared
0
1,431,678
Distance Traveled
1,393,318
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,538
503
63
4
0
266,307
0
L
Charybdis
6,600
440
65
4
0
245,287
2
L
He Bo
7,027
468
49
3
0
277,903
0
L
Gilgamesh
6,881
459
10
1
0
295,492
3
W
Bacchus
8,215
548
38
3
0
291,004
4
W
Chaac
8,096
540
83
6
0
335,856
3
L
Cliodhna
7,161
477
76
5
0
328,329
0
W
Jing Wei
6,847
456
62
4
0
281,169
2
W
Kali
5,630
375
30
2
0
257,342
2
L
Odin
6,538
436
55
4
0
246,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role