Player Matchup

Ullr
Ullr
ImGrievous
Ullr
Level 136
God Stats
5W - 7L
1,510 SR
Queue Stats
669W - 673L
1,557 Elo+
Solo
Jormungandr
Jormungandr
ItsModin
Jormungandr
Level 158
God Stats
1W - 1L
1,318 SR
Queue Stats
145W - 122L
1,621 Elo+
Solo
Skadi
Skadi
Saghiee
Skadi
Level 154
God Stats
2W - 2L
1,655 SR
Queue Stats
74W - 39L
1,731 Elo+
Party 1
Thoth
Thoth
SgtSoftPaws
Thoth
Level 158
God Stats
0W - 5L
1,449 SR
Queue Stats
195W - 160L
1,638 Elo+
Solo
Athena
Athena
cclleemmmmeerr
Athena
Level 155
God Stats
6W - 2L
1,801 SR
Queue Stats
332W - 238L
1,619 Elo+
Party 1
Team Averages
Level 152
1,547 SR
1,633 Elo+

VS

Team Averages
Level 156
1,554 SR
1,598 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Excepshun
Tiamat
Level 160
God Stats
6W - 7L
1,750 SR
Queue Stats
631W - 633L
1,602 Elo+
Solo
Sun Wukong
Sun Wukong
MrSillyGoose12
Sun Wukong
Level 152
God Stats
3W - 4L
1,410 SR
Queue Stats
363W - 355L
1,637 Elo+
Solo
Hercules
Hercules
Wucas
Hercules
Level 160
God Stats
17W - 12L
1,609 SR
Queue Stats
1,009W - 988L
1,609 Elo+
Solo
Cernunnos
Cernunnos
eIeA
Cernunnos
Level 160
God Stats
3W - 1L
1,503 SR
Queue Stats
180W - 193L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
7,512
751
7,525
9,800
4,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
ItsModin
Jormungandr
12
1 / 8 / 5
7,541
754
9,124
15,680
15,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Saghiee
Skadi
15
3 / 5 / 8
8,135
814
10,828
9,842
4,159
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 4 / 4
8,875
888
17,011
12,013
4,740
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 4 / 8
7,500
750
6,464
15,631
14,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 4 / 12
7,883
788
12,204
11,074
4,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Excepshun
Tiamat
17
9 / 3 / 11
9,875
988
14,994
11,752
9,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
MrSillyGoose12
Sun Wukong
15
3 / 2 / 21
9,441
944
9,193
17,601
17,719
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
Wucas
Hercules
15
4 / 2 / 19
9,132
913
6,577
21,241
19,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
eIeA
Cernunnos
16
8 / 2 / 13
9,566
957
13,724
12,066
5,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
101
13
Kills
25
25
Deaths
13
31
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
4
12
1.75
W
Tiamat
Excepshun
Tiamat
9
3
11
4.83
L
2
4
6
1.25
L
Jormungandr
ItsModin
Jormungandr
1
8
5
0.44
W
Sun Wukong
MrSillyGoose12
Sun Wukong
3
2
21
6.75
L
Skadi
Saghiee
Skadi
3
5
8
1.4
L
7
4
4
2.25
W
Hercules
Wucas
Hercules
4
2
19
6.75
L
0
4
8
1
W
Cernunnos
eIeA
Cernunnos
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,952
Damage
56,692
62,966
Taken
73,734
43,544
Mitigated
56,254
10,330
Healing
30,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,204
1,604
1,616
2,354
11,074
4,621
2,494
5,456
5,239
0
27,054
W
Tiamat
Excepshun
Tiamat
14,994
1,942
870
3,315
11,752
9,223
1,023
5,396
5,435
30,420
0
L
7,525
2,359
177
493
9,800
4,116
568
2,411
7,389
0
18,425
L
Jormungandr
ItsModin
Jormungandr
9,124
1,158
0
1,947
15,680
15,648
0
4,677
11,003
15,890
0
W
Sun Wukong
MrSillyGoose12
Sun Wukong
9,193
670
3,409
7,213
17,601
17,719
785
6,559
10,822
3,471
13,958
L
Skadi
Saghiee
Skadi
10,828
4,207
0
661
9,842
4,159
643
2,291
7,551
0
23,321
L
17,011
661
697
2,261
12,013
4,740
677
2,566
9,447
26,125
0
W
Hercules
Wucas
Hercules
6,577
1,684
842
7,582
21,241
19,093
450
8,779
12,020
0
8,755
L
6,464
2,066
821
3,273
15,631
14,881
0
4,148
11,483
8,383
0
W
Cernunnos
eIeA
Cernunnos
13,724
6,664
664
2,813
12,066
5,598
1,617
5,160
6,820
0
28,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,563
Gold Earned
45,897
140
Minions Killed
107
0
Camps Cleared
0
858,506
Distance Traveled
1,011,777
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,883
788
25
3
0
186,042
3
W
Tiamat
9,875
988
32
3
0
197,975
2
L
Ullr
7,512
751
38
4
0
158,302
3
L
Jormungandr
7,541
754
30
3
0
155,802
0
W
Sun Wukong
9,441
944
9
1
0
214,504
4
L
Skadi
8,135
814
30
3
0
164,045
3
L
Thoth
8,875
888
30
3
0
193,747
0
W
Hercules
9,132
913
7
1
0
218,450
1
L
Athena
7,500
750
12
1
0
186,610
0
W
Cernunnos
9,566
957
34
3
0
194,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role