Player Matchup

Cernunnos
Cernunnos
BepMNweAb
Cernunnos
Level 29
God Stats
77W - 67L
1,547 SR
Queue Stats
159W - 182L
1,364 Elo+
Solo
Achilles
Achilles
Ethan-Lenzo7
Achilles
Level 27
God Stats
12W - 21L
1,222 SR
Queue Stats
59W - 66L
1,380 Elo+
Solo
Hera
Hera
cskaan
Hera
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 68L
1,412 Elo+
Solo
Cliodhna
Cliodhna
dexter_Chili
Cliodhna
Level 28
God Stats
13W - 6L
1,500 SR
Queue Stats
219W - 151L
1,554 Elo+
Solo
Hachiman
Hachiman
kxngRaiiNeN
Hachiman
Level 14
God Stats
22W - 10L
1,821 SR
Queue Stats
117W - 95L
1,467 Elo+
Solo
Team Averages
Level 22
1,518 SR
1,435 Elo+

VS

Team Averages
Level 28
1,485 SR
1,489 Elo+
Aphrodite
Aphrodite
AidraFoxy
Aphrodite
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
67W - 60L
1,632 Elo+
Party 1
Hercules
Hercules
ExoSensei
Hercules
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 75L
1,410 Elo+
Solo
Kali
Kali
Hess_Jr
Kali
Level 4
God Stats
0W - 2L
1,319 SR
Queue Stats
2W - 2L
1,559 Elo+
Solo
Cliodhna
Cliodhna
OPM-Slavik-Ha
Cliodhna
Level 91
God Stats
8W - 5L
1,664 SR
Queue Stats
64W - 75L
1,416 Elo+
Party 1
Vulcan
Vulcan
biology121
Vulcan
Level 13
God Stats
1W - 8L
1,444 SR
Queue Stats
12W - 35L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BepMNweAb
Cernunnos
20
5 / 3 / 5
14,876
595
19,071
22,902
9,905
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Ethan-Lenzo7
Achilles
20
13 / 2 / 7
14,202
568
17,523
20,317
24,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
cskaan
Hera
14
1 / 10 / 5
10,265
411
3,392
14,556
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
dexter_Chili
Cliodhna
20
10 / 2 / 6
13,631
545
17,690
18,747
8,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
kxngRaiiNeN
Hachiman
20
5 / 3 / 7
13,078
523
10,218
15,371
5,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AidraFoxy
Aphrodite
20
8 / 4 / 10
13,345
534
15,486
19,296
7,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ExoSensei
Hercules
16
1 / 4 / 7
10,744
430
5,401
22,108
21,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
Hess_Jr
Kali
8
0 / 8 / 1
7,176
287
2,614
9,203
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
OPM-Slavik-Ha
Cliodhna
19
10 / 7 / 7
13,114
525
15,820
22,518
9,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
biology121
Vulcan
14
0 / 11 / 5
8,668
347
9,219
14,480
3,369
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
49
34
Kills
19
20
Deaths
34
30
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AidraFoxy
Aphrodite
8
4
10
3.25
W
Cernunnos
BepMNweAb
Cernunnos
5
3
5
2.5
W
Achilles
Ethan-Lenzo7
Achilles
13
2
7
8.25
L
Hercules
ExoSensei
Hercules
1
4
7
1.13
L
Kali
Hess_Jr
Kali
0
8
1
0.06
L
Cliodhna
OPM-Slavik-Ha
Cliodhna
10
7
7
1.93
L
Vulcan
biology121
Vulcan
0
11
5
0.23
W
Hera
cskaan
Hera
1
10
5
0.35
W
Cliodhna
dexter_Chili
Cliodhna
10
2
6
6.5
W
Hachiman
kxngRaiiNeN
Hachiman
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,894
Damage
48,540
91,893
Taken
87,605
52,149
Mitigated
44,759
36,935
Healing
23,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AidraFoxy
Aphrodite
15,486
2,146
4,913
10,966
19,296
7,094
1,732
639
18,489
89,291
0
W
Cernunnos
BepMNweAb
Cernunnos
19,071
12,466
0
13,813
22,902
9,905
8,040
4,810
17,884
0
131,852
W
Achilles
Ethan-Lenzo7
Achilles
17,523
4,786
0
9,488
20,317
24,136
627
5,367
14,875
0
81,183
L
Hercules
ExoSensei
Hercules
5,401
848
0
3,684
22,108
21,554
0
1,075
20,993
0
35,803
L
Kali
Hess_Jr
Kali
2,614
1,162
0
961
9,203
3,015
0
452
8,687
0
12,679
L
Cliodhna
OPM-Slavik-Ha
Cliodhna
15,820
2,587
0
2,427
22,518
9,727
1,568
504
21,896
0
76,277
L
Vulcan
biology121
Vulcan
9,219
2,604
0
823
14,480
3,369
388
292
14,148
33,975
0
W
Hera
cskaan
Hera
3,392
1,258
82
688
14,556
4,397
1,577
6,267
8,033
15,325
0
W
Cliodhna
dexter_Chili
Cliodhna
17,690
2,235
0
6,079
18,747
8,081
2,075
4,272
14,409
0
120,448
W
Hachiman
kxngRaiiNeN
Hachiman
10,218
3,857
0
6,785
15,371
5,630
3,075
4,812
10,461
0
118,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,052
Gold Earned
53,047
662
Minions Killed
413
0
Camps Cleared
0
2,272,374
Distance Traveled
2,000,070
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,345
534
170
7
0
459,024
3
W
Cernunnos
14,876
595
218
9
0
417,564
4
W
Achilles
14,202
568
121
5
0
501,618
1
L
Hercules
10,744
430
52
2
0
479,674
0
L
Kali
7,176
287
21
1
0
208,318
0
L
Cliodhna
13,114
525
111
4
0
436,398
0
L
Vulcan
8,668
347
59
2
0
416,656
0
W
Hera
10,265
411
32
1
0
342,046
0
W
Cliodhna
13,631
545
144
6
0
577,965
4
W
Hachiman
13,078
523
147
6
0
433,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role