Player Matchup

Kukulkan
Kukulkan
R-ONE_1223
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 1
Set
Set
RB-EnigmA86
Set
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 10L
1,049 Elo+
Party 3
Jing Wei
Jing Wei
Saraibanez07
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
StiiRe680
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,049 Elo+
Party 3
Yemoja
Yemoja
Termi_35
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 1
Team Averages
Level 3
1,500 SR
1,319 Elo+

VS

Team Averages
Level 30
1,424 SR
1,398 Elo+
Baron Samedi
Baron Samedi
IAK338I
Baron Samedi
Level 16
God Stats
2W - 2L
1,113 SR
Queue Stats
11W - 11L
1,353 Elo+
Party 2
Kukulkan
Kukulkan
NarcoticRainbow
Kukulkan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Stahl-_-Nacken
Ao Kuang
Level 83
God Stats
13W - 18L
1,387 SR
Queue Stats
281W - 290L
1,378 Elo+
Party 2
Tsukuyomi
Tsukuyomi
akadanielsan
Tsukuyomi
Level 26
God Stats
21W - 12L
1,438 SR
Queue Stats
95W - 104L
1,300 Elo+
Solo
Chernobog
Chernobog
zlSentinel_Aim
Chernobog
Level 21
God Stats
2W - 0L
1,683 SR
Queue Stats
31W - 30L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
R-ONE_1223
Kukulkan
6
0 / 6 / 0
4,226
384
1,209
5,200
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 5 / 0
4,302
391
914
4,502
2,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Saraibanez07
Jing Wei
8
1 / 3 / 0
4,949
450
1,700
6,876
1,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
StiiRe680
Cerberus
1
0 / 4 / 0
3,548
323
304
3,102
529
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yemoja
Termi_35
Yemoja
7
0 / 3 / 0
4,393
399
2,233
4,806
3,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IAK338I
Baron Samedi
9
2 / 0 / 1
5,363
488
1,552
4,150
1,397
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
7
1 / 0 / 3
5,134
467
1,916
2,135
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
11
7 / 0 / 2
6,991
636
4,378
5,837
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
akadanielsan
Tsukuyomi
13
10 / 0 / 1
7,601
691
5,536
4,805
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
zlSentinel_Aim
Chernobog
10
0 / 1 / 3
5,881
535
2,526
3,138
1,026
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
20
21
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
IAK338I
Baron Samedi
2
0
1
2.5
W
Kukulkan
1
0
3
2.5
L
Kukulkan
R-ONE_1223
Kukulkan
0
6
0
0
L
0
5
0
0
L
Jing Wei
Saraibanez07
Jing Wei
1
3
0
0.33
W
Ao Kuang
7
0
2
8
L
Cerberus
StiiRe680
Cerberus
0
4
0
0
L
Yemoja
Termi_35
Yemoja
0
3
0
0
W
Tsukuyomi
akadanielsan
Tsukuyomi
10
0
1
10.5
W
Chernobog
zlSentinel_Aim
Chernobog
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,360
Damage
15,908
24,486
Taken
20,065
9,563
Mitigated
6,735
1,941
Healing
8,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
IAK338I
Baron Samedi
1,552
159
285
2,392
4,150
1,397
1,131
1,645
2,387
20,554
0
W
Kukulkan
1,916
70
0
0
2,135
583
473
791
1,304
11,189
0
L
Kukulkan
R-ONE_1223
Kukulkan
1,209
267
0
250
5,200
1,428
0
2,893
2,107
10,097
0
L
914
406
0
246
4,502
2,483
26
22
4,480
0
9,289
L
Jing Wei
Saraibanez07
Jing Wei
1,700
850
0
656
6,876
1,682
308
350
6,526
0
20,435
W
Ao Kuang
4,378
1,030
0
2,772
5,837
2,199
1,413
530
5,279
32,885
8,296
L
Cerberus
StiiRe680
Cerberus
304
58
0
255
3,102
529
0
0
3,102
1,791
0
L
Yemoja
Termi_35
Yemoja
2,233
240
116
418
4,806
3,441
0
3,826
772
11,064
0
W
Tsukuyomi
akadanielsan
Tsukuyomi
5,536
2,106
0
2,580
4,805
1,530
1,692
304
4,308
0
39,303
W
Chernobog
zlSentinel_Aim
Chernobog
2,526
1,481
0
740
3,138
1,026
1,766
254
2,848
0
22,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,418
Gold Earned
30,970
77
Minions Killed
248
0
Camps Cleared
0
847,888
Distance Traveled
968,399
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,363
488
23
2
0
155,293
0
W
Kukulkan
5,134
467
28
3
0
190,440
0
L
Kukulkan
4,226
384
20
2
0
182,592
1
L
Set
4,302
391
16
1
0
161,893
0
L
Jing Wei
4,949
450
28
3
0
208,777
0
W
Ao Kuang
6,991
636
70
6
0
224,591
1
L
Cerberus
3,548
323
0
0
0
107,699
0
L
Yemoja
4,393
399
13
1
0
186,927
0
W
Tsukuyomi
7,601
691
80
7
0
216,927
0
W
Chernobog
5,881
535
47
4
0
181,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role